make steam-games.js work #72
Workflow file for this run
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| name: SonarQube Scan | |
| # Run on push in any branch and changes in PRs. | |
| on: | |
| push: | |
| paths: | |
| - "**.js" | |
| - "**.ts" | |
| - "package.json" | |
| pull_request: | |
| types: [opened, synchronize, reopened] | |
| permissions: | |
| contents: read | |
| jobs: | |
| sonarqube: | |
| runs-on: ubuntu-latest | |
| steps: | |
| - uses: actions/checkout@v4 | |
| with: | |
| # Disabling shallow clone is recommended for improving relevancy of reporting. Otherwise sonarcloud will show a warning. | |
| fetch-depth: 0 | |
| - uses: oven-sh/setup-bun@v2 | |
| - name: bun install | |
| run: bun install | |
| - name: eslint (json output) | |
| continue-on-error: true | |
| run: bun eslint . -f json -o eslint_report.json | |
| - name: fix paths for SonarCloud | |
| run: sed -i 's+/home/runner/work/free-games-claimer/free-games-claimer+/github/workspace+g' eslint_report.json | |
| - name: SonarQube Scan | |
| uses: SonarSource/[email protected] | |
| env: | |
| SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }} |