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fix: set surface event before SetFormat to prevent draw thread deadlock #2573

fix: set surface event before SetFormat to prevent draw thread deadlock

fix: set surface event before SetFormat to prevent draw thread deadlock #2573

Triggered via pull request May 23, 2026 22:04
Status Cancelled
Total duration 2h 6m 28s
Artifacts 1

ci.yml

on: pull_request
Matrix: Test
Resource Budget (Source Overrides)
27s
Resource Budget (Source Overrides)
Code Quality
6m 20s
Code Quality
Build only (Android)
18m 26s
Build only (Android)
Build only (iOS)
3m 17s
Build only (iOS)
Test results
8s
Test results
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9 errors and 1 warning
Test (Linux, ubuntu-latest, MultiThreaded, rulesets, osu.Game.Rulesets.Osu.Tests/bin/Debug/**/osu...
The job has exceeded the maximum execution time of 2h0m0s
Test (Linux, ubuntu-latest, MultiThreaded, game, osu.Game.Tests/bin/Debug/**/osu.Game.Tests.dll o...
The job has exceeded the maximum execution time of 2h0m0s
Test (Windows, windows-2025-vs2026, MultiThreaded, rulesets, osu.Game.Rulesets.Osu.Tests/bin/Debu...
The job has exceeded the maximum execution time of 2h0m0s
Test (Windows, windows-2025-vs2026, MultiThreaded, game, osu.Game.Tests/bin/Debug/**/osu.Game.Tes...
The job has exceeded the maximum execution time of 2h0m0s
Test results
No test report files were found
Test results
No file matches path *.trx

Artifacts

Produced during runtime
Name Size Digest
resource-budget-source
997 Bytes
sha256:00ece18403219299f2a989df3382a2fe8375944502f0298aa8cd763c26aa7ee3