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Copy file name to clipboardExpand all lines: epic-games.js
+4-3Lines changed: 4 additions & 3 deletions
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@@ -198,8 +198,7 @@ try {
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if(btnText=='in library'){
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console.log(' Already in library! Nothing to claim.');
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//await notify(`Game Already in Library! Follow is a test link:.\n Game link ${url}`); // Decomment this line if you want to also test if a link is beeing sent correctly in a notification. The "already in library" notification was missing, I find it usefull.
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awaitnotify(`Game Already in Library!`);// decomment the previous line and comment this one if you also want to test for proper link-handling via notification.
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awaitnotify(`Game already in library: ${url}`);
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notify_game.status='existed';
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db.data[user][game_id].status||='existed';// does not overwrite claimed or failed
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if(db.data[user][game_id].status.startsWith('failed'))db.data[user][game_id].status='manual';// was failed but now it's claimed
@@ -273,7 +272,9 @@ try {
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captcha.waitFor().then(async()=>{// don't await, since element may not be shown
console.error(' Got hcaptcha challenge! Lost trust due to too many login attempts? You can solve the captcha in the browser or get a new IP address.');
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awaitnotify(`epic-games: got captcha challenge.\n Game link ${url}`);// FIXED: Game link was not sent, probably error with html formatting? Anyway, the link is automatically parsed. TODO could even create purchase URL, see https://github.com/vogler/free-games-claimer/pull/130
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// await notify(`epic-games: got captcha challenge right before claim of <a href="${url}">${title}</a>. Use VNC to solve it manually.`); // TODO not all apprise services understand HTML: https://github.com/vogler/free-games-claimer/pull/417
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