forked from robx/pzprjs
-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathAnswer.js
More file actions
1414 lines (1329 loc) · 40.4 KB
/
Copy pathAnswer.js
File metadata and controls
1414 lines (1329 loc) · 40.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
// AnswerCommon.js v3.4.1
pzpr.classmgr.makeCommon({
//---------------------------------------------------------
AnsCheck: {
//---------------------------------------------------------------------------
// ans.checkAllCell() 条件func==trueになるマスがあったらエラーを設定する
// ans.checkNoNumCell() 数字の入っていないセルがあるか判定する
// ans.checkIceLines() アイスバーン上で線が曲がっているか判定する
// ans.checkNotCrossOnMark() 十字のマーク上で線が交差していることを判定する
// ans.checkLineOnShadeCell() 黒マス上に線がないことを判定する
// ans.checkNoLineObject() 線が出ていない数字や○がないかどうか判定する
// ans.checkLineOverLetter() 線が数字などを通過しているか判定する
// ans.checkNumberHasArrow() For editors only. Check if a number clue is without an arrow.
//---------------------------------------------------------------------------
checkAllCell: function(func, code) {
for (var c = 0; c < this.board.cell.length; c++) {
var cell = this.board.cell[c];
if (cell.ques === 7) {
continue;
}
if (!func(cell)) {
continue;
}
this.failcode.add(code);
if (this.checkOnly) {
break;
}
cell.seterr(1);
}
},
checkNoNumCell: function() {
this.checkAllCell(function(cell) {
return cell.ques === 0 && cell.noNum();
}, "ceNoNum");
},
checkIceLines: function() {
this.checkAllCell(function(cell) {
return cell.ice() && cell.isLineCurve();
}, "lnCurveOnIce");
},
checkNotCrossOnMark: function() {
this.checkAllCell(function(cell) {
return cell.lcnt !== 4 && cell.ques === 11;
}, "lnNotCrossMk");
},
checkLineOnShadeCell: function() {
this.checkAllCell(function(cell) {
return (cell.ques === 1 || cell.qans === 1) && cell.lcnt > 0;
}, "lnOnShade");
},
checkNoLineObject: function() {
this.checkAllCell(function(cell) {
return cell.lcnt === 0 && cell.isNum();
}, "nmNoLine");
},
checkLineOverLetter: function() {
this.checkAllCell(
function(cell) {
return cell.lcnt >= 2 && cell.isNum();
},
this.board.linegraph.moveline ? "laOnNum" : "lcOnNum"
);
},
checkNumberHasArrow: function() {
this.checkAllCell(function(cell) {
return cell.qnum >= 0 && cell.qdir === cell.NDIR;
}, "anNoArrow");
},
//---------------------------------------------------------------------------
// ans.checkDir4Cell() セルの周囲4マスの条件がfunc==trueの時、エラーを設定する
//---------------------------------------------------------------------------
checkDir4Cell: function(iscount, type, code) {
// type = 0:違う 1:numより小さい 2:numより大きい
for (var c = 0; c < this.board.cell.length; c++) {
var cell = this.board.cell[c];
if (!cell.isValidNum()) {
continue;
}
var num = cell.getNum(),
count = cell.countDir4Cell(iscount);
if (
(type === 0 && num === count) ||
(type === 1 && num <= count) ||
(type === 2 && num >= count)
) {
continue;
}
this.failcode.add(code);
if (this.checkOnly) {
break;
}
cell.seterr(1);
}
},
//---------------------------------------------------------------------------
// ans.checkSideCell() 隣り合った2つのセルが条件func==trueの時、エラーを設定する
// ans.checkAdjacentShadeCell() 黒マスが隣接している時、エラーを設定する
// ans.checkAdjacentDiffNumber() 同じ数字が隣接している時、エラーを設定する
// ans.checkAroundCell() Same as checkSideCell, but also checks diagonally adjacent cells
//---------------------------------------------------------------------------
checkSideCell: function(func, code, mark) {
var result = true,
bd = this.board;
for (var c = 0; c < bd.cell.length; c++) {
var cell = bd.cell[c],
cell2 = cell.adjacent.right;
