Hi, thank you for you plugin, looks very promising.
Nevertheless, I was faced with difficulties.
When I added to TestClass.cs next code
public class MyTestComponent : UMonoActorComponent
{
public string text = "text";
}
all works fine, but the folowing code crashes UE
public class MyTestObject : UObject
{
public string text = "text";
}
What am I doing wrong?
Hi, thank you for you plugin, looks very promising.
Nevertheless, I was faced with difficulties.
When I added to TestClass.cs next code
all works fine, but the folowing code crashes UE
What am I doing wrong?