@@ -225,10 +225,10 @@ public Single this[int index]
225225 }
226226
227227 /// <summary>
228- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {single}"/>.
228+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {single}"/>.
229229 /// </summary>
230230 [ System . Diagnostics . DebuggerDisplay ( "Float[{Count}]" ) ]
231- public readonly struct ScalarArray : IList < Single > , IReadOnlyList < Single >
231+ public readonly struct ScalarArray : IAccessorArray < Single >
232232 {
233233 #region constructors
234234
@@ -321,10 +321,10 @@ public void Fill(IEnumerable<Single> values, int dstStart = 0)
321321 }
322322
323323 /// <summary>
324- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Vector2}"/>.
324+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Vector2}"/>.
325325 /// </summary>
326326 [ System . Diagnostics . DebuggerDisplay ( "Vector2[{Count}]" ) ]
327- public readonly struct Vector2Array : IList < Vector2 > , IReadOnlyList < Vector2 >
327+ public readonly struct Vector2Array : IAccessorArray < Vector2 >
328328 {
329329 #region constructors
330330
@@ -425,10 +425,10 @@ public void Fill(IEnumerable<Vector2> values, int dstStart = 0)
425425 }
426426
427427 /// <summary>
428- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Vector3}"/>.
428+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Vector3}"/>.
429429 /// </summary>
430430 [ System . Diagnostics . DebuggerDisplay ( "Vector3[{Count}]" ) ]
431- public readonly struct Vector3Array : IList < Vector3 > , IReadOnlyList < Vector3 >
431+ public readonly struct Vector3Array : IAccessorArray < Vector3 >
432432 {
433433 #region constructors
434434
@@ -530,10 +530,10 @@ public void Fill(IEnumerable<Vector3> values, int dstStart = 0)
530530 }
531531
532532 /// <summary>
533- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Vector4}"/>.
533+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Vector4}"/>.
534534 /// </summary>
535535 [ System . Diagnostics . DebuggerDisplay ( "Vector4[{Count}]" ) ]
536- public readonly struct Vector4Array : IList < Vector4 > , IReadOnlyList < Vector4 >
536+ public readonly struct Vector4Array : IAccessorArray < Vector4 >
537537 {
538538 #region constructors
539539
@@ -636,10 +636,10 @@ public void Fill(IEnumerable<Vector4> values, int dstStart = 0)
636636 }
637637
638638 /// <summary>
639- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Quaternion}"/>.
639+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Quaternion}"/>.
640640 /// </summary>
641641 [ System . Diagnostics . DebuggerDisplay ( "Quaternion[{Count}]" ) ]
642- public readonly struct QuaternionArray : IList < Quaternion > , IReadOnlyList < Quaternion >
642+ public readonly struct QuaternionArray : IAccessorArray < Quaternion >
643643 {
644644 #region constructors
645645
@@ -720,14 +720,14 @@ public void Fill(IEnumerable<Quaternion> values, int dstStart = 0)
720720 }
721721
722722 /// <summary>
723- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Matrix3x2}"/>.
723+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Matrix3x2}"/>.
724724 /// </summary>
725725 /// <remarks>
726726 /// <see cref="Vector"/> namespace doesn't support a 2x2 matrix, so the array is<br/>
727727 /// decoded as a Matrix2x2 matrix internally, but exposed as a <see cref="Matrix3x2"/>.
728728 /// </remarks>
729729 [ System . Diagnostics . DebuggerDisplay ( "Matrix2x2[{Count}]" ) ]
730- public readonly struct Matrix2x2Array : IList < Matrix3x2 > , IReadOnlyList < Matrix3x2 >
730+ public readonly struct Matrix2x2Array : IAccessorArray < Matrix3x2 >
731731 {
732732 #region constructors
733733
@@ -813,10 +813,10 @@ public void Fill(IEnumerable<Matrix3x2> values, int dstStart = 0)
813813 }
814814
815815 /// <summary>
816- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Matrix3x2}"/>.
