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Fix misplaced envar names in launcher.md
Signed-off-by: Jun Duan <jun.duan.phd@outlook.com>
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docs/launcher.md

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@@ -592,9 +592,9 @@ Prerequisites before using the ConfigMap-based mock:
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- A valid `gpu-map` must exist.
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For example, in the e2e tests, `test/e2e/run-launcher-based.sh` populates the content of the ConfigMap.
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- The launcher must know in which Kubernetes namespace to look for the ConfigMap.
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For example, in the e2e tests, `test/e2e/mkobjs.sh` injects the `NODE_NAME` envar via Downward API.
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- The launcher must know the node name of the launcher to look up the mapping for that node.
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For example, in the e2e tests, `test/e2e/mkobjs.sh` injects the `NAMESPACE` envar via Downward API.
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- The launcher must know the node name of the launcher to look up the mapping for that node.
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For example, in the e2e tests, `test/e2e/mkobjs.sh` injects the `NODE_NAME` envar via Downward API.
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The naive mock relies on the launcher itself, via simple enumeration (GPU-0, GPU-1, etc.).
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The naive mock is particularly useful during the development of the launcher.

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