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Merge pull request #340 from winnerspiros/copilot/merge-ppy-fork-into-ours
Merge ppy/osu upstream (9 commits)
2 parents 63fc2e8 + 24c446f commit 5fdf637

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using BenchmarkDotNet.Attributes;
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using NUnit.Framework;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Benchmarks
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{
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public class BenchmarkScoreMultiplierCalculator : BenchmarkTest
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{
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private ScoreMultiplierCalculator calculator = null!;
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[Params(1, 10, 100)]
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public int Times { get; set; }
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public record ModTestCase(string Description, IEnumerable<Mod> Mods)
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{
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public override string ToString() => Description;
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}
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public static IEnumerable<ModTestCase> ValuesForMods =>
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[
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new ModTestCase("no mods", []),
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new ModTestCase("single mod", [new OsuModHardRock()]),
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new ModTestCase("single mod 2", [new OsuModEasy()]),
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new ModTestCase("multiple mods", [new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime()]),
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new ModTestCase("mods with adjusted settings", [
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new OsuModDoubleTime { SpeedChange = { Value = 2 } },
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new OsuModHidden { OnlyFadeApproachCircles = { Value = true } },
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new OsuModHardRock()
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]),
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];
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[ParamsSource(nameof(ValuesForMods))]
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public ModTestCase Mods { get; set; } = null!;
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public override void SetUp()
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{
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base.SetUp();
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calculator = new OsuRuleset().CreateScoreMultiplierCalculator();
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}
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[Benchmark]
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public double ViaModScoreMultiplier() => viaModScoreMultiplier(Times, Mods);
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[Test]
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public void ViaModScoreMultiplier([Values(100)] int times, [ValueSource(nameof(ValuesForMods))] ModTestCase mods)
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=> viaModScoreMultiplier(times, mods);
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private double viaModScoreMultiplier(int times, ModTestCase mods)
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{
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double scoreMultiplier = 1;
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for (int i = 0; i < times; ++i)
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{
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scoreMultiplier = 1;
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foreach (var mod in mods.Mods)
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scoreMultiplier *= mod.ScoreMultiplier;
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}
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return scoreMultiplier;
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}
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[Benchmark]
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public double ViaCalculator()
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=> viaCalculator(Times, Mods);
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[Test]
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public void ViaCalculator([Values(100)] int times, [ValueSource(nameof(ValuesForMods))] ModTestCase mods)
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=> viaCalculator(times, mods);
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private double viaCalculator(int times, ModTestCase mods)
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{
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double scoreMultiplier = 1;
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for (int i = 0; i < times; ++i)
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scoreMultiplier = calculator.CalculateFor(mods.Mods);
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return scoreMultiplier;
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}
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}
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Tests.Rulesets;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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public class CatchScoreMultiplierTest : RulesetScoreMultiplierTest
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{
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public CatchScoreMultiplierTest()
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: base(new CatchRuleset())
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{
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}
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[Test]
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public void TestFlashlightOnNonDefaultSettings()
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=> TestModCombination([new CatchModFlashlight { ComboBasedSize = { Value = false } }]);
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[Test]
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public void TestHalfTimeSpeeds([Values(0.5, 0.55, 0.6, 0.65, 0.7, 0.75, 0.8, 0.85, 0.9, 0.95, 0.99)] double speedChange)
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=> TestModCombination([new CatchModHalfTime { SpeedChange = { Value = speedChange } }]);
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[Test]
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public void TestDaycoreSpeeds([Values(0.5, 0.55, 0.6, 0.65, 0.7, 0.75, 0.8, 0.85, 0.9, 0.95, 0.99)] double speedChange)
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=> TestModCombination([new CatchModDaycore { SpeedChange = { Value = speedChange } }]);
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[Test]
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public void TestDoubleTimeSpeeds([Values(1.01, 1.05, 1.1, 1.15, 1.2, 1.25, 1.3, 1.35, 1.4, 1.45, 1.5, 1.55, 1.6, 1.65, 1.7, 1.75, 1.8, 1.85, 1.9, 1.95, 2)] double speedChange)
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=> TestModCombination([new CatchModDoubleTime { SpeedChange = { Value = speedChange } }]);
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[Test]
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public void TestNightcoreSpeeds([Values(1.01, 1.05, 1.1, 1.15, 1.2, 1.25, 1.3, 1.35, 1.4, 1.45, 1.5, 1.55, 1.6, 1.65, 1.7, 1.75, 1.8, 1.85, 1.9, 1.95, 2)] double speedChange)
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=> TestModCombination([new CatchModNightcore { SpeedChange = { Value = speedChange } }]);
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[Test]
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public void TestMultiplicativeCombination()
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=> TestModCombination([new CatchModHidden(), new CatchModHardRock()]);
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}
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}

