Skip to content

fix: set surface event before SetFormat to prevent draw thread deadlock #2571

fix: set surface event before SetFormat to prevent draw thread deadlock

fix: set surface event before SetFormat to prevent draw thread deadlock #2571

Triggered via pull request May 23, 2026 21:51
Status Cancelled
Total duration 13m 46s
Artifacts 1

ci.yml

on: pull_request
Matrix: Test
Resource Budget (Source Overrides)
28s
Resource Budget (Source Overrides)
Code Quality
5m 39s
Code Quality
Build only (Android)
8m 10s
Build only (Android)
Build only (iOS)
5m 42s
Build only (iOS)
Test results
0s
Test results
Fit to window
Zoom out
Zoom in

Annotations

11 errors
Test (Windows, windows-2025-vs2026, MultiThreaded, game, osu.Game.Tests/bin/Debug/**/osu.Game.Tes...
Canceling since a higher priority waiting request for Continuous Integration-refs/pull/356/merge exists
Test (Windows, windows-2025-vs2026, MultiThreaded, rulesets, osu.Game.Rulesets.Osu.Tests/bin/Debu...
Canceling since a higher priority waiting request for Continuous Integration-refs/pull/356/merge exists
Build only (Android)
Canceling since a higher priority waiting request for Continuous Integration-refs/pull/356/merge exists
Build only (Android)
The operation was canceled.
Test (Linux, ubuntu-latest, MultiThreaded, rulesets, osu.Game.Rulesets.Osu.Tests/bin/Debug/**/osu...
Canceling since a higher priority waiting request for Continuous Integration-refs/pull/356/merge exists
Test (Linux, ubuntu-latest, MultiThreaded, game, osu.Game.Tests/bin/Debug/**/osu.Game.Tests.dll o...
Canceling since a higher priority waiting request for Continuous Integration-refs/pull/356/merge exists
Continuous Integration
Canceling since a higher priority waiting request for Continuous Integration-refs/pull/356/merge exists

Artifacts

Produced during runtime
Name Size Digest
resource-budget-source
997 Bytes
sha256:04d6445822784164715037059b4005bb57bebd2c21403d93fae72aaac3d11dba