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fix(macos): avoid camera-permission deadlock when opening off the main thread (#56)
* fix(macos): avoid camera-permission deadlock when opening off the main thread ProviderApple::open() requested camera authorization by dispatching the request onto the main dispatch queue for non-main-thread callers, then blocking on a semaphore. When nothing services the main queue -- e.g. a ccap::Provider opened from a worker thread in a process with no CFRunLoop on its main thread (a Node.js/Electron addon, a head-less multi-threaded service) -- the dispatched block never runs, so the permission request is never even issued and open() hangs forever. Main-thread callers and apps with a running run loop were unaffected, which is why this stayed dormant. requestAccessForMediaType: may be called from any thread and delivers its completion on an internal queue, so the main-queue hop is unnecessary. Extract the "start an async request and block until it completes" logic into ccap::runBlockingAsyncRequest() (src/ccap_apple_async.h), which runs the request on the calling thread and waits on a portable condition variable. The blocking "wait until the user decides" behavior is preserved; only the deadlock-prone main-queue dispatch is removed. Add tests/test_apple_permission.cpp: a deterministic regression test that drives the real helper with a simulated async request (a countdown firing the completion from a background thread) and asserts the wait does not deadlock when invoked off the main thread with no run loop. It builds into the existing ccap_convert_test aggregate, so it runs in the macOS CI "Run Full Test Suite" job (./run_tests.sh --functional); it is an empty translation unit elsewhere. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(macos): harden permission deadlock test against hangs and UAF Address review feedback on the regression test harness: - Always run the code under test on a worker thread with the watchdog on the calling thread, so a deadlock regression fails via a clean timeout instead of hanging the test binary (the previous inline main-thread path bypassed it). - Keep the completion promise on the heap (shared_ptr) shared with the worker, so a late completion after a timeout/detach cannot touch freed stack state. - Replace the redundant main-thread sanity case (the helper is thread-agnostic) with a synchronous-completion case that guards against a missed wakeup. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * ci(windows): fix VS builds after windows-latest moved to the VS 2026 image windows-latest now resolves to windows-2025-vs2026, which ships Visual Studio 2026 (v18) only. Two breakages resulted, red on every PR regardless of content: - The VS2022 jobs configure with -G "Visual Studio 17 2022", which can no longer find a VS instance. Pin them to runs-on: windows-2022 (still ships VS 2022); VS 2026 is covered by the dedicated build-vs2026 job. - The VS2026 job forced -T v144, which makes MSBuild fail to resolve VCTargetsPath on the VS 2026 image. Drop the toolset override and let CMake use the default toolset that ships with the "Visual Studio 18 2026" generator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * ci(windows): fix VS2026 shared-link test vcvars path The VS2026 shared-library linking test searched for vcvars64.bat under "Microsoft Visual Studio\2026", but VS 2026 installs under a version folder ("Microsoft Visual Studio\18\Enterprise"). The find returned nothing, so the step fell through and exited 1 even though the DLL built fine. Search the whole Visual Studio directory instead, matching the VS2022 linking test. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(playback): make GetCurrentTimeProgression robust to CI timing CurrentTime is the wall-clock playback position, so grabbing buffered frames faster/slower than real-time (common on shared CI runners) makes (time2 - time1) deviate from 5/frameRate in both directions. The previous symmetric +/-50% EXPECT_NEAR failed (near-)consistently on the windows-2022 runner while passing on windows-2025. Keep the forward-progress assertion (EXPECT_GT) and replace the brittle tolerance with a generous upper bound; deterministic progression is already covered by GetCurrentFrameIndexProgression. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * ci(windows): make VS2026 configure idempotent for build-cache hits The VS2026 configure step used "mkdir -p" under PowerShell, where mkdir maps to New-Item, which errors when the directory already exists. On a build-cache hit the restored build/<config> directory is present, so configure failed intermittently (cache miss passed, cache hit failed). Use New-Item -ItemType Directory -Force, matching the VS2022 job. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(macos): notify condition_variable under lock; address review findings - ccap_apple_async.h: move cv.notify_one() inside the locked scope. mutex/cv/ finished are stack-locals the waiting thread destroys on return, so notifying after unlock risks a use-after-free if the waiter wakes (e.g. spuriously), sees finished == true, and returns before notify_one() runs. Holding the lock blocks the waiter from re-acquiring it (and thus returning) until notify completes. - test_file_playback.cpp: assert FrameRate > 0 so the loosened upper bound cannot go vacuous (inf/NaN) on a regression that zeroes the frame rate. - test_apple_permission.cpp: reframe the docstring -- it pins the helper's contract (what open() delegates to), not an end-to-end open()/AVFoundation test, which needs a real camera/TCC and cannot run deterministically in CI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(macos): drop the C++ wait helper, keep the minimal GCD fix The deadlock was caused solely by dispatch_async'ing the permission request onto the main queue, which never runs when no run loop services it. The fix is just to delete that bounce and call requestAccessForMediaType: directly on the calling thread, keeping the original dispatch_semaphore wait. The earlier ccap_apple_async.h helper (std::mutex/condition_variable) and its unit test were introduced only to make the path portable-C++-testable, but the file was macOS-only (portability was moot), the cv-on-the-stack rewrite introduced its own destroy-after-notify UAF, and the test never exercised ProviderApple::open() -- it tested the invented helper, not the real code path. GCD's dispatch_semaphore is simpler and, because the completion block retains the semaphore, has no destroy race. Removes src/ccap_apple_async.h and tests/test_apple_permission.cpp. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: wysaid <this@wysaid.org> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
1 parent 0d1a0f7 commit d187600

