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/*
a chess library (bonus: you can integrate more piece types!) which
supports Chess960 and is decently fast enough
Copyright (C) 2025-2026 winapiadmin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <array>
#include <cstdint>
/// @file zobrist.h
/// @brief Zobrist hashing random constants.
namespace chess::zobrist {
/// @brief Random values for piece-square XOR.
/// @details Indexed as RandomPiece[piece_enum_idx][piece_value][square].
extern std::array<uint64_t, 64> *RandomPiece[];
/// @brief Random values for castling rights (indexed by CastlingRights bitmask, 0-15).
extern uint64_t RandomCastle[16];
/// @brief Random values for en-passant file (0-7 = files A-H, 8 = no EP).
extern uint64_t RandomEP[9];
/// @brief Random value XORed when it is black's turn to move.
extern uint64_t RandomTurn;
} // namespace chess::zobrist