osu.Game.Rulesets.Catch/CatchRuleset.cs

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}
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}
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public override ScoreMultiplierCalculator CreateScoreMultiplierCalculator() => new CatchScoreMultiplierCalculator();
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public override string Description => "osu!catch";
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public override string ShortName => SHORT_NAME;
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Scoring
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{
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public class CatchScoreMultiplierCalculator : ScoreMultiplierCalculator
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{
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static CatchScoreMultiplierCalculator()
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{
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#region Difficulty Reduction
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Single<CatchModEasy>(hasMultiplier: 0.5);
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Single<CatchModNoFail>(hasMultiplier: 0.5);
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Single<CatchModHalfTime>(hasMultiplier: halfTime => rateAdjustMultiplier(halfTime.SpeedChange.Value));
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Single<CatchModDaycore>(hasMultiplier: daycore => rateAdjustMultiplier(daycore.SpeedChange.Value));
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#endregion
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#region Difficulty Increase
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Single<CatchModHardRock>(hasMultiplier: hardRock => hardRock.UsesDefaultConfiguration ? 1.12 : 1);
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// Sudden Death
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// Perfect
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Single<CatchModDoubleTime>(hasMultiplier: doubleTime => rateAdjustMultiplier(doubleTime.SpeedChange.Value));
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Single<CatchModNightcore>(hasMultiplier: nightcore => rateAdjustMultiplier(nightcore.SpeedChange.Value));
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Single<CatchModHidden>(hasMultiplier: hidden => hidden.UsesDefaultConfiguration ? 1.06 : 1);
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Single<CatchModFlashlight>(hasMultiplier: flashlight => flashlight.UsesDefaultConfiguration ? 1.12 : 1);
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// Accuracy Challenge
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#endregion
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#region Conversion
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Single<CatchModDifficultyAdjust>(hasMultiplier: 0.5);
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Single<CatchModClassic>(hasMultiplier: 0.96);
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// Mirror
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#endregion
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#region Automation
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// Autoplay
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// Cinema
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Single<CatchModRelax>(hasMultiplier: 0.1);
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#endregion
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#region Fun
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Single<ModWindUp>(hasMultiplier: 0.5);
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Single<ModWindDown>(hasMultiplier: 0.5);
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// Floating Fruits
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// Muted
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// No Scope
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// Moving Fast
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Single<CatchModSynesthesia>(hasMultiplier: 0.8);
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#endregion
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#region System
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// Score V2
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#endregion
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}
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private static double rateAdjustMultiplier(double speedChange)
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{
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// Round to the nearest multiple of 0.1.
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double value = (int)(speedChange * 10) / 10.0;
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// Offset back to 0.
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value -= 1;
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if (speedChange >= 1)
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return 1 + value / 5;
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else
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return 0.6 + value;
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}
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}
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Tests.Rulesets;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public class ManiaScoreMultiplierTest : RulesetScoreMultiplierTest
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{
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public ManiaScoreMultiplierTest()
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: base(new ManiaRuleset())
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{
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}
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[Test]
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public void TestHalfTimeSpeeds([Values(0.5, 0.55, 0.6, 0.65, 0.7, 0.75, 0.8, 0.85, 0.9, 0.95, 0.99)] double speedChange)
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=> TestModCombination([new ManiaModHalfTime { SpeedChange = { Value = speedChange } }]);
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[Test]
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public void TestDaycoreSpeeds([Values(0.5, 0.55, 0.6, 0.65, 0.7, 0.75, 0.8, 0.85, 0.9, 0.95, 0.99)] double speedChange)
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=> TestModCombination([new ManiaModDaycore { SpeedChange = { Value = speedChange } }]);
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[Test]
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public void TestDoubleTimeSpeeds([Values(1.01, 1.05, 1.1, 1.15, 1.2, 1.25, 1.3, 1.35, 1.4, 1.45, 1.5, 1.55, 1.6, 1.65, 1.7, 1.75, 1.8, 1.85, 1.9, 1.95, 2)] double speedChange)
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=> TestModCombination([new ManiaModDoubleTime { SpeedChange = { Value = speedChange } }]);
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[Test]
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public void TestNightcoreSpeeds([Values(1.01, 1.05, 1.1, 1.15, 1.2, 1.25, 1.3, 1.35, 1.4, 1.45, 1.5, 1.55, 1.6, 1.65, 1.7, 1.75, 1.8, 1.85, 1.9, 1.95, 2)] double speedChange)
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=> TestModCombination([new ManiaModNightcore { SpeedChange = { Value = speedChange } }]);
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[Test]
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public void TestMultiplicativeCombination()
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=> TestModCombination([new ManiaModEasy(), new ManiaModKey4()]);
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}
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}