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Lines changed: 39 additions & 27 deletions

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.github/workflows/windows-build.yml

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@@ -19,7 +19,10 @@ permissions:
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jobs:
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build-vs2022:
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name: Windows Build VS2022 (${{ matrix.config }}-${{ matrix.library_type }})
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runs-on: windows-latest
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# Pin to the windows-2022 image: windows-latest now resolves to an image that
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# ships Visual Studio 2026 (v18) only, where the "Visual Studio 17 2022"
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# generator cannot find a VS instance. VS 2026 is covered by the build-vs2026 job.
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runs-on: windows-2022
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strategy:
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matrix:
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# Check CMake version
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cmake --version
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mkdir -p "build/${{ matrix.config }}-${{ matrix.library_type }}"
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# Use New-Item -Force (idempotent): in PowerShell "mkdir -p" maps to New-Item,
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# which errors when the directory already exists -- e.g. after a build-cache hit.
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New-Item -ItemType Directory -Force -Path "build/${{ matrix.config }}-${{ matrix.library_type }}" | Out-Null
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cd "build/${{ matrix.config }}-${{ matrix.library_type }}"
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# Use Visual Studio 18 2026 generator with v144 toolset
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# Use the Visual Studio 18 2026 generator with its default toolset.
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# Forcing -T v144 makes MSBuild fail to resolve VCTargetsPath on the
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# windows-2025-vs2026 image, so let CMake pick the toolset that ships with VS 2026.
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Write-Host "Attempting to use Visual Studio 18 2026 generator..."
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cmake ../.. -G "Visual Studio 18 2026" -A x64 -T v144 -DCCAP_BUILD_TESTS=ON $SHARED_FLAG
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cmake ../.. -G "Visual Studio 18 2026" -A x64 -DCCAP_BUILD_TESTS=ON $SHARED_FLAG
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if ($LASTEXITCODE -ne 0) {
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Write-Host "Visual Studio 18 2026 generator not available, trying alternative with v144 toolset..."
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cmake ../.. -A x64 -T v144 -DCCAP_BUILD_TESTS=ON $SHARED_FLAG
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Write-Host "Visual Studio 18 2026 generator not available, trying the default generator..."
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cmake ../.. -A x64 -DCCAP_BUILD_TESTS=ON $SHARED_FLAG
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}
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- name: Build
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}
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EOF
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# Find Visual Studio 2026 compiler
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VCVARS_PATH=$(find "/c/Program Files/Microsoft Visual Studio/2026" -name "vcvars64.bat" 2>/dev/null | head -n1)
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# Find the Visual Studio compiler. The VS 2026 install lives under a version
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# folder ("...\Microsoft Visual Studio\18\..."), not a "2026" year folder, so
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# search the whole VS directory rather than hard-coding the name.
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VCVARS_PATH=$(find "/c/Program Files/Microsoft Visual Studio" -name "vcvars64.bat" 2>/dev/null | head -n1)
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if [ -n "$VCVARS_PATH" ]; then
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echo "Using Visual Studio 2026 environment from: $VCVARS_PATH"
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# Test building with file playback disabled (VS2022 Release only)
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build-vs2022-no-file-playback:
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name: Windows VS2022 Release - No File Playback
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runs-on: windows-latest
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# See build-vs2022: pin to windows-2022 for the Visual Studio 2022 toolchain.
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runs-on: windows-2022
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steps:
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- name: Checkout repository

