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fixup #417
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epic-games.js

Lines changed: 4 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -198,8 +198,7 @@ try {
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if (btnText == 'in library') {
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console.log(' Already in library! Nothing to claim.');
201-
//await notify(`Game Already in Library! Follow is a test link:.\n Game link ${url}`); // Decomment this line if you want to also test if a link is beeing sent correctly in a notification. The "already in library" notification was missing, I find it usefull.
202-
await notify(`Game Already in Library!`); // decomment the previous line and comment this one if you also want to test for proper link-handling via notification.
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await notify(`Game already in library: ${url}`);
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notify_game.status = 'existed';
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db.data[user][game_id].status ||= 'existed'; // does not overwrite claimed or failed
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if (db.data[user][game_id].status.startsWith('failed')) db.data[user][game_id].status = 'manual'; // was failed but now it's claimed
@@ -273,7 +272,9 @@ try {
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captcha.waitFor().then(async () => { // don't await, since element may not be shown
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// console.info(' Got hcaptcha challenge! NopeCHA extension will likely solve it.')
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console.error(' Got hcaptcha challenge! Lost trust due to too many login attempts? You can solve the captcha in the browser or get a new IP address.');
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await notify(`epic-games: got captcha challenge.\n Game link ${url}`);// FIXED: Game link was not sent, probably error with html formatting? Anyway, the link is automatically parsed. TODO could even create purchase URL, see https://github.com/vogler/free-games-claimer/pull/130
275+
// await notify(`epic-games: got captcha challenge right before claim of <a href="${url}">${title}</a>. Use VNC to solve it manually.`); // TODO not all apprise services understand HTML: https://github.com/vogler/free-games-claimer/pull/417
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await notify(`epic-games: got captcha challenge for.\nGame link: ${url}`);
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// TODO could even create purchase URL, see https://github.com/vogler/free-games-claimer/pull/130
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// await page.waitForTimeout(2000);
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// const p = path.resolve(cfg.dir.screenshots, 'epic-games', 'captcha', `${filenamify(datetime())}.png`);
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// await captcha.screenshot({ path: p });

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