if (cell.bx < bd.maxbx - 1 && func(cell, cell2)) {
result = false;
if (this.checkOnly) {
break;
}
if (mark !== false) {
cell.seterr(1);
cell2.seterr(1);
}
}
cell2 = cell.adjacent.bottom;
if (cell.by < bd.maxby - 1 && func(cell, cell2)) {
result = false;
if (this.checkOnly) {
break;
}
if (mark !== false) {
cell.seterr(1);
cell2.seterr(1);
}
}
}
if (!result) {
this.failcode.add(code);
}
},
checkAdjacentShadeCell: function() {
this.checkSideCell(function(cell1, cell2) {
return cell1.isShade() && cell2.isShade();
}, "csAdjacent");
},
checkAdjacentDiffNumber: function() {
this.checkSideCell(function(cell1, cell2) {
return cell1.sameNumber(cell2);
}, "nmAdjacent");
},
checkAroundCell: function(func, code) {
var bd = this.board;
for (var c = 0; c < bd.cell.length; c++) {
var cell = bd.cell[c];
var target = null,
clist = new this.klass.CellList();
// 右・左下・下・右下だけチェック
clist.add(cell);
target = cell.relcell(2, 0);
if (func(cell, target)) {
clist.add(target);
}
target = cell.relcell(0, 2);
if (func(cell, target)) {
clist.add(target);
}
target = cell.relcell(-2, 2);
if (func(cell, target)) {
clist.add(target);
}
target = cell.relcell(2, 2);
if (func(cell, target)) {
clist.add(target);
}
if (clist.length <= 1) {
continue;
}
this.failcode.add(code);
if (this.checkOnly) {
break;
}
clist.seterr(1);
}
},
//---------------------------------------------------------------------------
// ans.check2x2Block() 2x2のセルが全て条件func==trueの時、エラーを設定する
// ans.check2x2ShadeCell() 2x2のセルが黒マスの時、エラーを設定する
//---------------------------------------------------------------------------
check2x2Block: function(func, code) {
var bd = this.board;
for (var c = 0; c < bd.cell.length; c++) {
var cell = bd.cell[c];
if (cell.bx >= bd.maxbx - 1 || cell.by >= bd.maxby - 1) {
continue;
}
var bx = cell.bx,
by = cell.by;
var clist = bd.cellinside(bx, by, bx + 2, by + 2).filter(func);
if (clist.length < 4) {
continue;
}
this.failcode.add(code);
if (this.checkOnly) {
break;
}
clist.seterr(1);
}
},
check2x2ShadeCell: function() {
this.check2x2Block(function(cell) {
return cell.isShade();
}, "cs2x2");
},
check2x2UnshadeCell: function() {
this.check2x2Block(function(cell) {
return cell.isUnshade();
}, "cu2x2");
},
//---------------------------------------------------------------------------
// ans.checkSameColorTile() 白マスと黒マスが混ざったタイルがないかどうかチェックする
//---------------------------------------------------------------------------
checkSameColorTile: function() {
this.checkSameObjectInRoom(
this.board.roommgr,
function(cell) {
return cell.isShade() ? 1 : 2;
},
"bkMixed"
);
},
//---------------------------------------------------------------------------
// ans.checkConnectShade() 黒マスがひとつながりかどうかを判定する
// ans.checkConnectUnshade() 白マスがひとつながりかどうかを判定する
// ans.checkConnectNumber() 数字がひとつながりかどうかを判定する
// ans.checkOneArea() 白マス/黒マス/線がひとつながりかどうかを判定する
// ans.checkConnectUnshadeRB() 連黒分断禁のパズルで白マスが分断されているかチェックする
//---------------------------------------------------------------------------
checkConnectShade: function() {
this.checkOneArea(this.board.sblkmgr, "csDivide");
},
checkConnectUnshade: function() {
this.checkOneArea(this.board.ublkmgr, "cuDivide");
},
checkConnectNumber: function() {
this.checkOneArea(this.board.nblkmgr, "nmDivide");
},
checkOneArea: function(graph, code) {
if (graph.components.length > 1) {
this.failcode.add(code);
graph.components[0].getnodeobjs().seterr(1);
}
},
checkConnectUnshadeRB: function() {
if (this.board.ublkmgr.components.length > 1) {
