Closed as not planned
Description
Ideas to improve the multiplayer. Some things were already planned and pursued in #9497
- Resign at any time
- Multiplayer lobbies
- Public/Private lobbies with a list for public lobbies to easily join games
- Kick players from games
- invite links
- Turn notifications per game
- Option to allow players to join already running games (Take over AI)
- Move multiplayer game related settings (kick, invite, resign, etc.) to WorldScreenMenuPopup (right side?)
- Usernames to hide UUIDs
- Feature request: Password validation in Unciv #8482
- disable charts for non spectator players until the game ends.
- Multiplayer lobbies: A lobby before the game starts, where everyone can choose their Civ themselves and only the leader can change game related settings
- Public lobbies + list: Is this worth the implementation effort? Would this even be used? Maybe ask in a Poll if people would use this
- Kick players: Should it be a democratic vote or leader decides? Maybe Poll this