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Command Line Arguments

Blender 5.0

Usage: blender [args ...] [file] [args ...]

Render Options

-b, --background

Run in background (often used for UI-less rendering).

The audio device is disabled in background-mode by default and can be re-enabled by passing in -setaudio Default afterwards.

-a, --render-anim

Render frames from start to end (inclusive).

-S, --scene ``

Set the active scene `` for rendering.

-f, --render-frame ``

Render frame `` and save it.

  • + start frame relative, - end frame relative.

  • A comma separated list of frames can also be used (no spaces).

  • A range of frames can be expressed using .. separator between the first and last frames (inclusive).

-s, --frame-start ``

Set start to frame ``, supports +/- for relative frames too.

-e, --frame-end ``

Set end to frame ``, supports +/- for relative frames too.

-j, --frame-jump ``

Set number of frames to step forward after each rendered frame.

-o, --render-output ``

Set the render path and file name. Use // at the start of the path to render relative to the blend-file.

You can use path templating features such as {blend_name} in the path. See Blender’s documentation on path templates for more details.

The # characters are replaced by the frame number, and used to define zero padding.

  • animation_##_test.png becomes animation_01_test.png

  • test-######.png becomes test-000001.png

When the filename does not contain #, the suffix #### is added to the filename.

The frame number will be added at the end of the filename, eg:

blender -b animation.blend -o //render_ -F PNG -x 1 -a

//render_ becomes //render_####, writing frames as //render_0001.png

-E, --engine ``

Specify the render engine. Use -E help to list available engines.

-t, --threads ``

Use amount of `` for rendering and other operations [1-1024], 0 to use the systems processor count.

Cycles Render Options

Cycles add-on options must be specified following a double dash.

--cycles-device ``

Set the device used for rendering. Valid options are: CPU CUDA OPTIX HIP ONEAPI METAL.

Append +CPU to a GPU device to render on both CPU and GPU.

Example:

blender -b file.blend -f 20 -- --cycles-device OPTIX

--cycles-print-stats

Log statistics about render memory and time usage.

Format Options

-F, --render-format ``

Set the render format. Valid options are: TGA RAWTGA JPEG IRIS PNG BMP HDR TIFF.

Formats that can be compiled into Blender, not available on all systems: OPEN_EXR OPEN_EXR_MULTILAYER FFMPEG CINEON DPX JP2 WEBP.

-x, --use-extension ``

Set option to add the file extension to the end of the file.

Animation Playback Options

-a

Instead of showing Blender’s user interface, this runs Blender as an animation player, to view movies and image sequences rendered in Blender (ignored if -b is set).

Playback Arguments:

-p

Open with lower left corner at , .

-m

Read from disk (Do not buffer).

-f

Specify FPS to start with.

-j ``

Set frame step to ``.

-s ``

Play from ``.

-e ``

Play until ``.

-c ``

Amount of memory in megabytes to allow for caching images during playback. Zero disables (clamping to a fixed number of frames instead).

Window Options

-w, --window-border

Force opening with borders.

-W, --window-fullscreen

Force opening in full-screen mode.

-p, --window-geometry

Open with lower left corner at , and width and height as , .

-M, --window-maximized

Force opening maximized.

-con, --start-console

Start with the console window open (ignored if -b is set), (Windows only).

--no-native-pixels

Do not use native pixel size, for high resolution displays (MacBook Retina).

--no-window-focus

Open behind other windows and without taking focus.

Python Options

-y, --enable-autoexec

Enable automatic Python script execution.

-Y, --disable-autoexec

Disable automatic Python script execution (Python-drivers & startup scripts), (default).

-P, --python ``

Run the given Python script file.

--python-text ``

Run the given Python script text block.

--python-expr ``

Run the given expression as a Python script.

--python-console

Run Blender with an interactive console.

--python-exit-code ```

Set the exit-code in [0..255] to exit if a Python exception is raised (only for scripts executed from the command line), zero disables.

\--python-use-system-env

Allow Python to use system environment variables such as PYTHONPATH and the user site-packages directory.

\--addons ``

Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons.

Network Options

\--online-mode

Allow internet access, overriding the preference.

\--offline-mode

Disallow internet access, overriding the preference.

Logging Options

\--log ``

Enable logging categories, taking a single comma separated argument.