this.failcode.add("cuDivideRB");
var errclist = new this.klass.CellList();
var clist = this.board.cell.filter(function(cell) {
return cell.isShade();
});
for (var i = 0; i < clist.length; i++) {
var cell = clist[i],
list = cell.getdir4clist(),
fid = null;
for (var n = 0; n < list.length; n++) {
var cell2 = list[n][0];
if (fid === null) {
fid = cell2.ublk;
} else if (fid !== cell2.ublk) {
errclist.add(cell);
break;
}
}
}
errclist.seterr(1);
}
},
//---------------------------------------------------------------------------
// ans.checkShadeCellExist() 盤面に少なくとも一つは黒マスがあることを判定する
//---------------------------------------------------------------------------
checkShadeCellExist: function() {
var bd = this.board;
if (bd.sblkmgr.enabled) {
if (bd.sblkmgr.components.length > 0) {
return;
}
} else if (bd.ublkmgr.enabled) {
if (
bd.ublkmgr.components.length === 0 ||
bd.ublkmgr.components[0].nodes.length !== bd.cell.length
) {
return;
}
} else {
if (
bd.cell.some(function(cell) {
return cell.isShade();
})
) {
return;
}
}
this.failcode.add("brNoShade");
},
// autocheck trigger: shading status of all cells explicitly decided
doneShadingDecided: function() {
var bd = this.board;
if (
bd.cell.some(function(cell) {
return !cell.isShadeDecided();
})
) {
this.failcode.setUndecided();
}
},
//---------------------------------------------------------------------------
// ans.checkOneLoop() 盤面に引かれているループが一つに繋がっていることを判定する
// ans.checkOneLine() check if there are multiple lines
// ans.checkOneLineBase()
//---------------------------------------------------------------------------
checkOneLoop: function() {
this.checkOneLineBase("lnPlLoop");
},
checkOneLine: function() {
this.checkOneLineBase("lnPlLine");
},
checkOneLineBase: function(code) {
var bd = this.board,
paths = bd.linegraph.components;
if (paths.length > 1) {
this.failcode.add(code);
bd.border.setnoerr();
paths[0].setedgeerr(1);
}
},
//---------------------------------------------------------------------------
// ans.checkNumberExist() 盤面に少なくとも一つは数字があることを判定する
//---------------------------------------------------------------------------
checkNumberExist: function() {
if (
this.board.cell.some(function(cell) {
return cell.isValidNum();
})
) {
return;
}
this.failcode.add("brNoValidNum");
},
//---------------------------------------------------------------------------
// ans.checkConnectAllNumber() 盤面に引かれている線が一つに繋がっていることを判定する
//---------------------------------------------------------------------------
checkConnectAllNumber: function() {
var bd = this.board,
paths = bd.linegraph.components;
if (paths.length > 1) {
this.failcode.add("lcDivided");
bd.border.setnoerr();
paths[0].setedgeerr(1);
paths[0].clist.seterr(4);
}
},
//---------------------------------------------------------------------------
// ans.checkLineExist() 盤面に少なくとも一本は線が引かれていることを判定する
//---------------------------------------------------------------------------
checkLineExist: function() {
var bd = this.board;
if (
bd.linegraph.ltotal[0] !==
(!bd.borderAsLine ? bd.cell : bd.cross).length
) {
return;
}
this.failcode.add("brNoLine");
},
//---------------------------------------------------------------------------
// ans.checkLineCount() セルから出ている線の本数について判定する
//---------------------------------------------------------------------------
checkCrossLine: function() {
this.checkLineCount(4, "lnCross");
},
checkBranchLine: function() {
this.checkLineCount(3, "lnBranch");
},
checkDeadendLine: function() {
