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Plugin not working with Godot 3.6? #173

@lucaleonardi

Description

@lucaleonardi

Download the plugin from asset store, make sure it's active from project settings, import a .tmx file. I can correctly see it in the Editor FileSystem, but I get the following errors in console:
Cannot open file 'res://sample-sheet.tsx'. Error opening TSX file 'res://sample-sheet.tsx'. editor/editor_file_system.cpp:1764 - Error importing 'res://sample-map.tmx'. Failed loading resource: res://sample-map.tmx. Make sure resources have been imported by opening the project in the editor at least once. editor/editor_node.cpp:1005 - Condition "!res.is_valid()" is true. Returned: ERR_CANT_OPEN

I suppose the plugin is deprecated and therefore not working anymore on more recent versions of Godot 3?

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