-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathscript.js
More file actions
140 lines (126 loc) · 3.76 KB
/
Copy pathscript.js
File metadata and controls
140 lines (126 loc) · 3.76 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
/**
* First selected all elements with queryslector
* second setup all variables and winning condition
* third worte checkWinner function which takes cares of all the winning cases
* fourth added eventlistner on boxex
* fifth added logic on newgame button and reset button
*/
let boxes = document.querySelectorAll(".Box");
let winner = document.querySelector("#winner");
let newGameBtn = document.querySelector("#newGame");
let resetBtn = document.querySelector("#Reset");
let CurrentTurn = document.querySelector("#Current-Turn");
let winnerName = document.querySelector(".winner-Name");
//add all the selectors and continue the game
let currentPlayerX = true;
let board = ["", "", "", "", "", "", "", "", ""];
let isGameActive = true;
const winningCondition = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],
];
// if (currentPlayerX) {
// CurrentTurn.textContent = "X";
// } else {
// CurrentTurn.textContent = "O";
// }
// const winningCondition = [
// [1, 2, 3],
// [4, 5, 6],
// [7, 8, 9],
// [1, 4, 7],
// [2, 5, 8],
// [3, 6, 9],
// [1, 5, 9],
// [3, 5, 7],
// ];
function checkWinner() {
let winnerDeclared = false;
for (let index = 0; index < winningCondition.length; index++) {
let element1 = board[winningCondition[index][0]];
let element2 = board[winningCondition[index][1]];
let element3 = board[winningCondition[index][2]];
// console.log(index);
// console.log(element1);
// console.log(winningCondition[index][0]);
// if (element1 === "" || element2 === "" || element3 === "") {
// return;
// }
if (element1 !== "" && element1 === element2 && element1 === element3) {
// console.log(`winner is ${element1} `);
let playerWon = element1;
winner.classList.remove("hidden");
winnerName.textContent = `${playerWon}`;
if (winnerName.textContent === "X") {
winnerName.style.color = "#4A7DFF";
} else {
winnerName.style.color = "#FF5B5B";
}
// console.log(winner.lastChild);
newGameBtn.classList.remove("hidden");
isGameActive = false;
winnerDeclared = true;
break;
}
}
if (winnerDeclared === false && !board.includes("")) {
winner.classList.remove("hidden");
winner.textContent = `TiE`;
}
}
boxes.forEach((Element, index) => {
Element.addEventListener("click", () => {
if (!isGameActive) return;
if (Element.textContent === "") {
// if (Element.textContent !== "") {return}
if (currentPlayerX) {
CurrentTurn.textContent = "O";
board[index] = "X";
Element.textContent = "X";
Element.style.color = "#4A7DFF";
// console.log(board);
currentPlayerX = false;
} else {
CurrentTurn.textContent = "X";
board[index] = "O";
Element.textContent = "O";
// Element.classList.add(".O");
Element.style.color = "#FF5B5B";
currentPlayerX = true;
}
checkWinner();
// console.log(winner.textContent);
}
resetBtn.classList.remove("hidden");
// console.log(board);
});
});
//Reset Button logic
resetBtn.addEventListener("click", () => {
boxes.forEach((Element) => {
isGameActive = true;
Element.textContent = "";
winner.classList.add("hidden");
// winner.textContent = "";
newGameBtn.classList.add("hidden");
board = ["", "", "", "", "", "", "", "", ""];
});
});
//New Game Button logic
newGameBtn.addEventListener("click", () => {
boxes.forEach((Element) => {
isGameActive = true;
Element.textContent = "";
winner.classList.add("hidden");
// winner.textContent = "";
board = ["", "", "", "", "", "", "", "", ""];
// console.log(winner.textContent);
newGameBtn.classList.add("hidden");
});
});