this.checkLineCount(1, "lnDeadEnd");
},
checkNoLine: function() {
this.checkLineCount(0, this.board.borderAsLine ? "cxNoLine" : "ceNoLine");
},
checkNoLineIfVariant: function() {
if (
this.puzzle.getConfig("slither_full") ||
this.puzzle.getConfig("loop_full")
) {
this.checkNoLine();
}
},
checkLineCount: function(val, code) {
var result = true,
bd = this.board;
if (!bd.linegraph.ltotal[val]) {
return;
}
if (!bd.borderAsLine) {
this.checkAllCell(function(cell) {
return cell.lcnt === val;
}, code);
} else {
var boardcross = bd.cross;
for (var c = 0; c < boardcross.length; c++) {
var cross = boardcross[c];
if (cross.lcnt !== val) {
continue;
}
result = false;
if (this.checkOnly) {
break;
}
if (val === 0) {
cross.seterr(1);
}
bd.borderinside(
cross.bx - 1,
cross.by - 1,
cross.bx + 1,
cross.by + 1
).seterr(1);
}
if (!result) {
this.failcode.add(code);
bd.border.setnoerr();
}
}
},
checkLoop: function() {
var paths = this.board.linegraph.components;
for (var r = 0; r < paths.length; r++) {
var path = paths[r];
if (path.circuits === 0) {
continue;
}
this.failcode.add("laLoop");
if (this.checkOnly) {
break;
}
this.board.border.setnoerr();
path.setedgeerr(1);
}
},
//---------------------------------------------------------------------------
// ans.checkConnectLineCount() ○などがないセルから出ている線の本数について判定する
//---------------------------------------------------------------------------
checkCrossConnectLine: function() {
this.checkConnectLineCount(4, "lnCross");
},
checkBranchConnectLine: function() {
this.checkConnectLineCount(3, "lnBranch");
},
checkDeadendConnectLine: function() {
this.checkConnectLineCount(1, "lnDeadEnd");
},
checkConnectLineCount: function(val, code) {
if (!this.board.linegraph.ltotal[val]) {
return;
}
this.checkAllCell(function(cell) {
return cell.noNum() && cell.lcnt === val;
}, code);
},
//---------------------------------------------------------------------------
// ans.checkenableLineParts() '一部があかされている'線の部分に、線が引かれているか判定する
//---------------------------------------------------------------------------
checkenableLineParts: function() {
var bd = this.board;
for (var c = 0; c < bd.cell.length; c++) {
var cell = bd.cell[c],
adb = cell.adjborder;
if (
(!adb.top.isLine() || !cell.noLP(cell.UP)) &&
(!adb.bottom.isLine() || !cell.noLP(cell.DN)) &&
(!adb.left.isLine() || !cell.noLP(cell.LT)) &&
(!adb.right.isLine() || !cell.noLP(cell.RT))
) {
continue;
}
this.failcode.add("ceAddLine");
if (this.checkOnly) {
break;
}
cell.seterr(1);
}
},
//---------------------------------------------------------------------------
// ans.checkAllArea() すべてのエリアがevalfuncを満たすかどうか判定する
// ans.checkAllBlock() すべてのfuncを満たすマスで構成されるエリアが
// evalfuncを満たすかどうか判定する
// ans.checkAllArea2() すべてのエリアがareaを引数に取るevalfuncを満たすかどうか判定する
//---------------------------------------------------------------------------
checkAllArea: function(graph, evalfunc, code) {
this.checkAllBlock(graph, null, evalfunc, code);
},
checkAllBlock: function(graph, filterfunc, evalfunc, code) {
var areas = graph.components;
for (var id = 0; id < areas.length; id++) {
var area = areas[id],
clist = area.clist;
var top = !!area.top ? area.top : clist.getQnumCell();
var d = clist.getRectSize();
var a = (!!filterfunc ? clist.filter(filterfunc) : clist).length;
var n = !!top && !top.isnull ? top.qnum : -1;
if (evalfunc(d.cols, d.rows, a, n)) {
continue;
}
this.failcode.add(code);
if (this.checkOnly) {
break;
}
if (!!graph.seterr) {
graph.seterr(area, 1);
} else if (areas !== this.board.linegraph) {
