@@ -2,98 +2,94 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
22_epilog = .text:0x00000030; // type:function size:0x2C scope:global
33_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
44dAcOdoor_c_classInit__Fv = .text:0x00000070; // type:function size:0x110
5- fn_572_180 = .text:0x00000180; // type:function size:0x68
6- fn_572_1F0 = .text:0x000001F0; // type:function size:0x4C
7- fn_572_240 = .text:0x00000240; // type:function size:0x4C
8- fn_572_290 = .text:0x00000290; // type:function size:0x58
9- fn_572_2F0 = .text:0x000002F0; // type:function size:0x4C
10- getDoorTalk = .text:0x00000340; // type:function size:0xC
11- fn_572_350 = .text:0x00000350; // type:function size:0x7C
12- fn_572_3D0 = .text:0x000003D0; // type:function size:0x40
13- fn_572_410 = .text:0x00000410; // type:function size:0x7C
14- fn_572_490 = .text:0x00000490; // type:function size:0x68
15- fn_572_500 = .text:0x00000500; // type:function size:0x1EC
16- AcODoor__init = .text:0x000006F0; // type:function size:0x34C
17- AcODoor__init2 = .text:0x00000A40; // type:function size:0x7D4
18- fn_572_1220 = .text:0x00001220; // type:function size:0x24
19- fn_572_1250 = .text:0x00001250; // type:function size:0x16C4
20- fn_572_2920 = .text:0x00002920; // type:function size:0x1C
21- AcODoor__update = .text:0x00002940; // type:function size:0x808
22- fn_572_3150 = .text:0x00003150; // type:function size:0x98
5+ getDoorMapping__26@unnamed@d_a_obj_door_cpp@FUlRPCQ226@unnamed@d_a_obj_door_cpp@15DoorFileMapping = .text:0x00000180; // type:function size:0x68
6+ getDoorResName__26@unnamed@d_a_obj_door_cpp@FUlRPCc = .text:0x000001F0; // type:function size:0x4C
7+ getDoorMdlName__26@unnamed@d_a_obj_door_cpp@FUlRPCc = .text:0x00000240; // type:function size:0x4C
8+ getDoorCallbackTypeMapped__26@unnamed@d_a_obj_door_cpp@FUcRUc = .text:0x00000290; // type:function size:0x58
9+ isDoubleDoorType__26@unnamed@d_a_obj_door_cpp@Fl = .text:0x000002F0; // type:function size:0x4C
10+ getDoorInteractionName__26@unnamed@d_a_obj_door_cpp@Fv = .text:0x00000340; // type:function size:0xC
11+ isInSandshipBoss__26@unnamed@d_a_obj_door_cpp@Fv = .text:0x00000350; // type:function size:0x7C
12+ isInEvent__26@unnamed@d_a_obj_door_cpp@FPCc = .text:0x000003D0; // type:function size:0x40
13+ isInTimeDoorEvent__26@unnamed@d_a_obj_door_cpp@Fv = .text:0x00000410; // type:function size:0x7C
14+ checkRoom__26@unnamed@d_a_obj_door_cpp@FScRb = .text:0x00000490; // type:function size:0x68
15+ createHeap__10dAcOdoor_cFv = .text:0x00000500; // type:function size:0x1EC
16+ actorCreate__10dAcOdoor_cFv = .text:0x000006F0; // type:function size:0x34C
17+ actorPostCreate__10dAcOdoor_cFv = .text:0x00000A40; // type:function size:0x7D4
18+ doDelete__10dAcOdoor_cFv = .text:0x00001220; // type:function size:0x24
19+ actorExecuteInEvent__10dAcOdoor_cFv = .text:0x00001250; // type:function size:0x16C4
20+ calcTimer<Uc>__4sLibFPUc_Uc = .text:0x00002920; // type:function size:0x1C
21+ actorExecute__10dAcOdoor_cFv = .text:0x00002940; // type:function size:0x808
22+ draw__10dAcOdoor_cFv = .text:0x00003150; // type:function size:0x98
2323isLocked__10dAcOdoor_cFv = .text:0x000031F0; // type:function size:0x158
24- fn_572_3350 = .text:0x00003350; // type:function size:0x84
25- fn_572_33E0 = .text:0x000033E0; // type:function size:0xC
26- fn_572_33F0 = .text:0x000033F0; // type:function size:0x78
27- fn_572_3470 = .text:0x00003470; // type:function size:0x7C
28- fn_572_34F0 = .text:0x000034F0; // type:function size:0x78
29- fn_572_3570 = .text:0x00003570; // type:function size:0x7C
