@@ -56,7 +56,7 @@ class daE_RD_HIO_c : public JORReflexible {
5656 /* 0x39 */ u8 invulnerable; // 不死身 (Invulnerability)
5757 /* 0x3A */ u8 eye_polygon; // 目ポリゴン (Eye polygon)
5858 /* 0x3B */ u8 one_hit_kill; // 一撃必殺 (One hit kill)
59- /* 0x3C */ f32 field_0x3c ; // 一騎(ダ)サイズ (One-man army (Da) size)
59+ /* 0x3C */ f32 ikki_boss_size ; // 一騎(ダ)サイズ (One-man army (Da) size)
6060 /* 0x40 */ f32 jump_g; // 飛びG (Jump G)
6161 /* 0x44 */ f32 jump_z; // 飛びZ (Jump Z)
6262 /* 0x48 */ f32 jump_z_suspended; // 飛びZ(騎乗停止) (Jump Z (Stop riding))
@@ -138,7 +138,7 @@ enum E_RD_RES_FILE_ID {
138138 /* 0x4A */ BMDR_RD_EYE,
139139};
140140
141- enum Action_e {
141+ enum Action {
142142 /* 0x00 */ ACTION_NORMAL = 0 ,
143143 /* 0x03 */ ACTION_FIGHT_RUN = 3 ,
144144 /* 0x04 */ ACTION_FIGHT = 4 ,
@@ -221,7 +221,7 @@ daE_RD_HIO_c::daE_RD_HIO_c() {
221221 invulnerable = 0 ;
222222 eye_polygon = 1 ;
223223 one_hit_kill = 0 ;
224- field_0x3c = 75 .0f ;
224+ ikki_boss_size = 75 .0f ;
225225 jump_z_suspended = 5 .0f ;
226226 jump_z = 10 .0f ;
227227 jump_y = 33 .0f ;
@@ -507,8 +507,8 @@ static int daE_RD_Draw(e_rd_class* i_this) {
507507 g_env_light.setLightTevColorType_MAJI (i_this->arrow , &enemy->tevStr );
508508 mDoExt_modelUpdateDL (i_this->arrow );
509509 } else if (i_this->weapon_type >= 2 ) {
510- g_env_light.setLightTevColorType_MAJI (i_this->mpMorfBowAnm ->getModel (), &enemy->tevStr );
511- i_this->mpMorfBowAnm ->entryDL ();
510+ g_env_light.setLightTevColorType_MAJI (i_this->bow_anm ->getModel (), &enemy->tevStr );
511+ i_this->bow_anm ->entryDL ();
512512
513513 if (i_this->field_0x9a2 != 0 ) {
514514 g_env_light.setLightTevColorType_MAJI (i_this->arrow , &enemy->tevStr );
@@ -800,10 +800,10 @@ static void ride_off(e_rd_class* i_this) {
800800 }
801801
802802 i_this->ride_mode = 0 ;
803- if (i_this->mpMorfBowAnm != NULL ) {
804- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 ,
803+ if (i_this->bow_anm != NULL ) {
804+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 ,
805805 1 .0f , 1 .0f , 0 .0f , -1 .0f );
806- i_this->mpMorfBowAnm ->setFrame (10 .0f );
806+ i_this->bow_anm ->setFrame (10 .0f );
807807 }
808808
809809 enemy->home .pos = enemy->current .pos ;
@@ -1637,7 +1637,7 @@ static void e_rd_bow(e_rd_class* i_this) {
16371637 switch (i_this->mode ) {
16381638 case 0 :
16391639 anm_init (i_this, BCK_RD_SHOOT_READY, 5 .0f , 0 , 1 .0f );
1640- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
1640+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
16411641 0 , 5 .0f , 0 .9f + TREG_F (3 ), 0 .0f , -1 .0f );
16421642 i_this->mode = 1 ;
16431643 enemy->speedF = 0 .0f ;
@@ -1665,7 +1665,7 @@ static void e_rd_bow(e_rd_class* i_this) {
16651665 if (i_this->timer [0 ] == 0 ) {
16661666 if (i_this->field_0x9a4 == 0 && !dMsgObject_isTalkNowCheck ()) {
16671667 anm_init (i_this, BCK_RD_SHOOT, 1 .0f , 0 , 1 .0f );
1668- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
1668+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
16691669 i_this->mode = 3 ;
16701670 } else {
16711671 i_this->action = ACTION_BOW_RUN;
@@ -1745,7 +1745,7 @@ static s8 e_rd_bow2(e_rd_class* i_this) {
17451745
17461746 case 2 :
17471747 anm_init (i_this, BCK_RD_SHOOT_READY, 5 .0f , 0 , 1 .0f );
1748- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