clist.seterr(this.pid !== "tateyoko" ? 1 : 4);
} else {
this.board.border.setnoerr();
area.objs.seterr(1);
}
}
},
//---------------------------------------------------------------------------
// ans.checkNumberAndSize() 部屋にある数字と面積が等しいか判定する
// ans.checkRoomRect() 領域が全て四角形であるかどうか判定する
//---------------------------------------------------------------------------
checkNumberAndSize: function() {
this.checkAllArea(
this.board.roommgr,
function(w, h, a, n) {
return n <= 0 || n === a;
},
"bkSizeNe"
);
},
checkRoomRect: function() {
this.checkAllArea(
this.board.roommgr,
function(w, h, a, n) {
return w * h === a;
},
"bkNotRect"
);
},
//---------------------------------------------------------------------------
// ans.checkNoNumber() 部屋に数字が含まれていないかの判定を行う
// ans.checkDoubleNumber() 部屋に数字が2つ以上含まれていないように判定を行う
//---------------------------------------------------------------------------
checkNoNumber: function() {
this.checkAllBlock(
this.board.roommgr,
function(cell) {
return cell.isNum();
},
function(w, h, a, n) {
return a !== 0;
},
"bkNoNum"
);
},
checkDoubleNumber: function() {
this.checkAllBlock(
this.board.roommgr,
function(cell) {
return cell.isNum();
},
function(w, h, a, n) {
return a < 2;
},
"bkNumGe2"
);
},
//---------------------------------------------------------------------------
// ans.checkShadeCellCount() 領域内の数字と黒マスの数が等しいか判定する
// ans.checkNoShadeCellInArea() 部屋に黒マスがあるか判定する
//---------------------------------------------------------------------------
checkShadeCellCount: function() {
this.checkAllBlock(
this.board.roommgr,
function(cell) {
return cell.isShade();
},
function(w, h, a, n) {
return n < 0 || n === a;
},
"bkShadeNe"
);
},
checkNoShadeCellInArea: function() {
this.checkAllBlock(
this.board.roommgr,
function(cell) {
return cell.isShade();
},
function(w, h, a, n) {
return a > 0 || n === 0;
},
"bkNoShade"
);
},
//---------------------------------------------------------------------------
// ans.checkLinesInArea() 領域の中で線が通っているセルの数を判定する
//---------------------------------------------------------------------------
checkLinesInArea: function(graph, evalfunc, code) {
this.checkAllBlock(
graph,
function(cell) {
return cell.lcnt > 0;
},
evalfunc,
code
);
},
//---------------------------------------------------------------------------
// ans.checkNoMovedObjectInRoom() 領域に移動後のオブジェクトがないと判定する
//---------------------------------------------------------------------------
checkNoMovedObjectInRoom: function(graph) {
this.checkAllBlock(
graph,
function(cell) {
return cell.base.qnum !== -1;
},
function(w, h, a, n) {
return a !== 0;
},
"bkNoNum"
);
},
//---------------------------------------------------------------------------
// ans.checkDisconnectLine() 数字などに繋がっていない線の判定を行う
// ans.checkConnectObject() 数字が線で2つ以上繋がっていないように判定を行う
// ans.checkTripleObject() 数字が線で3つ以上繋がっていないように判定を行う
// ans.checkConnectObjectCount() 上記関数の共通処理
//---------------------------------------------------------------------------
checkDisconnectLine: function() {
this.checkConnectObjectCount(
function(a) {
return a > 0;
},
this.board.linegraph.moveline ? "laIsolate" : "lcIsolate"
);
},
checkConnectObject: function() {
this.checkConnectObjectCount(function(a) {
return a < 2;
}, "nmConnected");
},
checkTripleObject: function() {
this.checkConnectObjectCount(function(a) {
return a < 3;
}, "lcTripleNum");
},
checkConnectObjectCount: function(evalfunc, code) {
var result = true,
paths = this.board.linegraph.components;
