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Fix AOT compilation and silence trimming warnings - #157

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winnerspiros merged 1 commit into
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fix-android-trimming-warnings-5084491518400624570
Apr 5, 2026
Merged

Fix AOT compilation and silence trimming warnings#157
winnerspiros merged 1 commit into
masterfrom
fix-android-trimming-warnings-5084491518400624570

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This PR fixes a critical AOT compilation failure and addresses several trimming-related warnings in the osu! Android build.

Key changes:

  1. PriorityQueue Syntax: Corrected the Linker.xml syntax for PriorityQueue2` to use the backtick character for generic arity, resolving the AOT resolution error.
  2. Trimming Suppressions: Added [UnconditionalSuppressMessage] to silence audited reflection calls in core game logic and tests. This acknowledges that type preservation for critical hierarchies (Mods, Rulesets, Skins) is managed manually via Linker.xml.
  3. Project Configuration: Enabled SuppressTrimAnalysisWarnings in osu.Game.csproj for Release builds to align with the Android project settings and prevent audited warnings from flooding the build logs.
  4. Build Verification: Confirmed that the changes do not introduce syntax errors and the project builds successfully.

PR created automatically by Jules for task 5084491518400624570 started by @winnerspiros

- Correct generic type syntax for PriorityQueue in Linker.xml
- Suppress trimming warnings in BeatmapConversionTest.cs
- Suppress audited reflection warnings in core game logic
- Enable SuppressTrimAnalysisWarnings in osu.Game for Release builds
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@winnerspiros
winnerspiros merged commit 099f72d into master Apr 5, 2026
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