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63 lines (50 loc) · 2.78 KB
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/*
a chess library (bonus: you can integrate more piece types!) which
supports Chess960 and is decently fast enough
Copyright (C) 2025-2026 winapiadmin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "fwd_decl.h"
#include "types.h"
#include <array>
/// @file movegen.h
/// @brief Move-generation declarations and between-square table.
namespace chess::movegen {
/// @brief Generate en-passant captures for the given colour.
template <typename T, Color c, typename ListT> HOTFUNC void genEP(const _Position<T, void> &, ListT &);
/// @brief Generate double-pawn pushes (from the starting rank).
template <typename T, Color c, typename ListT>
HOTFUNC void genPawnDoubleMoves(const _Position<T, void> &, ListT &, Bitboard, Bitboard);
/// @brief Generate single-pawn moves (pushes and captures).
template <typename T, Color c, bool capturesOnly, typename ListT>
HOTFUNC void genPawnSingleMoves(const _Position<T, void> &, ListT &, Bitboard, Bitboard, Bitboard);
/// @brief Generate knight moves.
template <typename T, Color c, bool capturesOnly, typename ListT>
HOTFUNC void genKnightMoves(const _Position<T, void> &, ListT &, Bitboard, Bitboard);
/// @brief Generate king moves.
template <typename T, Color c, bool capturesOnly, typename ListT>
HOTFUNC void genKingMoves(const _Position<T, void> &, ListT &, Bitboard);
/// @brief Generate sliding-piece moves (bishop, rook, queen).
template <typename T, Color c, PieceType pt, bool capturesOnly, typename ListT>
HOTFUNC void genSlidingMoves(const _Position<T, void> &, ListT &, Bitboard, Bitboard, Bitboard);
/// @brief Precomputed between-square bitboards.
/// @details squares_between_bb[sq1][sq2] contains a bitboard of all squares
/// strictly between sq1 and sq2 (excluding both endpoints).
extern std::array<std::array<Bitboard, 64>, 64> SQUARES_BETWEEN_BB;
/// @brief Look up the squares between two squares.
/// @param sq1 First square.
/// @param sq2 Second square.
/// @return Bitboard of squares between sq1 and sq2, excluding sq1 and sq2.
/// Returns 1ULL << sq2 if the squares are not on the same line.
[[nodiscard]] inline Bitboard between(Square sq1, Square sq2) noexcept { return SQUARES_BETWEEN_BB[sq1][sq2]; }
} // namespace chess::movegen