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1 | 1 | #include "Game/GameModeStartUp.hpp" |
| 2 | +#include "Game/Game.hpp" |
2 | 3 | #include "System/OverlayManager.hpp" |
3 | 4 | #include "System/SysFault.hpp" |
4 | 5 | #include "System/SysNew.hpp" |
5 | | -#include "Unknown/UnkStruct_02049a2c.hpp" |
6 | 6 | #include "Unknown/UnkStruct_02049b80.hpp" |
7 | 7 | #include "Unknown/UnkStruct_0204a110.hpp" |
8 | 8 | #include "Unknown/UnkStruct_0204e5f8.hpp" |
@@ -50,24 +50,24 @@ ARM void SysFault::func_ov018_020c4840() { |
50 | 50 | this->mUnk_04 = 0; |
51 | 51 | } |
52 | 52 |
|
53 | | -ARM UnkStruct_02049a2c::UnkStruct_02049a2c() : |
| 53 | +ARM Game::Game() : |
54 | 54 | mpCurrentGameMode(NULL), |
55 | 55 | createCallback(NULL), |
56 | 56 | mUnk_08(NULL), |
57 | 57 | mpSaveFile(NULL), |
58 | 58 | mUnk_14(NULL), |
59 | 59 | mUnk_18(NULL) {} |
60 | 60 |
|
61 | | -ARM void UnkStruct_02049a2c::func_ov018_020c48a4(unk32 param1) { |
| 61 | +ARM void Game::func_ov018_020c48a4(unk32 param1) { |
62 | 62 | func_020261f0(1, func_02013184); |
63 | 63 | func_020263bc(1); |
64 | 64 | func_020234d4(1); |
65 | 65 | func_02026ef0(&this->mUnk_1C.mUnk_04); |
66 | 66 | func_02031e48(func_020131b0); |
67 | | - this->TrySetCreateCallback((GameModeCreateCallback) UnkStruct_02049a2c::func_ov018_020c4ba8); |
| 67 | + this->TrySetCreateCallback((GameModeCreateCallback) Game::func_ov018_020c4ba8); |
68 | 68 | } |
69 | 69 |
|
70 | | -ARM void UnkStruct_02049a2c::func_ov018_020c48f8() { |
| 70 | +ARM void Game::func_ov018_020c48f8() { |
71 | 71 | if (gOverlayManager.mLoadedOverlays[OverlaySlot_Second] != OverlayIndex_Second) { |
72 | 72 | data_02049ba0.LoadIfNotLoaded(OverlaySlot_Second, OverlayIndex_Second); |
73 | 73 | data_0204999c.func_ov018_020c4a5c(); |
@@ -169,7 +169,7 @@ ARM UnkStruct_0204e64c::UnkStruct_0204e64c() { |
169 | 169 | this->mUnk_16 = 0; |
170 | 170 | } |
171 | 171 |
|
172 | | -ARM GameModeStartUp *UnkStruct_02049a2c::func_ov018_020c4ba8() { |
| 172 | +ARM GameModeStartUp *Game::func_ov018_020c4ba8() { |
173 | 173 | static GameModeStartUp data_ov018_020c5bd4; |
174 | 174 | return &data_ov018_020c5bd4; |
175 | 175 | } |
@@ -202,7 +202,7 @@ ARM void GameModeStartUp::vfunc_0C() { |
202 | 202 | if (this->mUnk_04.mUnk_0D == this->mUnk_04.mUnk_10) { |
203 | 203 | if (this->mUnk_28 == 0) { |
204 | 204 | this->mUnk_2C = SHARED_WORK_C3C; |
205 | | - data_02049a2c.func_ov018_020c48f8(); |
| 205 | + gGame.func_ov018_020c48f8(); |
206 | 206 | } else if (!this->mUnk_2A && (SHARED_WORK_C3C - this->mUnk_2C) >= 0x3C) { |
207 | 207 | this->mUnk_2A = data_0204a060.func_020183d4(false, (GameModeCreateCallback) UnkStruct_0204a060::func_020183b8, 1); |
208 | 208 |
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