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fix: upgrade to Android API 31 and implement low-latency optimizations - #125

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winnerspiros merged 2 commits into
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fix/android-api-31-oboe-vulkan-optimizations-333387107687592043
Mar 31, 2026
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fix: upgrade to Android API 31 and implement low-latency optimizations#125
winnerspiros merged 2 commits into
masterfrom
fix/android-api-31-oboe-vulkan-optimizations-333387107687592043

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This PR fixes the Oboe build error by upgrading the project to target Android API 31 (Android 12). It also implements several low-latency optimizations for Oboe and Vulkan enabled by this upgrade, including ADPF work duration reporting and Vulkan timing extensions (present_id/present_wait).


PR created automatically by Jules for task 333387107687592043 started by @winnerspiros

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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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- Updated SupportedOSPlatformVersion to 31.0 in osu.Android.props
- Updated minSdkVersion to 31 in all Android project manifests to ensure consistency
- Fixed Android build failure in OsuGameAndroid.cs by resolving namespace issues for AudioService
- Enabled Oboe ADPF reportActualWorkDuration with isPerformanceHintEnabled check
- Enhanced VulkanProbe with support for VK_KHR_present_id, VK_KHR_present_wait, and modern pipeline optimizations
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winnerspiros merged commit 1cec8c2 into master Mar 31, 2026
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