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interfaces/udp-realtime/index.html

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UDP Sound Sync (v2, v2+)
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UDP Realtime (v1) and WARLS
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<h3 id="tpm2net">TPM2.NET</h3>
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<p>Supported in latest master and will be available in WLED 0.10.1.
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Please set the WLED broadcast UDP port to 65506 in Sync settings to enable receiving TPM2.NET data.</p>
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<h3 id="udp-realtime">UDP Realtime</h3>
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<h3 id="udp-sound-sync-v2-v2">UDP Sound Sync (v2, v2+)</h3>
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<p>This feature acts as a sound input and accepts pre-processed sound data on UDP port 11988 (user configurable).
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Generating and sending this data can be done in multiple ways:
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there is a <a href="https://github.com/Victoare/SR-WLED-audio-server-win">Windows application</a> or a lower-level <a href="https://github.com/netmindz/WLED-sync">C library</a>.
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Learn more about this feature in the <a href="https://mm.kno.wled.ge/soundreactive/sync/">documentation of the MM-fork</a>, where it was originally implemented.</p>
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<h3 id="udp-realtime-v1-and-warls">UDP Realtime (v1) and WARLS</h3>
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<p>Additionally, WLED offers a way to directly drive the connected LEDs via UDP. The protocol is referred to as WLED <a href="https://github.com/scottlawsonbc/audio-reactive-led-strip">Audio-Reactive-Led-Strip</a> (WARLS), since the support of that project was its primary goal. However, it can also be used for other realtime applications like an ambilight.</p>
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<p>WARLS uses the same UDP port the notifier uses (default 21324, can be changed in settings).
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At the moment, the web UI will be disabled while active, the HTTP API, Alexa and button control remains functional.

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