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| 1 | +import { createOrUpdateEnemy, deleteEnemyById } from '../../../../models/Enemy'; |
| 2 | +import { createEnemyPattern, existsEnemyPattern } from '../../../../models/EnemyPattern'; |
| 3 | +import { withEnemyTransaction } from '../../../arena/utils'; |
| 4 | +import { AbilityProperty } from '../../../classes/GameAbilities'; |
| 5 | + |
| 6 | +export interface IEnemyEditorData { |
| 7 | + id?: number; |
| 8 | + name: string; |
| 9 | + gifUrl: string; |
| 10 | + emoji: string; |
| 11 | + abilitiesJSON: AbilityProperty; |
| 12 | + health: number; |
| 13 | + isBoss: boolean; |
| 14 | + majorDamageRate: number; |
| 15 | + minorDamageRate: number; |
| 16 | + actionPattern: string; |
| 17 | +} |
| 18 | + |
| 19 | +export const upsertEnemy = async (data: IEnemyEditorData) => { |
| 20 | + return withEnemyTransaction(async (transaction) => { |
| 21 | + const enemyPatternExists = await existsEnemyPattern(data.actionPattern, transaction); |
| 22 | + let enemyPatternId = data.actionPattern; |
| 23 | + if (!enemyPatternExists) { |
| 24 | + const newPattern = await createEnemyPattern(data.actionPattern); |
| 25 | + enemyPatternId = newPattern.id; |
| 26 | + } |
| 27 | + |
| 28 | + return createOrUpdateEnemy( |
| 29 | + { |
| 30 | + ...(data.id && { id: data.id }), |
| 31 | + abilitiesJSON: data.abilitiesJSON, |
| 32 | + emoji: data.emoji, |
| 33 | + gifUrl: data.gifUrl, |
| 34 | + name: data.name, |
| 35 | + health: data.health, |
| 36 | + isBoss: data.isBoss, |
| 37 | + majorDamageRate: data.majorDamageRate, |
| 38 | + minorDamageRate: data.minorDamageRate, |
| 39 | + _enemyPatternId: enemyPatternId, |
| 40 | + }, |
| 41 | + transaction |
| 42 | + ); |
| 43 | + }); |
| 44 | +}; |
| 45 | + |
| 46 | +export const deleteEnemy = async (enemyId: number) => { |
| 47 | + return withEnemyTransaction(async (transaction) => { |
| 48 | + return deleteEnemyById(enemyId, transaction); |
| 49 | + }); |
| 50 | +}; |
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