for (var id = 0; id < paths.length; id++) {
var clist = paths[id].clist;
if (
evalfunc(
clist.filter(function(cell) {
return cell.qnum !== -1;
}).length
)
) {
continue;
}
result = false;
if (this.checkOnly) {
break;
}
this.board.border.setnoerr();
paths[id].setedgeerr(1);
paths[id].clist.seterr(4);
}
if (!result) {
this.failcode.add(code);
this.board.border.setnoerr();
}
},
//---------------------------------------------------------------------------
// ans.checkSideAreaSize() 境界線をはさんで接する部屋のgetvalで得られるサイズが異なることを判定する
// ans.checkSideAreaCell() 境界線をはさんでタテヨコに接するセルの判定を行う
//---------------------------------------------------------------------------
checkSideAreaSize: function(graph, getval, code) {
var sides = graph.getSideAreaInfo();
for (var i = 0; i < sides.length; i++) {
var a1 = getval(sides[i][0]),
a2 = getval(sides[i][1]);
if (a1 <= 0 || a2 <= 0 || a1 !== a2) {
continue;
}
this.failcode.add(code);
if (this.checkOnly) {
break;
}
sides[i][0].clist.seterr(1);
sides[i][1].clist.seterr(1);
}
},
checkSideAreaCell: function(func, flag, code) {
for (var id = 0; id < this.board.border.length; id++) {
var border = this.board.border[id];
if (!border.isBorder()) {
continue;
}
var cell1 = border.sidecell[0],
cell2 = border.sidecell[1];
if (cell1.isnull || cell2.isnull || !func(cell1, cell2, border)) {
continue;
}
this.failcode.add(code);
if (this.checkOnly) {
break;
}
if (!flag) {
cell1.seterr(1);
cell2.seterr(1);
} else {
cell1.room.clist.seterr(1);
cell2.room.clist.seterr(1);
}
}
},
//---------------------------------------------------------------------------
// ans.checkSameObjectInRoom() 部屋の中のgetvalueの値が1種類であるか判定する
// ans.checkGatheredObjectInGraph() Check for a value appearing in no more than 1 component
// ans.checkDifferentNumberInRoom() 部屋の中に同じ数字が存在しないことを判定する
// ans.isDifferentNumberInClist() clistの中に同じ数字が存在しないことを判定だけを行う
//---------------------------------------------------------------------------
checkSameObjectInRoom: function(graph, getvalue, code) {
var areas = graph.components;
allloop: for (var id = 0; id < areas.length; id++) {
var clist = areas[id].clist;
var roomval = -1;
for (var i = 0; i < clist.length; i++) {
var cell = clist[i],
val = getvalue(cell);
if (val === -1 || roomval === val) {
continue;
}
if (roomval === -1) {
roomval = val;
} else {
this.failcode.add(code);
if (this.checkOnly) {
break allloop;
}
if (areas !== this.board.linegraph.components) {
clist.seterr(1);
} else {
this.board.border.setnoerr();
areas[id].setedgeerr(1);
}
}
}
}
},
checkGatheredObjectInGraph: function(graph, getvalue, code) {
var d = {},
bd = this.board;
for (var c = 0; c < bd.cell.length; c++) {
var val = getvalue(bd.cell[c]);
if (val === -1) {
continue;
}
var room = graph.getComponentRefs(bd.cell[c]);
if (d[val] === undefined) {
d[val] = room;
} else if (room && d[val] !== room) {
this.failcode.add(code);
bd.cell
.filter(function(cell) {
var otherroom = graph.getComponentRefs(cell);
return room === otherroom || d[val] === otherroom;
})
.seterr(1);
break;
}
}
},
checkDifferentNumberInRoom: function() {
this.checkDifferentNumberInRoom_main(
this.board.roommgr,
this.isDifferentNumberInClist
);
},
checkDifferentNumberInRoom_main: function(graph, evalfunc) {
var areas = graph.components;
for (var r = 0; r < areas.length; r++) {
var clist = areas[r].clist;
if (evalfunc.call(this, clist)) {
continue;
}
this.failcode.add("bkDupNum");
if (this.checkOnly) {
break;
}
clist.seterr(1);
}
},
isDifferentNumberInClist: function(clist) {