1748+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
17491749 0 , 5 .0f , 0 .9f + TREG_F (3 ), 0 .0f , -1 .0f );
17501750 i_this->mode = 3 ;
17511751 enemy->speedF = 0 .0f ;
@@ -1778,7 +1778,7 @@ static s8 e_rd_bow2(e_rd_class* i_this) {
17781778
17791779 if (!dMsgObject_isTalkNowCheck () && i_this->field_0x9a4 == 0 ) {
17801780 anm_init (i_this, BCK_RD_SHOOT, 1 .0f , 0 , 1 .0f );
1781- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
1781+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
17821782 i_this->mode = 5 ;
17831783 }
17841784 }
@@ -1823,7 +1823,7 @@ static void e_rd_bow_ikki(e_rd_class* i_this) {
18231823 switch (i_this->mode ) {
18241824 case 0 :
18251825 anm_init (i_this, BCK_RD_SHOOT_READY, 5 .0f , 0 , 1 .0f );
1826- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
1826+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
18271827 0 , 5 .0f , 0 .9f + TREG_F (3 ), 0 .0f , -1 .0f );
18281828 i_this->mode = 1 ;
18291829 enemy->speedF = 0 .0f ;
@@ -1847,7 +1847,7 @@ static void e_rd_bow_ikki(e_rd_class* i_this) {
18471847 case 2 :
18481848 if (i_this->timer [0 ] == 0 && i_this->field_0x9a4 == 0 ) {
18491849 anm_init (i_this, BCK_RD_SHOOT, 1 .0f , 0 , 1 .0f );
1850- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
1850+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
18511851 i_this->mode = 3 ;
18521852 }
18531853
@@ -2202,8 +2202,8 @@ static void e_rd_wb_run(e_rd_class* i_this) {
22022202 anm_init (i_this, BCK_RD_RRUN02_BACK, 5 .0f , 2 , 1 .0f );
22032203 i_this->mode = 40 ;
22042204
2205- if (i_this->mpMorfBowAnm != NULL ) {
2206- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , BCK_RD_BOW_SHOOT),
2205+ if (i_this->bow_anm != NULL ) {
2206+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , BCK_RD_BOW_SHOOT),
22072207 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
22082208 }
22092209 }
@@ -2274,7 +2274,7 @@ static void e_rd_wb_run(e_rd_class* i_this) {
22742274 } else {
22752275 if (i_this->timer [1 ] == 0 && i_this->weapon_type >= 2 ) {
22762276 anm_init (i_this, BCK_RD_RSHOOT_READY, 5 .0f , 0 , 1 .0f );
2277- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , BCK_RD_BOW_RREADY), 0 , 5 .0f , 1 .0f , 0 .0f , -1 .0f );
2277+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , BCK_RD_BOW_RREADY), 0 , 5 .0f , 1 .0f , 0 .0f , -1 .0f );
22782278 i_this->mode = 30 ;
22792279 }
22802280 }
@@ -2366,7 +2366,7 @@ static void e_rd_wb_run(e_rd_class* i_this) {
23662366 if (i_this->timer [1 ] == 0 && i_this->dis < l_HIO.mounted_launch_distance
23672367 && i_this->field_0x9a4 == 0 && !dComIfGp_event_runCheck ()) {
23682368 anm_init (i_this, BCK_RD_RSHOOT, 1 .0f , 0 , 1 .0f );
2369- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ),
2369+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ),
23702370 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
23712371 i_this->mode = 32 ;
23722372 }
@@ -2387,7 +2387,7 @@ static void e_rd_wb_run(e_rd_class* i_this) {
23872387
23882388 if (i_this->anm_p ->isStop ()) {
23892389 anm_init (i_this, BCK_RD_RSHOOT_READY, 5 .0f , 0 , 1 .0f );
2390- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 8 ),
2390+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 8 ),
23912391 0 , 5 .0f , 1 .0f , 0 .0f , -1 .0f );
23922392 i_this->mode = 30 ;
23932393
