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Description
We use a Reolink Duo 3 PoE to record soccer games. To play the camera's HEVC stream hls.js is a great option with the upcoming support for this video format. However, the source seems to be corrupt from time to time and we didn't manage to get this fixed on FFmpeg recording level yet.
Should hls.js be able to ignore/manage corrupt data? E.g. the following stream has this issue after 9 seconds:
Demo
After 9 seconds the player totally crashes and the player needs to be reloaded. VLC "survives" the corrupt data; reencoding with FFmpeg also creates a valid stream.
It would be great if playing would just continue instead of the crash! Anything we can do here?
Thanks,
Sebastian
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