@@ -3862,28 +3862,28 @@ inline void dComIfGp_clearMesgCameraAttrInfo() {
38623862 g_dComIfG_gameInfo.play .clearMesgCamInfoBasicID ();
38633863}
38643864
3865- inline u32 dComIfGp_particle_set (u32 param_0, u16 param_1, const cXyz* param_2 ,
3866- const dKy_tevstr_c* param_3, const csXyz* param_4 ,
3867- const cXyz* param_5 , u8 param_6 , dPa_levelEcallBack* param_7,
3865+ inline u32 dComIfGp_particle_set (u32 param_0, u16 param_1, const cXyz* i_pos ,
3866+ const dKy_tevstr_c* param_3, const csXyz* i_rotation ,
3867+ const cXyz* i_scale , u8 i_alpha , dPa_levelEcallBack* param_7,
38683868 s8 param_8, const GXColor* param_9, const GXColor* param_10,
38693869 const cXyz* param_11) {
38703870 return g_dComIfG_gameInfo.play .getParticle ()->setNormal (
3871- param_0, param_1, param_2 , param_3, param_4, param_5, param_6 , param_7, param_8, param_9,
3871+ param_0, param_1, i_pos , param_3, i_rotation, i_scale, i_alpha , param_7, param_8, param_9,
38723872 param_10, param_11, 1 .0f );
38733873}
38743874
3875- inline u32 dComIfGp_particle_set (u32 param_0, u16 param_1, const cXyz* param_2 ,
3876- const csXyz* param_3 , const cXyz* param_4 , u8 param_5,
3875+ inline u32 dComIfGp_particle_set (u32 param_0, u16 param_1, const cXyz* i_pos ,
3876+ const csXyz* i_rotation , const cXyz* i_scale , u8 param_5,
38773877 dPa_levelEcallBack* param_6, s8 param_7, const GXColor* param_8,
38783878 const GXColor* param_9, const cXyz* param_10) {
38793879 return g_dComIfG_gameInfo.play .getParticle ()->setNormal (
3880- param_0, param_1, param_2 , NULL , param_3, param_4 , param_5, param_6, param_7, param_8,
3880+ param_0, param_1, i_pos , NULL , i_rotation, i_scale , param_5, param_6, param_7, param_8,
38813881 param_9, param_10, 1 .0f );
38823882}
38833883
3884- inline u32 dComIfGp_particle_set (u32 param_0, u16 param_1, const cXyz* param_2 ,
3884+ inline u32 dComIfGp_particle_set (u32 param_0, u16 param_1, const cXyz* i_pos ,
38853885 const dKy_tevstr_c* param_3) {
3886- return dComIfGp_particle_set (param_0, param_1, param_2 , param_3, 0 , 0 , 0xFF , 0 , 0xFFFFFFFF , 0 ,
3886+ return dComIfGp_particle_set (param_0, param_1, i_pos , param_3, 0 , 0 , 0xFF , 0 , 0xFFFFFFFF , 0 ,
38873887 0 , 0 );
38883888}
38893889
@@ -3921,45 +3921,45 @@ inline JPABaseEmitter* dComIfGp_particle_set(u16 i_resID, const cXyz* i_pos,
39213921 NULL , NULL );
39223922}
39233923
3924- inline u32 dComIfGp_particle_set (u32 param_0, u16 param_1, const cXyz* param_2 ,
3924+ inline u32 dComIfGp_particle_set (u32 param_0, u16 param_1, const cXyz* i_pos ,
39253925 const csXyz* param_3, const cXyz* param_4) {
3926- return dComIfGp_particle_set (param_0, param_1, param_2 , param_3, param_4, 0xFF , NULL , -1 , NULL ,
3926+ return dComIfGp_particle_set (param_0, param_1, i_pos , param_3, param_4, 0xFF , NULL , -1 , NULL ,
39273927 NULL , NULL );
39283928}
39293929
3930- inline u32 dComIfGp_particle_setColor (u32 param_0, u16 param_1, const cXyz* param_2 ,
3930+ inline u32 dComIfGp_particle_setColor (u32 param_0, u16 param_1, const cXyz* i_pos ,
39313931 const dKy_tevstr_c* param_3, const GXColor* param_4,
39323932 const GXColor* param_5, f32 param_6, u8 param_7,
39333933 const csXyz* param_8, const cXyz* param_9,
39343934 dPa_levelEcallBack* param_10, s8 param_11,
39353935 const cXyz* param_12) {
39363936 return g_dComIfG_gameInfo.play .getParticle ()->setNormal (
3937- param_0, param_1, param_2 , param_3, param_8, param_9, param_7, param_10, param_11, param_4,
3937+ param_0, param_1, i_pos , param_3, param_8, param_9, param_7, param_10, param_11, param_4,
39383938 param_5, param_12, param_6);
39393939}
39403940
3941- inline JPABaseEmitter* dComIfGp_particle_setColor (u16 param_0, const cXyz* param_1 ,
3941+ inline JPABaseEmitter* dComIfGp_particle_setColor (u16 param_0, const cXyz* i_pos ,
39423942 const dKy_tevstr_c* param_2,
39433943 const GXColor* param_3, const GXColor* param_4,
39443944 f32 param_5, u8 param_6, const csXyz* param_7,
39453945 const cXyz* param_8, dPa_levelEcallBack* param_9,
39463946 s8 param_10, const cXyz* param_11) {
3947- return g_dComIfG_gameInfo.play .getParticle ()->setNormal (param_0, param_1 , param_2, param_7,
3947+ return g_dComIfG_gameInfo.play .getParticle ()->setNormal (param_0, i_pos , param_2, param_7,
39483948 param_8, param_6, param_9, param_10,
39493949 param_3, param_4, param_11, param_5);
39503950}
39513951
3952- inline JPABaseEmitter* dComIfGp_particle_setColor (u16 param_0, const cXyz* param_1 ,
3952+ inline JPABaseEmitter* dComIfGp_particle_setColor (u16 param_0, const cXyz* i_pos ,
39533953 const dKy_tevstr_c* param_2,
39543954 const GXColor* param_3, const GXColor* param_4,
39553955 f32 param_5, u8 param_6) {
3956- return dComIfGp_particle_setColor (param_0, param_1 , param_2, param_3, param_4, param_5, param_6,
3956+ return dComIfGp_particle_setColor (param_0, i_pos , param_2, param_3, param_4, param_5, param_6,
39573957 NULL , NULL , NULL , -1 , NULL );
39583958}
39593959
3960- inline void dComIfGp_particle_setSimple (u16 param_0, cXyz* param_1 , u8 param_2, _GXColor& param_3,
3960+ inline void dComIfGp_particle_setSimple (u16 param_0, cXyz* i_pos , u8 param_2, _GXColor& param_3,
39613961 _GXColor& param_4, int param_5, float param_6) {
3962- g_dComIfG_gameInfo.play .getParticle ()->setSimple (param_0, param_1 , 0 , param_2, param_3, param_4,
3962+ g_dComIfG_gameInfo.play .getParticle ()->setSimple (param_0, i_pos , 0 , param_2, param_3, param_4,
39633963 param_5, param_6);
39643964}
39653965
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