@@ -3436,7 +3436,7 @@ static s8 e_rd_bow3(e_rd_class* i_this) {
34363436 case 10 :
34373437 if (i_this->timer [0 ] == 0 ) {
34383438 anm_init (i_this, BCK_RD_SHOOT_READY, 5 .0f , 0 , 1 .0f );
3439- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
3439+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
34403440 0 , 5 .0f , 0 .9f + TREG_F (3 ), 0 .0f , -1 .0f );
34413441 i_this->mode = 11 ;
34423442 enemy->speedF = 0 .0f ;
@@ -3465,7 +3465,7 @@ static s8 e_rd_bow3(e_rd_class* i_this) {
34653465
34663466 if (i_this->timer [0 ] == 0 && !dMsgObject_isTalkNowCheck () && i_this->field_0x9a4 == 0 ) {
34673467 anm_init (i_this, BCK_RD_SHOOT, 1 .0f , 0 , 1 .0f );
3468- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
3468+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
34693469 i_this->mode = 13 ;
34703470 }
34713471
@@ -4490,8 +4490,8 @@ static void damage_check(e_rd_class* i_this) {
44904490 }
44914491
44924492 enemy->speedF = 0 .0f ;
4493- if (i_this->mpMorfBowAnm != NULL ) {
4494- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
4493+ if (i_this->bow_anm != NULL ) {
4494+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
44954495 }
44964496 break ;
44974497 }
@@ -4583,7 +4583,7 @@ static s8 e_rd_yagura(e_rd_class* i_this) {
45834583 case 10 :
45844584 if (i_this->anm_p ->isStop ()) {
45854585 anm_init (i_this, BCK_RD_SHOOT_READY, 5 .0f , 0 , 1 .0f );
4586- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
4586+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 7 ),
45874587 0 , 5 .0f , 0 .9f + TREG_F (3 ), 0 .0f , -1 .0f );
45884588 i_this->mode = 11 ;
45894589 enemy->speedF = 0 .0f ;
@@ -4613,7 +4613,7 @@ static s8 e_rd_yagura(e_rd_class* i_this) {
46134613
46144614 if (i_this->timer [0 ] == 0 && i_this->field_0x9a4 == 0 ) {
46154615 anm_init (i_this, BCK_RD_SHOOT, 1 .0f , 0 , 1 .0f );
4616- i_this->mpMorfBowAnm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
4616+ i_this->bow_anm ->setAnm ((J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , 10 ), 0 , 1 .0f , 1 .0f , 0 .0f , -1 .0f );
46174617 i_this->mode = 13 ;
46184618 }
46194619
@@ -4998,8 +4998,8 @@ static void action(e_rd_class* i_this) {
49984998
49994999 if (desert_substage != 0 ) {
50005000 if (i_this->field_0x9a0 == 0 ) {
5001- dScnKy_env_light_c* env_light_p = dKy_getEnvlight ();
5002- int timeH = env_light_p ->daytime / 15 .0f ;
5001+ dScnKy_env_light_c* kankyo = dKy_getEnvlight ();
5002+ int timeH = kankyo ->daytime / 15 .0f ;
50035003 if (timeH >= 6 && timeH <= 17 ) {
50045004 i_this->attack_range = 10000 .0f ;
50055005 }
@@ -5008,9 +5008,9 @@ static void action(e_rd_class* i_this) {
50085008 }
50095009 }
50105010
5011- s16 sp_0x2c = i_this->action ;
5011+ s16 curr_action = i_this->action ;
50125012 damage_check (i_this);
5013- if (sp_0x2c == ACTION_WB_SEARCH && i_this->action != ACTION_WB_SEARCH) {
5013+ if (curr_action == ACTION_WB_SEARCH && i_this->action != ACTION_WB_SEARCH) {
50145014 e_wb_class* bullbo_p = (e_wb_class*)fopAcM_SearchByID (i_this->boar_id );
50155015 if (bullbo_p != NULL && bullbo_p->mActionID == 1 ) {
50165016 bullbo_p->mActionID = 0 ;
@@ -6501,11 +6501,11 @@ static int daE_RD_Execute(e_rd_class* i_this) {
65016501 mDoMtx_stack_c::XrotM ((s16) enemy->shape_angle .x );
65026502 mDoMtx_stack_c::ZrotM (enemy->shape_angle .z );
65036503
