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135 lines (120 loc) · 5.03 KB
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<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
/**
* Renderer for outputting the rpg course format.
*
* @package format_rpg
* @copyright 2015 John Okely
* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
* @since Moodle 2.3
*/
defined('MOODLE_INTERNAL') || die();
require_once($CFG->dirroot.'/course/format/renderer.php');
/**
* Basic renderer for RPG format.
*
* @copyright 2015 John Okely
* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
*/
class format_rpg_renderer extends format_section_renderer_base {
/**
* Constructor method, calls the parent constructor
*
* @param moodle_page $page
* @param string $target one of rendering target constants
*/
public function __construct(moodle_page $page, $target) {
parent::__construct($page, $target);
// Since format_rpg_renderer::section_edit_controls() only displays the 'Set current section' control when editing mode is on
// we need to be sure that the link 'Turn editing mode on' is available for a user who does not have any other managing capability.
$page->set_other_editing_capability('moodle/course:setcurrentsection');
}
/**
* Generate the starting container html for a list of sections
* @return string HTML to output.
*/
protected function start_section_list() {
return html_writer::start_tag('ul', array('class' => 'topics'));
}
/**
* Generate the closing container html for a list of sections
* @return string HTML to output.
*/
protected function end_section_list() {
return html_writer::end_tag('ul');
}
/**
* Generate the title for this section page
* @return string the page title
*/
protected function page_title() {
return get_string('topicoutline');
}
/**
* Generate the edit controls of a section
*
* @param stdClass $course The course entry from DB
* @param stdClass $section The course_section entry from DB
* @param bool $onsectionpage true if being printed on a section page
* @return array of links with edit controls
*/
protected function section_edit_controls($course, $section, $onsectionpage = false) {
global $PAGE;
if (!$PAGE->user_is_editing()) {
return array();
}
$coursecontext = context_course::instance($course->id);
if ($onsectionpage) {
$url = course_get_url($course, $section->section);
} else {
$url = course_get_url($course);
}
$url->param('sesskey', sesskey());
$isstealth = $section->section > $course->numsections;
$controls = array();
if (!$isstealth && has_capability('moodle/course:setcurrentsection', $coursecontext)) {
if ($course->marker == $section->section) { // Show the "light globe" on/off.
$url->param('marker', 0);
$controls[] = html_writer::link($url,
html_writer::empty_tag('img', array('src' => $this->output->pix_url('i/marked'),
'class' => 'icon ', 'alt' => get_string('markedthistopic'))),
array('title' => get_string('markedthistopic'), 'class' => 'editing_highlight'));
} else {
$url->param('marker', $section->section);
$controls[] = html_writer::link($url,
html_writer::empty_tag('img', array('src' => $this->output->pix_url('i/marker'),
'class' => 'icon', 'alt' => get_string('markthistopic'))),
array('title' => get_string('markthistopic'), 'class' => 'editing_highlight'));
}
}
return array_merge($controls, parent::section_edit_controls($course, $section, $onsectionpage));
}
public function print_multiple_section_page($course, $sections, $mods, $modnames, $modnamesused) {
global $PAGE;
if ($PAGE->user_is_editing()) {
parent::print_multiple_section_page($course, $sections, $mods, $modnames, $modnamesused);
} else {
$this->render_game();
}
}
protected function render_game() {
echo <<<EOT
<div id="container"></div>
<script type="text/javascript" src="format/rpg/js/phaser.min.js"></script>
<script type="text/javascript" src="format/rpg/js/rpg.js"></script>
EOT;
}
}