Fix 3 CI build errors, re-enable Vulkan on all Android GPUs #1449
ci.yml
on: push
Matrix: Test
Code Quality
5m 24s
Build only (Android)
14m 37s
Build only (iOS)
3m 12s
Test results
14s
Annotations
7 errors and 6 warnings
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Test (Linux, ubuntu-latest, MultiThreaded)
Process completed with exit code 1.
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Test (Linux, ubuntu-latest, SingleThread)
Process completed with exit code 1.
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Test (Windows, windows-latest, MultiThreaded)
The job has exceeded the maximum execution time of 2h0m0s
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Test (Windows, windows-latest, MultiThreaded)
The operation was canceled.
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Test (Windows, windows-latest, SingleThread)
The job has exceeded the maximum execution time of 2h0m0s
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Test (Windows, windows-latest, SingleThread)
The operation was canceled.
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Test results
Failed test were found and 'fail-on-error' option is set to true
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Build only (iOS):
osu.Game.Rulesets.Taiko.Tests.iOS/obj/Debug/net10.0-ios/iossimulator-arm64/MicrosoftTestingPlatformEntryPoint.cs#L12
Method 'MicrosoftTestingPlatformEntryPoint.Main(string[])' will not be used as an entry point because a synchronous entry point 'Program.Main(string[])' was found.
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Build only (iOS):
osu.Game.Rulesets.Mania.Tests.iOS/obj/Debug/net10.0-ios/iossimulator-arm64/MicrosoftTestingPlatformEntryPoint.cs#L12
Method 'MicrosoftTestingPlatformEntryPoint.Main(string[])' will not be used as an entry point because a synchronous entry point 'Program.Main(string[])' was found.
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Build only (iOS):
osu.Game.Rulesets.Taiko.Tests.iOS/obj/Debug/net10.0-ios/iossimulator-arm64/MicrosoftTestingPlatformEntryPoint.cs#L12
Method 'MicrosoftTestingPlatformEntryPoint.Main(string[])' will not be used as an entry point because a synchronous entry point 'Program.Main(string[])' was found.
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Build only (iOS):
osu.Game.Rulesets.Mania.Tests.iOS/obj/Debug/net10.0-ios/iossimulator-arm64/MicrosoftTestingPlatformEntryPoint.cs#L12
Method 'MicrosoftTestingPlatformEntryPoint.Main(string[])' will not be used as an entry point because a synchronous entry point 'Program.Main(string[])' was found.
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Build only (Android):
osu.Android/OsuGameAndroid.cs#L448
'View.SystemUiVisibility' is obsolete: 'This property has an incorrect enumeration type. Use the SystemUiFlags property instead.'
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Build only (Android):
osu.Android/OsuGameAndroid.cs#L448
'View.SystemUiVisibility' is obsolete: 'This property has an incorrect enumeration type. Use the SystemUiFlags property instead.'
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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osu-test-results-Linux-MultiThreaded
Expired
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1.53 MB |
sha256:6470236e13aa7a2ee3d2acd55d0422897754986edb7476fb44ae1c43a018c6b0
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osu-test-results-Linux-SingleThread
Expired
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3.66 MB |
sha256:73ddd085a9e047acd43ff4f206667d6e100d684525b5691677b560077b7bcbc9
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