30- AcODoor__handleDoorPullEvent = .text:0x000035F0; // type:function size:0x20
31- fn_572_3610 = .text:0x00003610; // type:function size:0x4
32- AcODoor__handlePushEvent = .text:0x00003620; // type:function size:0x20
33- fn_572_3640 = .text:0x00003640; // type:function size:0x4
34- AcODoor__handleNormalEvent = .text:0x00003650; // type:function size:0xB0
35- fn_572_3700 = .text:0x00003700; // type:function size:0x4
36- fn_572_3710 = .text:0x00003710; // type:function size:0x4
37- AcODoor__handleLockedPullEvent = .text:0x00003720; // type:function size:0x70
38- AcODoor__handleLockedPushEvent = .text:0x00003790; // type:function size:0x70
39- AcODoor__handleLockedEvent = .text:0x00003800; // type:function size:0x5C
40- AcODoor__pullLockedCallback = .text:0x00003860; // type:function size:0x68
41- AcODoor__lockedPushCallback = .text:0x000038D0; // type:function size:0x68
42- AcODoor__handleShutterUnlockEvent = .text:0x00003940; // type:function size:0x6C
43- fn_572_39B0 = .text:0x000039B0; // type:function size:0x1EC
44- fn_572_3BA0 = .text:0x00003BA0; // type:function size:0x148
45- fn_572_3CF0 = .text:0x00003CF0; // type:function size:0x3C
46- fn_572_3D30 = .text:0x00003D30; // type:function size:0x4
47- AcODoor__performInteraction = .text:0x00003D40; // type:function size:0x1EC
48- AcODoor__isKeyLocked = .text:0x00003F30; // type:function size:0xC
49- AcODoor__getSubtype2 = .text:0x00003F40; // type:function size:0xC
50- AcODoor__getParamSceneflag = .text:0x00003F50; // type:function size:0xC
51- fn_572_3F60 = .text:0x00003F60; // type:function size:0xC
52- fn_572_3F70 = .text:0x00003F70; // type:function size:0xC
53- fn_572_3F80 = .text:0x00003F80; // type:function size:0xC
54- fn_572_3F90 = .text:0x00003F90; // type:function size:0x24
55- fn_572_3FC0 = .text:0x00003FC0; // type:function size:0xC
56- fn_572_3FD0 = .text:0x00003FD0; // type:function size:0xC
57- fn_572_3FE0 = .text:0x00003FE0; // type:function size:0xC
58- fn_572_3FF0 = .text:0x00003FF0; // type:function size:0xC
59- fn_572_4000 = .text:0x00004000; // type:function size:0xC
60- fn_572_4010 = .text:0x00004010; // type:function size:0xC
61- fn_572_4020 = .text:0x00004020; // type:function size:0xC
62- fn_572_4030 = .text:0x00004030; // type:function size:0xC
63- AcODoor__setRoomId = .text:0x00004040; // type:function size:0x8
64- fn_572_4050 = .text:0x00004050; // type:function size:0x8
65- fn_572_4060 = .text:0x00004060; // type:function size:0x8
66- fn_572_4070 = .text:0x00004070; // type:function size:0x8
67- fn_572_4080 = .text:0x00004080; // type:function size:0x8
68- fn_572_4090 = .text:0x00004090; // type:function size:0xC
69- fn_572_40A0 = .text:0x000040A0; // type:function size:0xC
70- fn_572_40B0 = .text:0x000040B0; // type:function size:0xC
71- fn_572_40C0 = .text:0x000040C0; // type:function size:0xC
72- fn_572_40D0 = .text:0x000040D0; // type:function size:0xC
73- fn_572_40E0 = .text:0x000040E0; // type:function size:0xC
74- fn_572_40F0 = .text:0x000040F0; // type:function size:0xC
75- fn_572_4100 = .text:0x00004100; // type:function size:0xC
76- fn_572_4110 = .text:0x00004110; // type:function size:0xC
77- fn_572_4120 = .text:0x00004120; // type:function size:0xC
78- fn_572_4130 = .text:0x00004130; // type:function size:0xC
79- fn_572_4140 = .text:0x00004140; // type:function size:0xC
80- fn_572_4150 = .text:0x00004150; // type:function size:0x90
81- AcODoor__triggerExit = .text:0x000041E0; // type:function size:0x7C
82- AcODoor__isThisTheDoorFromSealedTempleToSpiralAfterSkykeep = .text:0x00004260; // type:function size:0xAC