\--log "*": everything \--log "event": every category starting with event. \--log "render,cycles": both render and cycles messages. \--log "*mesh*": every category containing mesh sub-string. \--log "*,^operator": everything except operators, with ^prefix to exclude.

\--log-level ``

Set the logging verbosity level.

fatal: Fatal errors only error: Errors only warning: Warnings info: Information about devices, files, configuration, operations debug: Verbose messages for developers trace: Very verbose code execution tracing

\--log-show-memory

Show memory usage for each log message.

\--log-show-source

Show source file and function name in output.

\--log-show-backtrace

Show a back trace for each log message (debug builds only).

\--log-file ``

Set a file to output the log to.

\--log-list-categories

List all available logging categories for \--log, and exit.

Debug Options

-d, \--debug

Turn debugging on.

  • Enables memory error detection

  • Disables mouse grab (to interact with a debugger in some cases)

  • Keeps Python’s sys.stdin rather than setting it to None

\--debug-value ``

Set debug value of `` on startup.

\--debug-events

Enable debug messages for the event system.

\--debug-handlers

Enable debug messages for event handling.

\--debug-libmv

Enable debug messages from libmv library.

\--debug-memory

Enable fully guarded memory allocation and debugging.

\--debug-jobs

Enable time profiling for background jobs.

\--debug-python

Enable debug messages for Python.

\--debug-depsgraph

Enable all debug messages from dependency graph.

\--debug-depsgraph-eval

Enable debug messages from dependency graph related on evaluation.

\--debug-depsgraph-build

Enable debug messages from dependency graph related on graph construction.

\--debug-depsgraph-tag

Enable debug messages from dependency graph related on tagging.

\--debug-depsgraph-no-threads

Switch dependency graph to a single threaded evaluation.

\--debug-depsgraph-time

Enable debug messages from dependency graph related on timing.

\--debug-depsgraph-pretty

Enable colors for dependency graph debug messages.

\--debug-depsgraph-uid

Verify validness of session-wide identifiers assigned to ID data-blocks.

\--debug-ghost

Enable debug messages for Ghost (Linux only).

\--debug-wintab

Enable debug messages for Wintab.

\--debug-gpu

Enable GPU debug context and information for OpenGL 4.3+.

\--debug-gpu-force-workarounds

Enable workarounds for typical GPU issues and disable all GPU extensions.

\--debug-gpu-compile-shaders

Compile all statically defined shaders to test platform compatibility.

\--debug-gpu-shader-debug-info

Enable shader debug info generation (Vulkan only).

\--debug-gpu-scope-capture

Capture the GPU commands issued inside the give scope name.

\--debug-gpu-renderdoc

Enable RenderDoc integration for GPU frame grabbing and debugging.

\--debug-gpu-vulkan-local-read

Force Vulkan dynamic rendering local read when supported by device.

\--debug-wm

Enable debug messages for the window manager, shows all operators in search, shows keymap errors.

\--debug-xr

Enable debug messages for virtual reality contexts. Enables the OpenXR API validation layer, (OpenXR) debug messages and general information prints.

\--debug-xr-time

Enable debug messages for virtual reality frame rendering times.

\--debug-all

Enable all debug messages.

\--debug-io

Enable debug messages for I/O.

\--debug-fpe

Enable floating-point exceptions.

\--debug-exit-on-error

Immediately exit when internal errors are detected.

\--debug-freestyle

Enable debug messages for Freestyle.

\--disable-crash-handler

Disable the crash handler.

\--disable-abort-handler

Disable the abort handler.

\--verbose ``

Set the logging verbosity level for debug messages that support it.

-q, \--quiet

Suppress status printing (warnings & errors are still printed).

GPU Options

\--gpu-backend

Force to use a specific GPU backend. Valid options: vulkan, metal, opengl.

\--gpu-vsync

Set the VSync. Valid options are: on, off & auto for adaptive sync.

  • The default settings depend on the GPU driver.

  • Disabling VSync can be useful for testing performance.

  • auto is only supported by the OpenGL backend.

\--gpu-compilation-subprocesses

Override the Max Compilation Subprocesses setting (OpenGL only).

\--profile-gpu

Enable CPU & GPU performance profiling for GPU debug groups (Outputs a profile.json file in the Trace Event Format to the current directory)

Misc Options

\--open-last

Open the most recently opened blend file, instead of the default startup file.

\--app-template ``

Set the application template (matching the directory name), use default for none.

