Commit 1eee6dc
Bartłomiej Dach
Attempt to improve safety of pushing matchmaking screens (ppy#37452)
Due to the push of the relevant screens being delayed it's possible that
the room goes away between the scheduling of the push and the actual
execution of the push.
This maybe closes ppy#37374 but my hopes
are not high.
Includes some extra cleanups I noticed along the way.1 parent 9a28465 commit 1eee6dc
3 files changed
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File tree
- osu.Game.Tests/Visual/Matchmaking
- osu.Game/Screens/OnlinePlay/Matchmaking/Queue
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