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Description
- Move to using github issues and add “get involved” to main site
- Switch us to use npm for managing server add-ons (like OpenAvatar), drivers, and components?
- Demos (visually appealing that do something interesting)
- Very high quality game (very polished, though very small) – very fun
- Training scenario (integrate w/ LMS and everything)
- Create a physics demo in a pretty world
- Complete bzflag so it’s a playable game
- OpenAvatar
- Games from http://www.jocly.com (would they be interesting in partnering?)
- Brett-Victor-type level-editing interface (like Unity tools)
- ADL Sandbox + Brett Victor
- Performance
- Bring in ADL’s sceneManager code as an optional three.js module (somehow)
- Improve and demonstrate scalability
- Add read-only access of model properties from view
- Connect to other simulations/devices
- WebLVC?
- HLA bridge?
- MSDL?
- Switch to Y-up to conform w/ three.js
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