83- fn_572_4310 = .text:0x00004310; // type:function size:0x28
84- fn_572_4338 = .text:0x00004338; // type:function size:0x4
85- fn_572_4340 = .text:0x00004340; // type:function size:0x28
86- fn_572_4368 = .text:0x00004368; // type:function size:0x4
87- fn_572_4370 = .text:0x00004370; // type:function size:0x84
88- AcODoor__getOpenedDoorSide = .text:0x00004400; // type:function size:0x10
89- AcODoor__hasFlowEntrypoint = .text:0x00004410; // type:function size:0x18
90- fn_572_4430 = .text:0x00004430; // type:function size:0xC
91- fn_572_4440 = .text:0x00004440; // type:function size:0xE4
92- AcODoor__playerInInteractRange = .text:0x00004530; // type:function size:0xD0
93- fn_572_4600 = .text:0x00004600; // type:function size:0xE4
94- AcODoor__triggerDoorTalk = .text:0x000046F0; // type:function size:0x68
24+ canOpen__10dAcOdoor_cFv = .text:0x00003350; // type:function size:0x84
25+ fn_572_33E0__10dAcOdoor_cFv = .text:0x000033E0; // type:function size:0xC
26+ startPullEventWithoutCallback__10dAcOdoor_cFPv = .text:0x000033F0; // type:function size:0x78
27+ startPullEventWithCallback__10dAcOdoor_cFPv = .text:0x00003470; // type:function size:0x7C
28+ startPushEventWithoutCallback__10dAcOdoor_cFPv = .text:0x000034F0; // type:function size:0x78
29+ startPushEventWithCallback__10dAcOdoor_cFPv = .text:0x00003570; // type:function size:0x7C
30+ startPullEvent__10dAcOdoor_cFPv = .text:0x000035F0; // type:function size:0x24
31+ startPushEvent__10dAcOdoor_cFPv = .text:0x00003620; // type:function size:0x24
32+ startOpenEvent__10dAcOdoor_cFPv = .text:0x00003650; // type:function size:0xB0
33+ doorPullEventCallback__10dAcOdoor_cFPv = .text:0x00003700; // type:function size:0x4
34+ doorPushEventCallback__10dAcOdoor_cFPv = .text:0x00003710; // type:function size:0x4
35+ startDoorPullLockedEvent__10dAcOdoor_cFPv = .text:0x00003720; // type:function size:0x70
36+ startDoorPushLockedEvent__10dAcOdoor_cFPv = .text:0x00003790; // type:function size:0x70
37+ startLockedEvent__10dAcOdoor_cFPv = .text:0x00003800; // type:function size:0x5C
38+ pullLockedEventCallback__10dAcOdoor_cFPv = .text:0x00003860; // type:function size:0x68
39+ pushLockedEventCallback__10dAcOdoor_cFPv = .text:0x000038D0; // type:function size:0x68
40+ startUnlockEvent__10dAcOdoor_cFv = .text:0x00003940; // type:function size:0x6C
41+ unlockEventCallback__10dAcOdoor_cFPv = .text:0x000039B0; // type:function size:0x1EC
42+ openCallbackCommon__10dAcOdoor_cFPv = .text:0x00003BA0; // type:function size:0x148
43+ registerInEvent__10dAcOdoor_cFv = .text:0x00003CF0; // type:function size:0x3C
44+ unkVirtFunc_0x6C__10dAcOdoor_cFv = .text:0x00003D30; // type:function size:0x4
45+ doInteraction__10dAcOdoor_cFl = .text:0x00003D40; // type:function size:0x1EC
46+ getLockParameter__10dAcOdoor_cFv = .text:0x00003F30; // type:function size:0xC
47+ getLockBehavior__10dAcOdoor_cFv = .text:0x00003F40; // type:function size:0xC
48+ getSceneflag__10dAcOdoor_cFv = .text:0x00003F50; // type:function size:0xC
49+ getDoorCallbackType__10dAcOdoor_cFv = .text:0x00003F60; // type:function size:0xC
50+ getFrontRoomParam__10dAcOdoor_cFv = .text:0x00003F70; // type:function size:0xC
51+ getBackRoomParam__10dAcOdoor_cFv = .text:0x00003F80; // type:function size:0xC
52+ getFailedToOpenFlag__10dAcOdoor_cFv = .text:0x00003F90; // type:function size:0x24
53+ getInteractionMinX__10dAcOdoor_cFv = .text:0x00003FC0; // type:function size:0xC
54+ getInteractionMaxX__10dAcOdoor_cFv = .text:0x00003FD0; // type:function size:0xC