816+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Matrix3x2}"/>.
817817 /// </summary>
818818 [ System . Diagnostics . DebuggerDisplay ( "Matrix3x2[{Count}]" ) ]
819- public readonly struct Matrix3x2Array : IList < Matrix3x2 > , IReadOnlyList < Matrix3x2 >
819+ public readonly struct Matrix3x2Array : IAccessorArray < Matrix3x2 >
820820 {
821821 #region constructors
822822
@@ -904,14 +904,14 @@ public void Fill(IEnumerable<Matrix3x2> values, int dstStart = 0)
904904 }
905905
906906 /// <summary>
907- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Matrix4x4}"/>.
907+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Matrix4x4}"/>.
908908 /// </summary>
909909 /// <remarks>
910910 /// <see cref="Vector"/> namespace doesn't support a 3x3 matrix, so the array is<br/>
911911 /// decoded as a Matrix3x3 matrix internally, but exposed as a <see cref="Matrix4x4"/>.
912912 /// </remarks>
913913 [ System . Diagnostics . DebuggerDisplay ( "Matrix3x3[{Count}]" ) ]
914- public readonly struct Matrix3x3Array : IList < Matrix4x4 > , IReadOnlyList < Matrix4x4 >
914+ public readonly struct Matrix3x3Array : IAccessorArray < Matrix4x4 >
915915 {
916916 #region constructors
917917
@@ -1003,14 +1003,14 @@ public void Fill(IEnumerable<Matrix4x4> values, int dstStart = 0)
10031003 }
10041004
10051005 /// <summary>
1006- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Matrix4x4}"/>.
1006+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Matrix4x4}"/>.
10071007 /// </summary>
10081008 /// <remarks>
10091009 /// <see cref="Vector"/> namespace doesn't support a 4x3 matrix, so the array is<br/>
10101010 /// decoded as a Matrix4x3 matrix internally, but exposed as a <see cref="Matrix4x4"/>.
10111011 /// </remarks>
10121012 [ System . Diagnostics . DebuggerDisplay ( "Matrix4x3[{Count}]" ) ]
1013- public readonly struct Matrix4x3Array : IList < Matrix4x4 > , IReadOnlyList < Matrix4x4 >
1013+ public readonly struct Matrix4x3Array : IAccessorArray < Matrix4x4 >
10141014 {
10151015 #region constructors
10161016
@@ -1105,10 +1105,10 @@ public void Fill(IEnumerable<Matrix4x4> values, int dstStart = 0)
11051105 }
11061106
11071107 /// <summary>
1108- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IList {Matrix4x4}"/>.
1108+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Matrix4x4}"/>.
11091109 /// </summary>
11101110 [ System . Diagnostics . DebuggerDisplay ( "Matrix4x4[{Count}]" ) ]
1111- public readonly struct Matrix4x4Array : IList < Matrix4x4 > , IReadOnlyList < Matrix4x4 >
1111+ public readonly struct Matrix4x4Array : IAccessorArray < Matrix4x4 >
11121112 {
11131113 #region constructors
11141114
@@ -1207,10 +1207,10 @@ public void Fill(IEnumerable<Matrix4x4> values, int dstStart = 0)
12071207 }
12081208
12091209 /// <summary>
1210- /// Wraps an encoded <see cref="BYTES"/> and exposes it as an IList {Single[]}/>.
1210+ /// Wraps an encoded <see cref="BYTES"/> and exposes it as an <see cref="IAccessorArray {Single[]}" />.
12111211 /// </summary>
12121212 [ System . Diagnostics . DebuggerDisplay ( "Float[][{Count}]" ) ]
1213- public readonly struct MultiArray : IList < Single [ ] > , IReadOnlyList < Single [ ] >
1213+ public readonly struct MultiArray : IAccessorArray < Single [ ] >
12141214 {
12151215 #region constructors
12161216 public MultiArray ( BYTES source , int byteOffset , int itemsCount , int byteStride , int dimensions , ENCODING encoding , Boolean normalized )
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