osu.Game.Rulesets.Mania/ManiaRuleset.cs

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}
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}
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public override ScoreMultiplierCalculator CreateScoreMultiplierCalculator() => new ManiaScoreMultiplierCalculator();
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public override string Description => "osu!mania";
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public override string ShortName => SHORT_NAME;
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Mania.Scoring
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{
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public class ManiaScoreMultiplierCalculator : ScoreMultiplierCalculator
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{
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static ManiaScoreMultiplierCalculator()
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{
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#region Difficulty Reduction
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Single<ManiaModEasy>(hasMultiplier: 0.5);
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Single<ManiaModNoFail>(hasMultiplier: 0.5);
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Single<ManiaModHalfTime>(hasMultiplier: halfTime => rateAdjustMultiplier(halfTime.SpeedChange.Value));
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Single<ManiaModDaycore>(hasMultiplier: daycore => rateAdjustMultiplier(daycore.SpeedChange.Value));
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Single<ManiaModNoRelease>(hasMultiplier: 0.9);
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#endregion
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#region Difficulty Increase
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// Hard Rock
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// Sudden Death
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// Perfect
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// Double Time
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// Nightcore
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// Fade In
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// Hidden
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// Cover
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// Flashlight
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// Accuracy Challenge
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#endregion
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#region Conversion
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// Random
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// Dual Stages
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// Mirror
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Single<ManiaModDifficultyAdjust>(hasMultiplier: 0.5);
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Single<ManiaModClassic>(hasMultiplier: 0.96);
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// Invert
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Single<ManiaModConstantSpeed>(hasMultiplier: 0.9);
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Single<ManiaModHoldOff>(hasMultiplier: 0.9);
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Single<ManiaModKey1>(hasMultiplier: 0.9);
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Single<ManiaModKey2>(hasMultiplier: 0.9);
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Single<ManiaModKey3>(hasMultiplier: 0.9);
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Single<ManiaModKey4>(hasMultiplier: 0.9);
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Single<ManiaModKey5>(hasMultiplier: 0.9);
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Single<ManiaModKey6>(hasMultiplier: 0.9);
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Single<ManiaModKey7>(hasMultiplier: 0.9);
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Single<ManiaModKey8>(hasMultiplier: 0.9);
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Single<ManiaModKey9>(hasMultiplier: 0.9);
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Single<ManiaModKey10>(hasMultiplier: 0.9);
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#endregion
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#region Automation
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// Autoplay
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// Cinema
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#endregion
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#region Fun
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Single<ModWindUp>(hasMultiplier: 0.5);
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Single<ModWindDown>(hasMultiplier: 0.5);
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// Muted
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Single<ModAdaptiveSpeed>(hasMultiplier: 0.5);
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#endregion
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#region System
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// Score V2
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#endregion
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}
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private static double rateAdjustMultiplier(double speedChange)
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{
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// Round to the nearest multiple of 0.1.
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double value = (int)(speedChange * 10) / 10.0;
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// Offset back to 0.
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value -= 1;
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if (speedChange >= 1)
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return 1 + value / 5;
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else
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return 0.6 + value;
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}
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}
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}

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