BepInEx IL2CPP mod for the roguelike game Pass The Fear.
1. 专精3选2 原版每个专精层只能选1个技能,改为可保留 2个。
2. Boss血量递增 每击败一个Boss,后续Boss血量 = 原始HP × (1 + 击败数×2)。 示例:击败3个后 → 下一个Boss为 7倍 血量。
3. 自动秘宝合成 背包中有同种秘宝时,自动免费合成为高级版本。
4. Boss掉落药水 每击败一个Boss,在地图上生成"传奇铁锤"药水。
- 安装 BepInEx 6.0.0 IL2CPP 到游戏目录,版本:BeplnEx-Unity.IL2CPP-win-x64-6.0.0。地址:https://builds.bepinex.dev/projects/bepinex_be
- 将BeplnEx文件解压至游戏根目录下,首先运行一次游戏生成所需文件,进入游戏直接退出。
- 将 PTFSkillMod.dll 放入 BepInEx/plugins文件夹下
- 启动游戏
BepInEx/
├── plugins/
│ └── PTFSkillMod.dll
└── config/
└── com.violet.mod.skilltree3to2/
├── skilldata.txt # 专精数据
└── bosscount.txt # Boss击杀数
运行日志位于 BepInEx/LogOutput.log。
1. Skill Tree 3→2 Pick 2 skills per layer instead of 1.
2. Boss HP Scaling
Each kill multiplies subsequent boss HP by 1 + defeated × 2.
Example: 3 kills → next boss has 7× HP.
3. Auto Relic Combine 2+ identical relics in backpack → auto-combine into forged version for free.
4. Boss Potion Drop Each boss kill spawns a "Legendary Hammer" potion on the map.
- Install BepInEx 6.0.0 IL2CPP to game directory
- Place
PTFSkillMod.dllintoBepInEx/plugins/ - Launch the game
BepInEx/
├── plugins/
│ └── PTFSkillMod.dll
└── config/
└── com.violet.mod.skilltree3to2/
├── skilldata.txt # skill data
└── bosscount.txt # boss kill count
Check BepInEx/LogOutput.log for runtime logs.