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Description
Feature Proposal
Currently, webpack-dev-middleware
only supports single-range requests, and will return the entire requested resource if multiple ranges are specified (https://github.com/webpack/webpack-dev-middleware/blob/master/src/middleware.js#L215-L218). I didn't see any documentation around this, or previous discussion about why it wasn't supported, so figured it'd be worth requesting the feature.
Feature Use Case
A multipart range request would allow noclip.website to load specific meshes/game objects efficiently without shipping an otherwise incredibly large (sometimes >1GB) game data file.
Please paste the results of npx webpack-cli info
here, and mention other relevant information
System:
OS: Windows 10 10.0.19043
CPU: (12) x64 Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz
Memory: 6.98 GB / 15.89 GB
Binaries:
Node: 16.14.0 - C:\Program Files\nodejs\node.EXE
npm: 8.3.1 - C:\Program Files\nodejs\npm.CMD
Browsers:
Edge: Spartan (44.19041.1266.0), Chromium (99.0.1150.39)
Internet Explorer: 11.0.19041.1566
Packages:
babel-loader: ^8.2.2 => 8.2.3
css-loader: ^5.2.4 => 5.2.7
eslint-config-webpack: ^1.2.5 => 1.2.5
file-loader: ^6.2.0 => 6.2.0
html-webpack-plugin: ^4.5.2 => 4.5.2
less-loader: ^7.3.0 => 7.3.0
style-loader: ^2.0.0 => 2.0.0
url-loader: ^4.1.1 => 4.1.1
webpack: ^5.69.1 => 5.70.0
webpack-cli: ^4.7.2 => 4.9.2
webpack-dev-middleware: ^5.3.1 => 5.3.1
webpack-merge: ^5.8.0 => 5.8.0
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