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Merge pull request #292 from winnerspiros/copilot/fix-vulkan-textures-and-rotation
fix(android/vulkan): fix rotated/tiled rendering on portrait Android devices — bump osu-framework to 2026.503.1
2 parents e092b63 + 39f0b42 commit 778e049

3 files changed

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osu.Android.props

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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2026.502.4" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2026.503.1" />
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<!-- `ppy.osu.Framework.NativeLibs` is a transitive dependency of `ppy.osu.Framework`
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that ships desktop-only natives (Linux/macOS/Windows) under `runtimes/<rid>/native/`
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— including a bare Linux `libbass.so`/`libbass_fx.so`/`libbassmix.so` for linux-arm64.

osu.Game/osu.Game.csproj

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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="20.1.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2026.502.4" />
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<PackageReference Include="ppy.osu.Framework" Version="2026.503.1" />
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<!--
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Explicitly pin `ppy.Veldrid.SPIRV` to the winnerspiros fork build that
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`ppy.osu.Framework 2026.502.4` was compiled against.This version is the only
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`ppy.osu.Framework 2026.503.1` was compiled against.This version is the only
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one whose `runtimes/android-arm64/native/libveldrid-spirv.so` is aligned to 16 KB
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pages (required by Android 16+). It lives only as a release asset on
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<https://github.com/winnerspiros/veldrid-spirv/releases/tag/1.0> and is vendored

osu.iOS.props

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<SuppressTrimAnalysisWarnings>true</SuppressTrimAnalysisWarnings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2026.502.4" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2026.503.1" />
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</ItemGroup>
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</Project>

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