Audio can be rendered from the Render Menu.
Relative Path
Select the file path relative to the blend-file.
Accuracy
Sample accuracy, important for animation data (the lower the value, the more accurate).
Container
See here.
Channels
The number of audio source “locations” to encode. Each channel can be mixed to a separate file by enabling Split Channels (see below).
Mono:
Output a single audio channel.
Stereo:
Output two audio channels; typically a left and right channel.
Stereo LFE:
Output a two audio channels with a “low-frequency effects” channel for frequencies below 120.
4 Channels:
Output a four audio channels.
5.1 Surround:
Output a five audio channels with one LFE channel.
6.1 Surround:
Output a six audio channels with one LFE channel.
7.1 Surround:
Output a seven audio channels with one LFE channel.
Format
Some Audio Containers also have option to choose a codec. For more information see here.
Sample Rate
Sets the audio sampling rate.
Split Channels
Each audio channel will be rendered into a separate file.
See also
-
See Scene Audio settings.
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See Audio Output settings.
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See Audio Preferences.
*[LFE]: low-frequency effects