Skip to content

Commit 4663603

Browse files
authored
Merge pull request #206 from ppy/master
Turn on ranked play
2 parents b4b705d + 1168c47 commit 4663603

1 file changed

Lines changed: 2 additions & 4 deletions

File tree

osu.Game/Screens/Menu/ButtonSystem.cs

Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -162,11 +162,9 @@ private void load(AudioManager audio, IdleTracker? idleTracker, GameHost host)
162162
{
163163
Padding = new MarginPadding { Left = WEDGE_WIDTH }
164164
});
165-
#if DEBUG
166165
buttonsMulti.Add(new MainMenuButton(ButtonSystemStrings.RankedPlay, @"button-daily-select", FontAwesome.Solid.Crown, new Color4(94, 63, 186, 255), onRankedPlay, Key.R));
167-
#else
168-
buttonsMulti.Add(new MainMenuButton(ButtonSystemStrings.QuickPlay, @"button-daily-select", FontAwesome.Solid.Bolt, new Color4(94, 63, 186, 255), onQuickPlay, Key.Q));
169-
#endif
166+
// disabled for now to give ranked play space.
167+
// buttonsMulti.Add(new MainMenuButton(ButtonSystemStrings.QuickPlay, @"button-daily-select", FontAwesome.Solid.Bolt, new Color4(94, 63, 186, 255), onQuickPlay, Key.Q));
170168
buttonsMulti.ForEach(b => b.VisibleState = ButtonSystemState.Multi);
171169

172170
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), (_, _) => OnEditBeatmap?.Invoke(), Key.B,

0 commit comments

Comments
 (0)