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Xamarin.Mac - OpenGLLayer |
For a full description of the program you will have to buy the book: [Core Animation for Mac OS X and the iPhone] - Creating Compelling Dynamic... |
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opengllayer |
For a full description of the program you will have to buy the book:
Core Animation for Mac OS X and the iPhone - Creating Compelling Dynamic User Interfaces by Bill Dudney.
Ported to Xamarin.Mac by Kenneth J. Pouncey.