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Default properties are not imported and show Null #160

@al0fdf

Description

@al0fdf

Plugin version
Tiled Map Importer v2.4
Godot v3.4.stable.official 206ba70f4
Plugin downloaded from github

Issue description
Default or "unmodified" properties from Tiled (ones that are grey) are not imported, showing Null

Steps to reproduce

  1. Specify a new object type. View->Object Types Editor
    image

  2. Use the object type in a tileset.
    image

  3. Create an object out of that tile (use Insert Tile on an object layer)
    image

  4. When trying to import level in Godot, the "type" property of the object is null

  5. When going into the map file and adding and removing a space to make to property no longer grey, the property is imported.

Sample map or tileset
.zip file contains test-map.tmx, test-tileset.tsx, game.gd and objecttypes.xml

reproCase.zip

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