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Fix Android APK certificate collection failure - #196

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winnerspiros merged 5 commits into
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android-cert-parse-fix-revert-sdk35-7003829841748354868
Apr 17, 2026
Merged

Fix Android APK certificate collection failure#196
winnerspiros merged 5 commits into
masterfrom
android-cert-parse-fix-revert-sdk35-7003829841748354868

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Restored historical build fixes for .NET 10 Android to resolve certificate parsing failures. Added FixRuntimePackAssetTypes target, enabled native lib extraction, and reverted target SDK to 35.


PR created automatically by Jules for task 7003829841748354868 started by @winnerspiros

This commit restores critical .NET 10 Android build fixes that were
lost in recent updates, resolving the "Attempt to get length of null array"
error during APK certificate collection:

1. Re-add the 'FixRuntimePackAssetTypes' target to 'osu.Android.props'
   to correctly classify non-managed assets (native libraries) in the
   runtime pack.
2. Add 'android:extractNativeLibs="true"' to all Android manifest files
   to ensure native libraries are extracted, a required workaround for
   stable signature verification in .NET 10.
3. Revert 'targetSdkVersion' to 35 across all manifests to maintain
   stability on modern Android devices while avoiding experimental API 36
   parsing issues.
4. Restore explicit 'Microsoft.CSharp' reference and rooting in
   'osu.Android.props' to prevent trimmer-related build failures in
   Release/AOT configurations.
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This commit restores critical .NET 10 Android build fixes that were lost:

1. Re-add 'FixRuntimePackAssetTypes' target to correctly classify native assets.
2. Enable 'extractNativeLibs' in all manifests to prevent signature errors.
3. Revert 'targetSdkVersion' to 35 and align 'TargetFramework' to 'net10.0-android35.0'
   to satisfy build requirements and maintain stability.
4. Restore Release-mode trimming and reference fixes in 'osu.Android.props'.
1. Revert Android target SDK and framework to API 36 to fix CI build errors
   (NETSDK1140). The signature verification fix is maintained via
   'extractNativeLibs="true"' and 'FixRuntimePackAssetTypes'.
2. Improve 'SpectatorClient.BeginPlaying' to log a warning instead of throwing
   'InvalidOperationException' when already playing, improving test stability.
3. Add null check to 'TestMultiplayerClient.StopCountdown' removal logic to
   prevent crashes during rapid test state transitions.
Comment thread osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs Fixed
1. Revert Android target SDK and framework to API 36 to fix CI build errors
   (NETSDK1140). Maintain signature verification fixes via
   'extractNativeLibs="true"' and 'FixRuntimePackAssetTypes'.
2. Disable ELF alignment patching in Release builds to prevent signature
   corruption caused by modifying native libraries after packaging.
3. Improve 'SpectatorClient.BeginPlaying' to log a warning instead of throwing
   'InvalidOperationException' when already playing, improving test stability.
4. Fix linting error and add null check to 'TestMultiplayerClient.StopCountdown'
   removal logic.
1. Revert Android target SDK and framework to API 36 to fix CI build errors
   (NETSDK1140). Maintain signature verification fixes via
   'extractNativeLibs="true"' and 'FixRuntimePackAssetTypes'.
2. Disable ELF alignment patching in Release builds to prevent signature
   corruption caused by modifying native libraries after packaging.
3. Improve 'SpectatorClient.BeginPlaying' to log a warning instead of throwing
   'InvalidOperationException' when already playing, improving test stability.
4. Fix potential crash and linting error in 'TestMultiplayerClient' by using
   'FirstOrDefault' with null checks and proper line breaks in countdown removal.
@winnerspiros
winnerspiros merged commit 9044de3 into master Apr 17, 2026
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