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command features to save to output.  #33

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@catafest

Is a good idea, but you have has a lack.
If I want to create variables, data structures then you will have to find a way to send them in text format to a file and not to copy/paste.
Using a set in settings
Example:

>>> a = bool2x2
# a = bool2x2
a = bool2x2(false, false, false, false)
      # col 0           1           / row
      bool2(false     , false     ) # 0
      bool2(false     , false     ) # 1

Use a command to set patterns in settings to have a good output.

  1. column names and other items that are in the comments area are prefixed with #, you could change this with a setting that can be set for C #: //
  2. you could output as a text file that already contains a default python, C #, or shader file type format that can then be used and modified by an I.D.E.

Maybe you can try to do it with :
# Modules (e.g import Files) - All, Csv, Currencies, Files, HardwareIntrinsics, StandardUnits, Strings, Web

It solves it, then you need to fulfill with simple tutorials ...
Thank's for share.

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