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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>=^.^=</title>
<link rel="stylesheet" href="./style.css">
</head>
<body>
<div class="info">
<p>
<a href="https://github.com/yomotsu/camera-controls">GitHub repo</a><br>
see also <a href="./mouse-drag-with-modifier-keys.html">mouse-drag-with-modifier-keys</a>
</p>
<button type="button" onclick="cameraControls.normalizeRotations().reset( true )">reset</button>
<br>
cameraControls.mouseButtons.left =
<select onchange="cameraControls.mouseButtons.left = CameraControls.ACTION[ this.value ]">
<option value="ROTATE" selected>CameraControls.ACTION.ROTATE</option>
<option value="ROTATE_AZIMUTH">CameraControls.ACTION.ROTATE_AZIMUTH</option>
<option value="ROTATE_POLAR">CameraControls.ACTION.ROTATE_POLAR</option>
<option value="TRUCK">CameraControls.ACTION.TRUCK</option>
<option value="SCREEN_PAN">CameraControls.ACTION.SCREEN_PAN</option>
<option value="FORWARD_ROTATE">CameraControls.ACTION.FORWARD_ROTATE</option>
<option value="OFFSET">CameraControls.ACTION.OFFSET</option>
<option value="DOLLY">CameraControls.ACTION.DOLLY</option>
<option value="ZOOM">CameraControls.ACTION.ZOOM</option>
<option value="NONE">CameraControls.ACTION.NONE</option>
</select>
<br>
cameraControls.mouseButtons.middle =
<select onchange="cameraControls.mouseButtons.middle = CameraControls.ACTION[ this.value ]">
<option value="ROTATE">CameraControls.ACTION.ROTATE</option>
<option value="ROTATE_AZIMUTH">CameraControls.ACTION.ROTATE_AZIMUTH</option>
<option value="ROTATE_POLAR">CameraControls.ACTION.ROTATE_POLAR</option>
<option value="TRUCK">CameraControls.ACTION.TRUCK</option>
<option value="SCREEN_PAN">CameraControls.ACTION.SCREEN_PAN</option>
<option value="FORWARD_ROTATE">CameraControls.ACTION.FORWARD_ROTATE</option>
<option value="OFFSET">CameraControls.ACTION.OFFSET</option>
<option value="DOLLY" selected>CameraControls.ACTION.DOLLY</option>
<option value="ZOOM">CameraControls.ACTION.ZOOM</option>
<option value="NONE">CameraControls.ACTION.NONE</option>
</select>
<br>
cameraControls.mouseButtons.right =
<select onchange="cameraControls.mouseButtons.right = CameraControls.ACTION[ this.value ]">
<option value="ROTATE">CameraControls.ACTION.ROTATE</option>
<option value="ROTATE_AZIMUTH">CameraControls.ACTION.ROTATE_AZIMUTH</option>
<option value="ROTATE_POLAR">CameraControls.ACTION.ROTATE_POLAR</option>
<option value="TRUCK" selected>CameraControls.ACTION.TRUCK</option>
<option value="SCREEN_PAN">CameraControls.ACTION.SCREEN_PAN</option>
<option value="FORWARD_ROTATE">CameraControls.ACTION.FORWARD_ROTATE</option>
<option value="OFFSET">CameraControls.ACTION.OFFSET</option>
<option value="DOLLY">CameraControls.ACTION.DOLLY</option>
<option value="ZOOM">CameraControls.ACTION.ZOOM</option>
<option value="NONE">CameraControls.ACTION.NONE</option>
</select>
<br>
cameraControls.mouseButtons.wheel =
<select onchange="cameraControls.mouseButtons.wheel = CameraControls.ACTION[ this.value ]">
<option value="ROTATE">CameraControls.ACTION.ROTATE</option>
<option value="ROTATE_AZIMUTH">CameraControls.ACTION.ROTATE_AZIMUTH</option>
<option value="ROTATE_POLAR">CameraControls.ACTION.ROTATE_POLAR</option>
<option value="TRUCK">CameraControls.ACTION.TRUCK</option>
<option value="SCREEN_PAN">CameraControls.ACTION.SCREEN_PAN</option>
<option value="FORWARD_ROTATE">CameraControls.ACTION.FORWARD_ROTATE</option>
<option value="OFFSET">CameraControls.ACTION.OFFSET</option>
<option value="DOLLY" selected>CameraControls.ACTION.DOLLY</option>
<option value="ZOOM">CameraControls.ACTION.ZOOM</option>
<option value="NONE">CameraControls.ACTION.NONE</option>
</select>
<br>
cameraControls.touches.one =
<select onchange="cameraControls.touches.one = CameraControls.ACTION[ this.value ]">
<option value="TOUCH_ROTATE" selected>CameraControls.ACTION.TOUCH_ROTATE</option>
<option value="TOUCH_ROTATE_AZIMUTH">CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH</option>
<option value="TOUCH_ROTATE_POLAR">CameraControls.ACTION.TOUCH_ROTATE_POLAR</option>
<option value="TOUCH_TRUCK">CameraControls.ACTION.TOUCH_TRUCK</option>
<option value="TOUCH_SCREEN_PAN">CameraControls.ACTION.TOUCH_SCREEN_PAN</option>
<option value="OFFSET">CameraControls.ACTION.OFFSET</option>
<option value="DOLLY">CameraControls.ACTION.DOLLY</option>
<option value="ZOOM">CameraControls.ACTION.ZOOM</option>
<option value="NONE">CameraControls.ACTION.NONE</option>
</select>
<br>
