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Description
Setup:
Branch: DEV
Docker Desktop: Engine v28.4.0, WSL2 Based Engine
Host OS: Windows Server 2025
Docker OS: Linux AMD64 (According to docker inspect)
Env Setup: "Env": [ "PG_EMAIL=", "PG_PASSWORD=", "PG_REDEEM=1", "GOG_EMAIL=", "GOG_PASSWORD=", "PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin", "VNC_PORT=5900", "NOVNC_PORT=6080", "WIDTH=1920", "HEIGHT=1080", "DEPTH=24", "SHOW=1", "NOTIFY=https://discord.com/api/webhooks/*****", "PG_OTPKEY=", "EG_OTPKEY=", "EG_EMAIL=", "EG_PASSWORD=", "COMMIT=cf642051d9963cb87765c71f06a7fe84105a12e8", "BRANCH=dev", "NOW=Thu, 20 Nov 2025 15:50:31 +0000" ]
Log: Version: https://github.com/vogler/free-games-claimer/tree/cf642051d9963cb87765c71f06a7fe84105a12e8 Branch: dev Build: Thu, 20 Nov 2025 15:50:31 +0000
I have a windows task scheduler that runs the container everyday (not sure if not worthy)
C:\Windows\System32\cmd.exe /c "docker container start Free-Game-Claimer"
The container only runs once showing the usual vnc is running, and all the checking __ pages, and then every other time it refuses to run
I'm able to get around it by removing the COMMIT,BRANCH,NOW environment variables and then re-deploying (Using portainer to redeply)