Skip to content

Commit 22573bf

Browse files
authored
Fix incorrect PCH being used in some framework objects (#2604)
1 parent b309e0c commit 22573bf

File tree

13 files changed

+9
-16
lines changed

13 files changed

+9
-16
lines changed

include/d/dolzel_rel.h

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,6 @@
11
#ifndef DOLZEL_REL_H
22
#define DOLZEL_REL_H
33

4-
// PCH breaks debug build for RELs right now
54
#if __MWERKS__
65
#include "d/dolzel_rel.mch"
76
#else

src/d/actor/d_a_alink.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
* Player (Link) Actor
44
*/
55

6-
#include "d/dolzel_rel.h"
6+
#include "d/dolzel.h"
77

88
#include "d/actor/d_a_alink.h"
99
#include "JSystem/J2DGraph/J2DAnmLoader.h"

src/d/actor/d_a_itembase.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
* Item Actor base
44
*/
55

6-
#include "d/dolzel_rel.h"
6+
#include "d/dolzel.h"
77

88
#include "d/actor/d_a_itembase.h"
99
#include "d/d_com_inf_game.h"

src/d/actor/d_a_no_chg_room.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
*
44
*/
55

6-
#include "d/dolzel_rel.h"
6+
#include "d/dolzel.h"
77

88
#include "d/actor/d_a_no_chg_room.h"
99
#include "d/d_s_room.h"

src/d/actor/d_a_npc.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
#include "d/dolzel_rel.h"
1+
#include "d/dolzel.h"
22

33
#include "d/actor/d_a_npc.h"
44
#include "d/actor/d_a_npc_tk.h"

src/d/actor/d_a_npc2.cpp

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,3 @@
1-
#include "d/dolzel_rel.h"
2-
31
#include "d/actor/d_a_npc.h"
42

53
static s32 daBaseNpc_chkPnt(cXyz param_0, dPnt* param_1, u16 param_2, u16 param_3, int param_4, int param_5);

src/d/actor/d_a_npc3.cpp

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,3 @@
1-
#include "d/dolzel_rel.h"
2-
31
#include "d/actor/d_a_npc.h"
42
#include "d/d_bg_w.h"
53

src/d/actor/d_a_npc4.cpp

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,3 @@
1-
#include "d/dolzel_rel.h"
2-
31
#include "d/actor/d_a_npc.h"
42
#include "d/actor/d_a_npc_tk.h"
53
#include "d/d_msg_object.h"

src/d/actor/d_a_npc_cd.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
// Translation Unit: a/npc/d_a_npc_cd
44
//
55

6-
#include "d/dolzel_rel.h"
6+
#include "d/dolzel.h"
77

88
#include "d/actor/d_a_npc_cd.h"
99
#include "d/actor/d_a_player.h"

src/d/actor/d_a_npc_cd2.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
// Translation Unit: a/npc/d_a_npc_cd2
44
//
55

6-
#include "d/dolzel_rel.h"
6+
#include "d/dolzel.h"
77

88
#include "d/actor/d_a_npc_cd2.h"
99
#include "d/actor/d_a_player.h"

0 commit comments

Comments
 (0)