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ferynnfunkystationbot
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Revert "Default Nuke Radius Doubled" (funky-station#2323)
Co-authored-by: funkystationbot <funky@funkystation.org>
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Content.Server/Nuke/NukeComponent.cs

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// SPDX-FileCopyrightText: 2025 88tv <131759102+88tv@users.noreply.github.com>
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// SPDX-FileCopyrightText: 2025 Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
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// SPDX-FileCopyrightText: 2025 Tay <td12233a@gmail.com>
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// SPDX-FileCopyrightText: 2025 ferynn <witchy.girl.me@gmail.com>
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// SPDX-FileCopyrightText: 2025 ferynn <117872973+ferynn@users.noreply.github.com>
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// SPDX-FileCopyrightText: 2025 slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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// SPDX-FileCopyrightText: 2025 taydeo <td12233a@gmail.com>
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//
@@ -145,7 +145,7 @@ public sealed partial class NukeComponent : SharedNukeComponent
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("intensitySlope")]
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public float IntensitySlope = 2.5f;
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public float IntensitySlope = 5;
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/// <summary>
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/// The total intensity of this explosion. The radius of the explosion scales like the cube root of this

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