|
1865 | 1865 | </li> |
1866 | 1866 |
|
1867 | 1867 | <li class="md-nav__item"> |
1868 | | - <a href="#udp-realtime" class="md-nav__link"> |
| 1868 | + <a href="#udp-sound-sync-v2-v2" class="md-nav__link"> |
1869 | 1869 | <span class="md-ellipsis"> |
1870 | 1870 |
|
1871 | | - UDP Realtime |
| 1871 | + UDP Sound Sync (v2, v2+) |
| 1872 | + |
| 1873 | + </span> |
| 1874 | + </a> |
| 1875 | + |
| 1876 | +</li> |
| 1877 | + |
| 1878 | + <li class="md-nav__item"> |
| 1879 | + <a href="#udp-realtime-v1-and-warls" class="md-nav__link"> |
| 1880 | + <span class="md-ellipsis"> |
| 1881 | + |
| 1882 | + UDP Realtime (v1) and WARLS |
1872 | 1883 |
|
1873 | 1884 | </span> |
1874 | 1885 | </a> |
|
2690 | 2701 | </li> |
2691 | 2702 |
|
2692 | 2703 | <li class="md-nav__item"> |
2693 | | - <a href="#udp-realtime" class="md-nav__link"> |
| 2704 | + <a href="#udp-sound-sync-v2-v2" class="md-nav__link"> |
| 2705 | + <span class="md-ellipsis"> |
| 2706 | + |
| 2707 | + UDP Sound Sync (v2, v2+) |
| 2708 | + |
| 2709 | + </span> |
| 2710 | + </a> |
| 2711 | + |
| 2712 | +</li> |
| 2713 | + |
| 2714 | + <li class="md-nav__item"> |
| 2715 | + <a href="#udp-realtime-v1-and-warls" class="md-nav__link"> |
2694 | 2716 | <span class="md-ellipsis"> |
2695 | 2717 |
|
2696 | | - UDP Realtime |
| 2718 | + UDP Realtime (v1) and WARLS |
2697 | 2719 |
|
2698 | 2720 | </span> |
2699 | 2721 | </a> |
@@ -2748,7 +2770,12 @@ <h3 id="prismatik">Prismatik</h3> |
2748 | 2770 | <h3 id="tpm2net">TPM2.NET</h3> |
2749 | 2771 | <p>Supported in latest master and will be available in WLED 0.10.1. |
2750 | 2772 | Please set the WLED broadcast UDP port to 65506 in Sync settings to enable receiving TPM2.NET data.</p> |
2751 | | -<h3 id="udp-realtime">UDP Realtime</h3> |
| 2773 | +<h3 id="udp-sound-sync-v2-v2">UDP Sound Sync (v2, v2+)</h3> |
| 2774 | +<p>This feature acts as a sound input and accepts pre-processed sound data on UDP port 11988 (user configurable). |
| 2775 | +Generating and sending this data can be done in multiple ways: |
| 2776 | +there is a <a href="https://github.com/Victoare/SR-WLED-audio-server-win">Windows application</a> or a lower-level <a href="https://github.com/netmindz/WLED-sync">C library</a>. |
| 2777 | +Learn more about this feature in the <a href="https://mm.kno.wled.ge/soundreactive/sync/">documentation of the MM-fork</a>, where it was originally implemented.</p> |
| 2778 | +<h3 id="udp-realtime-v1-and-warls">UDP Realtime (v1) and WARLS</h3> |
2752 | 2779 | <p>Additionally, WLED offers a way to directly drive the connected LEDs via UDP. The protocol is referred to as WLED <a href="https://github.com/scottlawsonbc/audio-reactive-led-strip">Audio-Reactive-Led-Strip</a> (WARLS), since the support of that project was its primary goal. However, it can also be used for other realtime applications like an ambilight.</p> |
2753 | 2780 | <p>WARLS uses the same UDP port the notifier uses (default 21324, can be changed in settings). |
2754 | 2781 | At the moment, the web UI will be disabled while active, the HTTP API, Alexa and button control remains functional. |
|
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