-
VRSFML: Vittorio Romeo's SFML fork
-
cpptrace Public
Forked from jeremy-rifkin/cpptraceSimple, portable, and self-contained stacktrace library for C++11 and newer
-
VRSFML_HTML5_Examples Public
Live HTML5 examples built with my fork of SFML
-
ImmersiveSimToolkit Public
s&box library for immersive sim game development
-
quakevr Public
Quake VR mod supporting room-scale movement, hand interactions, and melee attacks.
-
clay Public
Forked from nicbarker/clayHigh performance UI layout library in C.
C zlib License UpdatedDec 20, 2024 -
vittorioromeo.info Public
Latest iteration of my static webpage/blog generator
-
miniaudio Public
Forked from mackron/miniaudioAudio playback and capture library written in C, in a single source file.
C Other UpdatedSep 12, 2024 -
SSVOpenHexagon Public
C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseu…
-
-
imgui-sfml Public
Forked from SFML/imgui-sfmlDear ImGui binding for use with SFML
C++ MIT License UpdatedAug 6, 2024 -
SSVStart Public
[HEADER-ONLY] C++14 SFML2.0 application/game development framework. Features asset loading, windows, cameras, file system, logging, vector calculations, and many other game-dev oriented features.
-
SSVUtils Public
[HEADER-ONLY] C++14 multi-purpose utility library that only depends on the STL.
-
SSVMenuSystem Public
[HEADER-ONLY] C++14 lambda-based library for quick creation of menus. Supports multiple nested menus (categories). Supports Single/Toggle/Slider menu item types. Useful in game development or conso…
-
doctest Public
Forked from doctest/doctestThe fastest feature-rich C++11/14/17/20/23 single-header testing framework
C++ MIT License UpdatedJun 19, 2024 -
qoi Public
Forked from phoboslab/qoiThe “Quite OK Image Format” for fast, lossless image compression
C MIT License UpdatedJun 9, 2024 -
-
-
-
-
nautilusacademy2024 Public
Materials for my introductory C++ game development workshop at Nautilus Academy.
-
-
Catch2 Public
Forked from catchorg/Catch2A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
C++ Boost Software License 1.0 UpdatedFeb 7, 2024 -
godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedFeb 4, 2024 -
LuaJIT Public
Forked from LuaJIT/LuaJITMirror of the LuaJIT git repository
C Other UpdatedFeb 4, 2024 -
-
-
-
-