cameraControls.touches.two =
<select onchange="cameraControls.touches.two = CameraControls.ACTION[ this.value ]">
<option value="TOUCH_DOLLY_TRUCK" selected>CameraControls.ACTION.TOUCH_DOLLY_TRUCK</option>
<option value="TOUCH_DOLLY_SCREEN_PAN">CameraControls.ACTION.TOUCH_DOLLY_SCREEN_PAN</option>
<option value="TOUCH_DOLLY_OFFSET">CameraControls.ACTION.TOUCH_DOLLY_OFFSET</option>
<option value="TOUCH_DOLLY_ROTATE">CameraControls.ACTION.TOUCH_DOLLY_ROTATE</option>
<option value="TOUCH_ZOOM_TRUCK">CameraControls.ACTION.TOUCH_ZOOM_TRUCK</option>
<option value="TOUCH_ZOOM_SCREEN_PAN">CameraControls.ACTION.TOUCH_ZOOM_SCREEN_PAN</option>
<option value="TOUCH_ZOOM_OFFSET">CameraControls.ACTION.TOUCH_ZOOM_OFFSET</option>
<option value="TOUCH_ZOOM_ROTATE">CameraControls.ACTION.TOUCH_ZOOM_ROTATE</option>
<option value="TOUCH_DOLLY">CameraControls.ACTION.TOUCH_DOLLY</option>
<option value="TOUCH_ZOOM">CameraControls.ACTION.TOUCH_ZOOM</option>
<option value="TOUCH_ROTATE">CameraControls.ACTION.TOUCH_ROTATE</option>
<option value="TOUCH_ROTATE_AZIMUTH">CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH</option>
<option value="TOUCH_ROTATE_POLAR">CameraControls.ACTION.TOUCH_ROTATE_POLAR</option>
<option value="TOUCH_TRUCK">CameraControls.ACTION.TOUCH_TRUCK</option>
<option value="TOUCH_SCREEN_PAN">CameraControls.ACTION.TOUCH_SCREEN_PAN</option>
<option value="TOUCH_OFFSET">CameraControls.ACTION.TOUCH_OFFSET</option>
</select>
<br>
cameraControls.touches.three =
<select onchange="cameraControls.touches.three = CameraControls.ACTION[ this.value ]">
<option value="TOUCH_DOLLY_TRUCK">CameraControls.ACTION.TOUCH_DOLLY_TRUCK</option>
<option value="TOUCH_DOLLY_SCREEN_PAN">CameraControls.ACTION.TOUCH_DOLLY_SCREEN_PAN</option>
<option value="TOUCH_DOLLY_OFFSET">CameraControls.ACTION.TOUCH_DOLLY_OFFSET</option>
<option value="TOUCH_DOLLY_ROTATE">CameraControls.ACTION.TOUCH_DOLLY_ROTATE</option>
<option value="TOUCH_ZOOM_TRUCK">CameraControls.ACTION.TOUCH_ZOOM_TRUCK</option>
<option value="TOUCH_ZOOM_SCREEN_PAN">CameraControls.ACTION.TOUCH_ZOOM_SCREEN_PAN</option>
<option value="TOUCH_ZOOM_OFFSET">CameraControls.ACTION.TOUCH_ZOOM_OFFSET</option>
<option value="TOUCH_ZOOM_ROTATE">CameraControls.ACTION.TOUCH_ZOOM_ROTATE</option>
<option value="TOUCH_DOLLY">CameraControls.ACTION.TOUCH_DOLLY</option>
<option value="TOUCH_ZOOM">CameraControls.ACTION.TOUCH_ZOOM</option>
<option value="TOUCH_ROTATE">CameraControls.ACTION.TOUCH_ROTATE</option>
<option value="TOUCH_ROTATE_AZIMUTH">CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH</option>
<option value="TOUCH_ROTATE_POLAR">CameraControls.ACTION.TOUCH_ROTATE_POLAR</option>
<option value="TOUCH_TRUCK" selected>CameraControls.ACTION.TOUCH_TRUCK</option>
<option value="TOUCH_SCREEN_PAN">CameraControls.ACTION.TOUCH_SCREEN_PAN</option>
<option value="TOUCH_OFFSET">CameraControls.ACTION.TOUCH_OFFSET</option>
</select>
</div>
<script async src="https://unpkg.com/es-module-shims@2.6.1/dist/es-module-shims.js"></script>
<script type="importmap">
{
"imports": {
"three": "https://unpkg.com/three@0.178.0/build/three.module.js",
"three/addons/": "https://unpkg.com/three@0.178.0/examples/jsm/"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import CameraControls from './dist/camera-controls.module.js';
CameraControls.install( { THREE: THREE } );
const width = window.innerWidth;
const height = window.innerHeight;
const clock = new THREE.Clock();
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera( 60, width / height, 0.01, 100 );
camera.position.set( 0, 0, 5 );
const renderer = new THREE.WebGLRenderer();
renderer.setSize( width, height );
document.body.appendChild( renderer.domElement );
const cameraControls = new CameraControls( camera, renderer.domElement );
const mesh = new THREE.Mesh(
new THREE.BoxGeometry( 1, 1, 1 ),
new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } )
);
scene.add( mesh );
const gridHelper = new THREE.GridHelper( 50, 50 );
gridHelper.position.y = - 1;
scene.add( gridHelper );
renderer.render( scene, camera );
( function anim () {
const delta = clock.getDelta();
const elapsed = clock.getElapsedTime();
const updated = cameraControls.update( delta );
// if ( elapsed > 30 ) { return; }
requestAnimationFrame( anim );
if ( updated ) {
renderer.render( scene, camera );
console.log( 'rendered' );
}
} )();
// make variable available to browser console
globalThis.CameraControls = CameraControls;
globalThis.cameraControls = cameraControls;
</script>
</body>
</html>