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src/library/autodj/autodjprocessor.cpp
@@ -1699,10 +1699,9 @@ void AutoDJProcessor::playerOrientationChanged(DeckAttributes* pAttributes) {
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}
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if (m_eState != ADJ_DISABLED) {
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- // Disable and Enable auto DJ. We will likely fail to enable auto DJ
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- // but that will pop up an error to explain the situation to the user.
+ // Disable auto DJ and emit the error explaining that we no longer have two valid decks.
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toggleAutoDJ(false);
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- toggleAutoDJ(true);
+ emit autoDJError(ADJ_NOT_TWO_DECKS);
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