src/ccap_imp_apple.mm

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@@ -256,21 +256,17 @@ - (BOOL)open {
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AVAuthorizationStatus authStatus = [AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeVideo];
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if (authStatus == AVAuthorizationStatusNotDetermined) {
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dispatch_semaphore_t sema = dispatch_semaphore_create(0);
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void (^requestAccess)(void) = ^(void) {
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[AVCaptureDevice requestAccessForMediaType:AVMediaTypeVideo completionHandler:^(BOOL granted) {
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CCAP_NSLOG_I(@"ccap: Camera access %@", granted ? @"granted" : @"denied");
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dispatch_semaphore_signal(sema);
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}];
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};
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// Permission must be requested on the main thread
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if (![NSThread isMainThread]) {
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dispatch_async(dispatch_get_main_queue(), ^{ requestAccess(); });
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} else {
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requestAccess();
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}
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CCAP_NSLOG_I(@"ccap: Waiting for camera access permission...");
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// Request authorization on the calling thread. requestAccessForMediaType: may be
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// called from any thread and delivers its completion on an internal queue, so we
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// do NOT bounce the request onto the main queue: that deadlocks whenever no run
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// loop is servicing the main queue (e.g. a ccap::Provider opened from a worker
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// thread in a process without a CFRunLoop, such as a Node.js/Electron addon).
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[AVCaptureDevice requestAccessForMediaType:AVMediaTypeVideo
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completionHandler:^(BOOL granted) {
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CCAP_NSLOG_I(@"ccap: Camera access %@", granted ? @"granted" : @"denied");
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dispatch_semaphore_signal(sema);
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}];
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dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
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authStatus = [AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeVideo];
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}

tests/test_file_playback.cpp

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EXPECT_GT(time2, time1) << "CurrentTime should increase as frames are grabbed";
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double frameRate = provider.get(ccap::PropertyName::FrameRate);
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ASSERT_GT(frameRate, 0.0) << "FrameRate must be positive; otherwise the bound below is vacuous (inf/NaN)";
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double expectedTimeDelta = 5.0 / frameRate;
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// Allow some tolerance for timing variations
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EXPECT_NEAR(time2 - time1, expectedTimeDelta, expectedTimeDelta * 0.5)
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<< "Time progression should roughly match frame rate";
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// CurrentTime reports the wall-clock playback position, not a frame counter, so
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// grabbing buffered frames faster or slower than real-time (as happens on shared CI
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// runners) makes (time2 - time1) deviate from 5 / frameRate in both directions. The
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// reliable invariant is forward progress, asserted above; keep only a generous upper
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// bound here to catch gross regressions without flaking on timing. The deterministic
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// frame-count progression is covered by GetCurrentFrameIndexProgression below.
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EXPECT_LT(time2 - time1, expectedTimeDelta * 5.0)
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<< "Time progression should stay within a sane multiple of the frame-rate span";
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provider.stop();
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provider.close();

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