\--factory-startup

Skip reading the startup.blend in the users home directory.

\--enable-event-simulate

Enable event simulation testing feature bpy.types.Window.event_simulate.

\--env-system-datafiles

Set the BLENDER_SYSTEM_DATAFILES environment variable.

\--env-system-scripts

Set the BLENDER_SYSTEM_SCRIPTS environment variable.

\--env-system-extensions

Set the BLENDER_SYSTEM_EXTENSIONS environment variable.

\--env-system-python

Set the BLENDER_SYSTEM_PYTHON environment variable.

-noaudio

Force sound system to None.

-setaudio

Force sound system to a specific device. None Default SDL OpenAL CoreAudio JACK PulseAudio WASAPI.

-c, \--command ``

Run a command which consumes all remaining arguments. Use -c help to list all other commands. Pass \--help after the command to see its help text.

This implies \--background mode.

-h, \--help

Print this help text and exit.

/?

Print this help text and exit (Windows only).

-r, \--register

Register blend-file extension for current user, then exit (Windows & Linux only).

\--register-allusers

Register blend-file extension for all users, then exit (Windows & Linux only).

\--unregister

Unregister blend-file extension for current user, then exit (Windows & Linux only).

\--unregister-allusers

Unregister blend-file extension for all users, then exit (Windows & Linux only).

\--qos ``

Set the Quality of Service (QoS) mode for hybrid CPU architectures (Windows only).

default: Uses the default behavior of the OS. high: Always makes use of performance cores. eco: Schedules Blender threads exclusively to efficiency cores.

-v, \--version

Print Blender version and exit.

\--

End option processing, following arguments passed unchanged. Access via Python’s sys.argv.

Other Options

\--disable-depsgraph-on-file-load

Background mode: Do not systematically build and evaluate ViewLayers’ dependency graphs when loading a blend-file in background mode (-b or -c options).

Scripts requiring evaluated data then need to explicitly ensure that an evaluated depsgraph is available (e.g. by calling depsgraph = context.evaluated_depsgraph_get()).

NOTE: this is a temporary option, in the future depsgraph will never be automatically generated on file load in background mode.

\--disable-liboverride-auto-resync

Do not perform library override automatic resync when loading a new blend-file.

NOTE: this is an alternative way to get the same effect as when setting the No Override Auto Resync User Preferences Debug option.

\--debug-ffmpeg

Enable debug messages from FFmpeg video input and output.

\--debug-cycles

Enable debug messages from Cycles.

Argument Parsing

Arguments must be separated by white space, eg:

blender -ba test.blend

…will exit since -ba is an unknown argument.

Argument Order

Arguments are executed in the order they are given. eg:

blender --background test.blend --render-frame 1 --render-output "/tmp"

…will not render to /tmp because \--render-frame 1 renders before the output path is set.

blender --background --render-output /tmp test.blend --render-frame 1

…will not render to /tmp because loading the blend-file overwrites the render output that was set.

blender --background test.blend --render-output /tmp --render-frame 1

…works as expected.

Environment Variables

BLENDER_USER_RESOURCES:

Replace default directory of all user files. Other BLENDER_USER_* variables override when set.

BLENDER_USER_CONFIG:

Directory for user configuration files.

BLENDER_USER_SCRIPTS:

Directory for user scripts.

BLENDER_USER_EXTENSIONS:

Directory for user extensions.

BLENDER_USER_DATAFILES:

Directory for user data files (icons, translations, ..).

BLENDER_SYSTEM_RESOURCES:

Replace default directory of all bundled resource files.

BLENDER_SYSTEM_SCRIPTS:

Directories to add extra scripts.

BLENDER_SYSTEM_EXTENSIONS:

Directory for system extensions repository.

BLENDER_SYSTEM_DATAFILES:

Directory to replace bundled datafiles.

BLENDER_SYSTEM_PYTHON:

Directory to replace bundled Python libraries.

BLENDER_CUSTOM_SPLASH:

Full path to an image that replaces the splash screen.

BLENDER_CUSTOM_SPLASH_BANNER:

Full path to an image to overlay on the splash screen.

BLENDER_OCIO:

Path to override the OpenColorIO configuration file. If not set, the OCIO environment variable is used.

TEMP:

Store temporary files here (MS-Windows).

TMPDIR:

Store temporary files here (UNIX Systems). The path must reference an existing directory or it will be ignored.