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bugAchievement unlocked: If it ain't broke, break itAchievement unlocked: If it ain't broke, break it
Description
I just checked the state of the code for the changes that I did so far and I noticed a couple of bugs.
Toolpath generation introduces:
- an additional G1 command that produces a diagonal movement that shouldn't be there
G1 X90.05 Y42.55 Z-0.25 F300
G1 X32.78 Y33.526 Z-0.25 F300
G0 X82.85 Y42.55 Z75
- an extra movement before moving between adjacent wires adding unnecessary work
G1 X85.25 Y37.75 Z-0.25 F300
G1 X82.85 Y37.75 Z-0.25 F300
G0 X82.85 Y37.75 Z75
G0 X86.45 Y38.95 Z75
G0 X86.45 Y38.95 Z5
- tiny movements (probably to due to rounding errors)
G1 X62 Y35.3 Z-0.25 F300
G1 X62 Y33.8 Z-0.25 F300
G1 X61.999 Y33.75 Z-0.25 F300
G1 X82.85 Y33.75 Z-0.25 F300
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bugAchievement unlocked: If it ain't broke, break itAchievement unlocked: If it ain't broke, break it