55+ getInteractionMinZ__10dAcOdoor_cFv = .text:0x00003FE0; // type:function size:0xC
56+ getInteractionMaxZ__10dAcOdoor_cFv = .text:0x00003FF0; // type:function size:0xC
57+ getInteractionLockMinX__10dAcOdoor_cFv = .text:0x00004000; // type:function size:0xC
58+ getInteractionLockMaxX__10dAcOdoor_cFv = .text:0x00004010; // type:function size:0xC
59+ getInteractionLockMinZ__10dAcOdoor_cFv = .text:0x00004020; // type:function size:0xC
60+ getInteractionLockMaxZ__10dAcOdoor_cFv = .text:0x00004030; // type:function size:0xC
61+ setRoomId__10dAcOdoor_cFSc = .text:0x00004040; // type:function size:0x8
62+ setFlag__10dAcOdoor_cFUl = .text:0x00004050; // type:function size:0x8
63+ setEventCallbackType__10dAcOdoor_cFUc = .text:0x00004060; // type:function size:0x8
64+ setFrontRoom__10dAcOdoor_cFSc = .text:0x00004070; // type:function size:0x8
65+ setBackRoom__10dAcOdoor_cFSc = .text:0x00004080; // type:function size:0x8
66+ setDoubleDoor__10dAcOdoor_cFv = .text:0x00004090; // type:function size:0xC
67+ setNotDoubleDoor__10dAcOdoor_cFv = .text:0x000040A0; // type:function size:0xC
68+ setSingleDoor__10dAcOdoor_cFv = .text:0x000040B0; // type:function size:0xC
69+ setNotSingleDoor__10dAcOdoor_cFv = .text:0x000040C0; // type:function size:0xC
70+ setInSandshipBoss__10dAcOdoor_cFv = .text:0x000040D0; // type:function size:0xC
71+ isTimeDoorEventActive__10dAcOdoor_cCFv = .text:0x000040E0; // type:function size:0xC
72+ setTimeDoorEventActive__10dAcOdoor_cFv = .text:0x000040F0; // type:function size:0xC
73+ setTimeDoorEventInactive__10dAcOdoor_cFv = .text:0x00004100; // type:function size:0xC
74+ setTimeEffected__10dAcOdoor_cFv = .text:0x00004110; // type:function size:0xC
75+ setTimeStatic__10dAcOdoor_cFv = .text:0x00004120; // type:function size:0xC
76+ checkFrontRoom__10dAcOdoor_cCFRb = .text:0x00004130; // type:function size:0xC
77+ checkBackRoom__10dAcOdoor_cCFRb = .text:0x00004140; // type:function size:0xC
78+ checkRooms__10dAcOdoor_cCFRb = .text:0x00004150; // type:function size:0x90
79+ triggerExit__10dAcOdoor_cFv = .text:0x000041E0; // type:function size:0x7C
80+ isLeavingSealedTempleSideDoorPostSkyKeep__10dAcOdoor_cCFv = .text:0x00004260; // type:function size:0xAC
81+ transitionPushRoomFlags__10dAcOdoor_cCFv = .text:0x00004310; // type:function size:0x2C
82+ transitionPullRoomFlags__10dAcOdoor_cCFv = .text:0x00004340; // type:function size:0x2C
83+ isPositionInFrontOfDoor__10dAcOdoor_cCFRC7mVec3_c = .text:0x00004370; // type:function size:0x84
84+ checkPullDoor__10dAcOdoor_cCFv = .text:0x00004400; // type:function size:0x10
85+ hasFlowEntryPoint__10dAcOdoor_cFv = .text:0x00004410; // type:function size:0x18
86+ isTimeEffected__10dAcOdoor_cCFv = .text:0x00004430; // type:function size:0xC
87+ setDoorKnobPosition__10dAcOdoor_cFv = .text:0x00004440; // type:function size:0xE4
88+ isPlayerInteractable__10dAcOdoor_cCFv = .text:0x00004530; // type:function size:0xD0
89+ isPlayerInteractableLocked__10dAcOdoor_cCFv = .text:0x00004600; // type:function size:0xE4
90+ playInteractionLocked__10dAcOdoor_cFv = .text:0x000046F0; // type:function size:0x68
9591__dt__10dAcOdoor_cFv = .text:0x00004760; // type:function size:0xE8
96- fn_572_4850 = .text:0x00004850; // type:function size:0x144
92+ __sinit_\d_a_obj_door_cpp = .text:0x00004850; // type:function size:0x144 scope:local
9793_ctors = .ctors:0x00000000; // type:label scope:global
9894_dtors = .dtors:0x00000000; // type:label scope:global
9995lbl_572_rodata_0 = .rodata:0x00000000; // type:object size:0x20 data:float
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