return this.isIndividualObject(clist, function(cell) {
return cell.getNum();
});
},
isDifferentAnsNumberInClist: function(clist) {
return this.isIndividualObject(clist, function(cell) {
return cell.anum;
});
},
isIndividualObject: function(clist, numfunc) {
if (clist.length <= 0) {
return true;
}
var result = true,
d = [],
num = [];
var max = -1,
bottom = clist[0].getminnum();
for (var i = 0; i < clist.length; i++) {
if (max < numfunc(clist[i])) {
max = numfunc(clist[i]);
}
}
for (var n = bottom; n <= max; n++) {
d[n] = 0;
}
for (var i = 0; i < clist.length; i++) {
num[clist[i].id] = numfunc(clist[i]);
}
for (var i = 0; i < clist.length; i++) {
if (num[clist[i].id] >= bottom) {
d[num[clist[i].id]]++;
}
}
var clist2 = clist.filter(function(cell) {
return num[cell.id] >= bottom && d[num[cell.id]] >= 2;
});
if (clist2.length > 0) {
clist2.seterr(1);
result = false;
}
return result;
},
//---------------------------------------------------------------------------
// ans.checkRowsCols() タテ列・ヨコ列の数字の判定を行う
// ans.checkDifferentNumberInLine() タテ列・ヨコ列に同じ数字が入っていないことを判定する
//---------------------------------------------------------------------------
/* ともにevalfuncはAnswerクラスの関数限定 */
checkRowsCols: function(evalfunc, code) {
var result = true,
bd = this.board;
allloop: do {
/* 横方向サーチ */
for (var by = 1; by <= bd.maxby; by += 2) {
var clist = bd.cellinside(bd.minbx + 1, by, bd.maxbx - 1, by);
if (evalfunc.call(this, clist)) {
continue;
}
result = false;
if (this.checkOnly) {
break allloop;
}
}
/* 縦方向サーチ */
for (var bx = 1; bx <= bd.maxbx; bx += 2) {
var clist = bd.cellinside(bx, bd.minby + 1, bx, bd.maxby - 1);
if (evalfunc.call(this, clist)) {
continue;
}
result = false;
if (this.checkOnly) {
break allloop;
}
}
} while (0);
if (!result) {
this.failcode.add(code);
}
},
checkDifferentNumberInLine: function() {
this.checkRowsCols(this.isDifferentNumberInClist, "nmDupRow");
},
//---------------------------------------------------------------------------
// ans.checkRowsColsPartly() 黒マスや[\]等で分かれるタテ列・ヨコ列の数字の判定を行う
// ans.checkRowsColsFor51cell() [\]で分かれるタテ列・ヨコ列の数字の判定を行う
//---------------------------------------------------------------------------
checkRowsColsPartly: function(evalfunc, termfunc, code) {
var result = true,
bd = this.board,
info;
allloop: do {
/* 横方向サーチ */
info = { keycell: null, key51num: -1, isvert: false };
for (var by = 1; by <= bd.maxby; by += 2) {
for (var bx = 1; bx <= bd.maxbx; bx += 2) {
for (var tx = bx; tx <= bd.maxbx; tx += 2) {
if (termfunc(bd.getc(tx, by), false)) {
break;
}
}
info.keycell = bd.getobj(bx - 2, by);
info.key51num = info.keycell.qnum;
if (
tx > bx &&
!evalfunc.call(this, bd.cellinside(bx, by, tx - 2, by), info)
) {
result = false;
if (this.checkOnly) {
break allloop;
}
}
bx = tx; /* 次のループはbx=tx+2 */
}
}
/* 縦方向サーチ */
info = { keycell: null, key51num: -1, isvert: true };
for (var bx = 1; bx <= bd.maxbx; bx += 2) {
for (var by = 1; by <= bd.maxby; by += 2) {
for (var ty = by; ty <= bd.maxby; ty += 2) {
if (termfunc(bd.getc(bx, ty), true)) {
break;
}
}
info.keycell = bd.getobj(bx, by - 2);
info.key51num = info.keycell.qnum2;
if (
ty > by &&
!evalfunc.call(this, bd.cellinside(bx, by, bx, ty - 2), info)
) {
result = false;
if (this.checkOnly) {
break allloop;
}
}
by = ty; /* 次のループはbx=ty+2 */
}
}
} while (0);
if (!result) {
this.failcode.add(code);
}
},
checkRowsColsFor51cell: function(evalfunc, code) {
this.checkRowsColsPartly(
evalfunc,
function(cell) {
return cell.is51cell();
},