定义栈的数据结构,请在该类型中实现一个能够得到栈的最小元素的 min 函数在该栈中,调用 min、push 及 pop 的时间复杂度都是 O(1)。
示例:
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.min(); --> 返回 -3.
minStack.pop();
minStack.top(); --> 返回 0.
minStack.min(); --> 返回 -2.
提示:
- 各函数的调用总次数不超过 20000 次
class MinStack:
def __init__(self):
"""
initialize your data structure here.
"""
self._s1 = []
self._s2 = []
def push(self, x: int) -> None:
self._s1.append(x)
self._s2.append(x if len(self._s2) == 0 or self._s2[-1] > x else self._s2[-1])
def pop(self) -> None:
self._s1.pop()
self._s2.pop()
def top(self) -> int:
return self._s1[-1]
def min(self) -> int:
return self._s2[-1]
# Your MinStack object will be instantiated and called as such:
# obj = MinStack()
# obj.push(x)
# obj.pop()
# param_3 = obj.top()
# param_4 = obj.min()
class MinStack {
private Stack<Integer> s1;
private Stack<Integer> s2;
/** initialize your data structure here. */
public MinStack() {
s1 = new Stack<>();
s2 = new Stack<>();
}
public void push(int x) {
s1.push(x);
s2.push((s2.empty() || s2.peek() > x) ? x : s2.peek());
}
public void pop() {
s1.pop();
s2.pop();
}
public int top() {
return s1.peek();
}
public int min() {
return s2.peek();
}
}
/**
* Your MinStack object will be instantiated and called as such:
* MinStack obj = new MinStack();
* obj.push(x);
* obj.pop();
* int param_3 = obj.top();
* int param_4 = obj.min();
*/
/**
* initialize your data structure here.
*/
var MinStack = function() {
this.stack = []
this.minStack = []
};
/**
* @param {number} x
* @return {void}
*/
MinStack.prototype.push = function(x) {
this.stack.unshift(x)
if(!this.minStack.length || this.minStack[0] >= x) {
this.minStack.unshift(x)
}
};
/**
* @return {void}
*/
MinStack.prototype.pop = function() {
if(this.stack.shift() === this.minStack[0]) {
this.minStack.shift()
}
};
/**
* @return {number}
*/
MinStack.prototype.top = function() {
return this.stack[0]
};
/**
* @return {number}
*/
MinStack.prototype.min = function() {
return this.minStack[0]
};
/**
* Your MinStack object will be instantiated and called as such:
* var obj = new MinStack()
* obj.push(x)
* obj.pop()
* var param_3 = obj.top()
* var param_4 = obj.min()
*/