|
| 1 | +/* |
| 2 | +Double extension to conform to Trigonometry protocol. |
| 3 | +*/ |
| 4 | + |
| 5 | +import Accelerate |
| 6 | + |
| 7 | +@_documentation(visibility: private) |
| 8 | +extension Double: Trigonometry { |
| 9 | + |
| 10 | + // Vector |
| 11 | + |
| 12 | + public static func sin(_ a: Vector<Double>) -> Vector<Double> { |
| 13 | + var result = Vector(like: a) |
| 14 | + vForce.sin(a.buffer, result: &result.buffer) |
| 15 | + return result |
| 16 | + } |
| 17 | + |
| 18 | + public static func cos(_ a: Vector<Double>) -> Vector<Double> { |
| 19 | + var result = Vector(like: a) |
| 20 | + vForce.cos(a.buffer, result: &result.buffer) |
| 21 | + return result |
| 22 | + } |
| 23 | + |
| 24 | + public static func tan(_ a: Vector<Double>) -> Vector<Double> { |
| 25 | + var result = Vector(like: a) |
| 26 | + vForce.tan(a.buffer, result: &result.buffer) |
| 27 | + return result |
| 28 | + } |
| 29 | + |
| 30 | + public static func asin(_ a: Vector<Double>) -> Vector<Double> { |
| 31 | + var result = Vector(like: a) |
| 32 | + vForce.asin(a.buffer, result: &result.buffer) |
| 33 | + return result |
| 34 | + } |
| 35 | + |
| 36 | + public static func acos(_ a: Vector<Double>) -> Vector<Double> { |
| 37 | + var result = Vector(like: a) |
| 38 | + vForce.acos(a.buffer, result: &result.buffer) |
| 39 | + return result |
| 40 | + } |
| 41 | + |
| 42 | + public static func atan(_ a: Vector<Double>) -> Vector<Double> { |
| 43 | + var result = Vector(like: a) |
| 44 | + vForce.atan(a.buffer, result: &result.buffer) |
| 45 | + return result |
| 46 | + } |
| 47 | + |
| 48 | + public static func csc(_ a: Vector<Double>) -> Vector<Double> { |
| 49 | + var result = Vector(like: a) |
| 50 | + vForce.sin(a.buffer, result: &result.buffer) |
| 51 | + vForce.reciprocal(result.buffer, result: &result.buffer) |
| 52 | + return result |
| 53 | + } |
| 54 | + |
| 55 | + public static func sec(_ a: Vector<Double>) -> Vector<Double> { |
| 56 | + var result = Vector(like: a) |
| 57 | + vForce.cos(a.buffer, result: &result.buffer) |
| 58 | + vForce.reciprocal(result.buffer, result: &result.buffer) |
| 59 | + return result |
| 60 | + } |
| 61 | + |
| 62 | + public static func cot(_ a: Vector<Double>) -> Vector<Double> { |
| 63 | + var result = Vector(like: a) |
| 64 | + vForce.tan(a.buffer, result: &result.buffer) |
| 65 | + vForce.reciprocal(result.buffer, result: &result.buffer) |
| 66 | + return result |
| 67 | + } |
| 68 | + |
| 69 | + // Matrix |
| 70 | + |
| 71 | + public static func sin(_ a: Matrix<Double>) -> Matrix<Double> { |
| 72 | + var result = Matrix(like: a) |
| 73 | + vForce.sin(a.buffer, result: &result.buffer) |
| 74 | + return result |
| 75 | + } |
| 76 | + |
| 77 | + public static func cos(_ a: Matrix<Double>) -> Matrix<Double> { |
| 78 | + var result = Matrix(like: a) |
| 79 | + vForce.cos(a.buffer, result: &result.buffer) |
| 80 | + return result |
| 81 | + } |
| 82 | + |
| 83 | + public static func tan(_ a: Matrix<Double>) -> Matrix<Double> { |
| 84 | + var result = Matrix(like: a) |
| 85 | + vForce.tan(a.buffer, result: &result.buffer) |
| 86 | + return result |
| 87 | + } |
| 88 | +} |
0 commit comments