@@ -46,9 +46,9 @@ class dBgS_AcchCir : public cBgS_PolyInfo {
4646 f32 GetWallR () { return m_wall_r; }
4747 void SetWallH (f32 h) { m_wall_h = h; }
4848 void ClrWallHDirect () { m_flags &= ~WALL_H_DIRECT; }
49- bool ChkWallHit () { return m_flags & WALL_HIT; }
49+ bool ChkWallHit () { return ( m_flags & WALL_HIT) != 0 ; }
5050 s16 GetWallAngleY () { return m_wall_angle_y; }
51- bool ChkWallHDirect () { return m_flags & WALL_H_DIRECT; }
51+ bool ChkWallHDirect () { return ( m_flags & WALL_H_DIRECT) != 0 ; }
5252 f32 GetWallHDirect () { return m_wall_h_direct; }
5353 f32 GetWallRR () { return m_wall_rr; }
5454 void SetWallHit () { m_flags |= WALL_HIT; }
@@ -124,9 +124,9 @@ class dBgS_Acch : public cBgS_Chk, public dBgS_Chk {
124124 f32 GetRoofHeight () const { return m_roof_height; }
125125 int GetTblSize () { return m_tbl_size; }
126126 void SetLin () { m_lin.SetStartEnd (*pm_old_pos, *pm_pos); }
127- bool ChkGroundFind () { return m_flags & GROUND_FIND; }
128- bool ChkGroundHit () const { return m_flags & GROUND_HIT; }
129- bool ChkGroundLanding () const { return m_flags & GROUND_LANDING; }
127+ bool ChkGroundFind () { return ( m_flags & GROUND_FIND) != 0 ; }
128+ bool ChkGroundHit () const { return ( m_flags & GROUND_HIT) != 0 ; }
129+ bool ChkGroundLanding () const { return ( m_flags & GROUND_LANDING) != 0 ; }
130130 void ClrGroundLanding () { m_flags &= ~GROUND_LANDING; }
131131 void ClrGroundAway () { m_flags &= ~GROUND_AWAY; }
132132 void ClrWallHit () { m_flags &= ~WALL_HIT; }
@@ -136,26 +136,26 @@ class dBgS_Acch : public cBgS_Chk, public dBgS_Chk {
136136 u32 ChkWallHit () const { return m_flags & WALL_HIT; }
137137 void OffLineCheckHit () { m_flags &= ~LINE_CHECK_HIT; }
138138 void OffLineCheck () { m_flags &= ~LINE_CHECK; }
139- u32 ChkLineCheckNone () const { return m_flags & LINE_CHECK_NONE; }
140- u32 ChkLineCheck () const { return m_flags & LINE_CHECK; }
139+ u32 ChkLineCheckNone () const { return ( m_flags & LINE_CHECK_NONE) != 0 ; }
140+ u32 ChkLineCheck () const { return ( m_flags & LINE_CHECK) != 0 ; }
141141 void ClrRoofHit () { m_flags &= ~ROOF_HIT; }
142142 void ClrWaterHit () { m_flags &= ~WATER_HIT; }
143143 void SetWaterHit () { m_flags |= WATER_HIT; }
144144 void ClrWaterIn () { m_flags &= ~WATER_IN; }
145145 void SetWaterIn () { m_flags |= WATER_IN; }
146146 const u32 MaskWaterIn () const { return m_flags & WATER_IN; }
147- const bool ChkWaterIn () const { return MaskWaterIn (); }
147+ const bool ChkWaterIn () const { return MaskWaterIn () != 0 ; }
148148 void ClrGroundFind () { m_flags &= ~GROUND_FIND; }
149149 u32 MaskRoofHit () const { return m_flags & ROOF_HIT; }
150- bool ChkRoofHit () const { return MaskRoofHit (); }
150+ bool ChkRoofHit () const { return MaskRoofHit () != 0 ; }
151151 void OffClrSpeedY () { m_flags |= CLR_SPEED_Y; }
152152 bool ChkClrSpeedY () const { return !(m_flags & CLR_SPEED_Y); }
153153 void SetGroundFind () { m_flags |= GROUND_FIND; }
154154 void SetGroundHit () { m_flags |= GROUND_HIT; }
155155 void SetGroundLanding () { m_flags |= GROUND_LANDING; }
156156 void SetGroundAway () { m_flags |= GROUND_AWAY; }
157157 const u32 MaskWaterHit () const { return m_flags & WATER_HIT; }
158- const bool ChkWaterHit () const { return MaskWaterHit (); }
158+ const bool ChkWaterHit () const { return MaskWaterHit () != 0 ; }
159159 void ClrWaterNone () { m_flags &= ~WATER_NONE; }
160160 void SetWaterCheckOffset (f32 offset) { m_wtr_chk_offset = offset; }
161161 void OnLineCheck () { m_flags |= LINE_CHECK; }
@@ -164,14 +164,14 @@ class dBgS_Acch : public cBgS_Chk, public dBgS_Chk {
164164 void SetWtrChkMode (int mode) { m_wtr_mode = mode; }
165165 void SetGrndNone () { m_flags |= GRND_NONE; }
166166 void ClrGrndNone () { m_flags &= ~GRND_NONE; }
167- bool ChkMoveBGOnly () const { return m_flags & MOVE_BG_ONLY; }
167+ bool ChkMoveBGOnly () const { return ( m_flags & MOVE_BG_ONLY) != 0 ; }
168168 void SetWallHit () { m_flags |= WALL_HIT; }
169169 void ClrWallNone () { m_flags &= ~WALL_NONE; }
170170 void OnLineCheckNone () { m_flags |= LINE_CHECK_NONE; }
171171 void OffLineCheckNone () { m_flags &= ~LINE_CHECK_NONE; }
172172 void SetWallNone () { m_flags |= WALL_NONE; }
173173 void OnLineCheckHit () { m_flags |= LINE_CHECK_HIT; }
174- bool ChkGroundAway () const { return m_flags & GROUND_AWAY; }
174+ bool ChkGroundAway () const { return ( m_flags & GROUND_AWAY) != 0 ; }
175175 void ClrGroundHit () { m_flags &= ~GROUND_HIT; }
176176
177177 cM3dGCyl* GetWallBmdCylP () { return &m_wall_cyl; }
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