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Updating a Plane's Texture Dynamically for a Fixed Camera Stream #52

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@PositiveBeat

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@PositiveBeat

Hi, we are using Vuer for a teleoperation app, much like OpenTeleVision.
We stream the robot's eyes to Vuer, but unlike OpenTeleVision, we would like the camera stream to not be stuck on the user's view, but fixed in spatial space as a virtual TV screen. It is an effort to reduce user discomfort.

A plane might be a way to do this, is it possible to update the texture of the plane dynamically during runtime? Can it be done without saving an image to disk as a middle step?

Thanks!

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