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Release v0.7.1
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CHANGELOG.md

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Please refer to the [official documentation](https://docs.wilfredproject.org/en/latest/development.html) for more information about the CHANGELOG and releases.
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## next-release
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## v0.7.1 (released on 2020-06-19)
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* **Fixed** [#57](https://github.com/wilfred-dev/wilfred/issues/57) Fixed a bug that caused `wilfred top` to crash when the installation finishes and the server starts (refactored underlying API).
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* **Fixed** [#58](https://github.com/wilfred-dev/wilfred/issues/58) Fixed a bug that caused all server statuses to show up as `stoppped`. `running`, `installing` and `stopped` are now properly displayed and detected (refactored underlying API, related to [#57]((https://github.com/wilfred-dev/wilfred/issues/57))).

docs/source/conf.py

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author = "Vilhelm Prytz"
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# The full version, including alpha/beta/rc tags
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release = "v0.7.0"
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release = "v0.7.1"
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# -- General configuration ---------------------------------------------------

snap/snapcraft.yaml

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name: wilfred
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base: core18
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version: git # set version on release ('v0.1.0') and use 'git' during dev
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version: 'v0.7.1' # set version on release ('v0.1.0') and use 'git' during dev
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summary: A CLI for managing game servers using Docker # 79 char long summary
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description: |
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Wilfred is a command-line interface for running game servers locally. It uses Docker to run game servers in containers, which means they are completely separated. Wilfred can run any game that can run in Docker.

wilfred/version.py

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# use "0.0.0.dev0" to indicate incremental commit build
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# specify version "0.3.0" to indicate standard release
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# "commit_date" should be replaced upon building
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version = "0.0.0.dev0"
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version = "0.7.1"
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commit_hash = "development"
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commit_date = "YYYY-MM-DD"

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