6504- f32 fVar1 = l_HIO.model_size * enemy->scale .x ;
6504+ f32 scale = l_HIO.model_size * enemy->scale .x ;
65056505 if (i_this->actor_set != 0 ) {
6506- fVar1 *= l_HIO.leader_size_ratio ;
6506+ scale *= l_HIO.leader_size_ratio ;
65076507 }
6508- mDoMtx_stack_c::scaleM (fVar1 , fVar1 , fVar1 );
6508+ mDoMtx_stack_c::scaleM (scale, scale, scale );
65096509
65106510 J3DModel* my_model_p = i_this->anm_p ->getModel ();
65116511 my_model_p->setBaseTRMtx (mDoMtx_stack_c::get ());
@@ -6579,32 +6579,32 @@ static int daE_RD_Execute(e_rd_class* i_this) {
65796579
65806580 for (int i = 0 ; i < 2 ; i++) {
65816581 MtxPush ();
6582- s16 sVar2 , sVar1 ;
6582+ s16 x, y ;
65836583 if (i == 0 ) {
65846584 mae.set (38 .0f , 0 .0f , 0 .0f );
65856585 MtxPosition (&mae, &ato);
65866586 mae = camera->lookat .eye - ato;
65876587
6588- sVar1 = cM_atan2s (mae.x , mae.z );
6589- sVar2 = -cM_atan2s (mae.y , JMAFastSqrt (mae.x * mae.x + mae.z * mae.z ));
6590- fVar1 = mae.abs () * (0 .001f + JREG_F (8 ));
6591- if (fVar1 > 2 .0f + JREG_F (17 )) {
6592- fVar1 = 2 .0f + JREG_F (17 );
6588+ y = cM_atan2s (mae.x , mae.z );
6589+ x = -cM_atan2s (mae.y , JMAFastSqrt (mae.x * mae.x + mae.z * mae.z ));
6590+ scale = mae.abs () * (0 .001f + JREG_F (8 ));
6591+ if (scale > 2 .0f + JREG_F (17 )) {
6592+ scale = 2 .0f + JREG_F (17 );
65936593 }
65946594
6595- dScnKy_env_light_c* env_light = dKy_getEnvlight ();
6596- int my_scale = env_light ->daytime / 15 .0f ;
6597- fVar1 *= i_this->field_0x6cc * time_scale[my_scale ];
6595+ dScnKy_env_light_c* kankyo = dKy_getEnvlight ();
6596+ int timeH = kankyo ->daytime / 15 .0f ;
6597+ scale *= i_this->field_0x6cc * time_scale[timeH ];
65986598 mae.set (38 .0f , 0 .0f , 6 .0f );
65996599 } else {
66006600 mae.set (38 .0f , 0 .0f , -6 .0f );
66016601 }
66026602
66036603 MtxPosition (&mae, &ato);
66046604 MtxTrans (ato.x , ato.y , ato.z , 0 );
6605- cMtx_YrotM (*calc_mtx, sVar1 );
6606- cMtx_XrotM (*calc_mtx, sVar2 );
6607- MtxScale (fVar1 , fVar1 , fVar1 , 1 );
6605+ cMtx_YrotM (*calc_mtx, y );
6606+ cMtx_XrotM (*calc_mtx, x );
6607+ MtxScale (scale, scale, scale , 1 );
66086608
66096609 i_this->eye_model [i]->setBaseTRMtx (*calc_mtx);
66106610 MtxPull ();
@@ -6663,24 +6663,24 @@ static int daE_RD_Execute(e_rd_class* i_this) {
66636663 }
66646664
66656665 if (i_this->actor_set != 0 ) {
6666- f32 fVar2 = 60 .0f ;
6667- f32 fVar1 = 0 .0f ;
6666+ f32 rad = 60 .0f ;
6667+ f32 size = 0 .0f ;
66686668 if (i_this->actor_set == 2 ) {
6669- fVar2 = 90 .0f ;
6670- fVar1 = l_HIO.field_0x3c ;
6669+ rad = 90 .0f ;
6670+ size = l_HIO.ikki_boss_size ;
66716671 }
66726672
66736673 mae.set (ZREG_F (0 ), ZREG_F (1 ), ZREG_F (2 ));
66746674 MTXCopy (model->getAnmMtx (2 ), *calc_mtx);
66756675 MtxPosition (&mae, &ato);
66766676 i_this->cc_sph [2 ].SetC (ato + cr);
6677- i_this->cc_sph [2 ].SetR ((fVar2 + ZREG_F (3 )) + fVar1 );
6677+ i_this->cc_sph [2 ].SetR ((rad + ZREG_F (3 )) + size );
66786678
66796679 mae.set (ZREG_F (4 ), ZREG_F (5 ), ZREG_F (6 ));
66806680 MTXCopy (model->getAnmMtx (22 ), *calc_mtx);
66816681 MtxPosition (&mae, &ato);
66826682 i_this->cc_sph [1 ].SetC (ato + cr);
6683- i_this->cc_sph [1 ].SetR (fVar2 + ZREG_F (7 ));
6683+ i_this->cc_sph [1 ].SetR (rad + ZREG_F (7 ));
66846684 } else {
66856685 mae.set (BREG_F (14 ), BREG_F (15 ), BREG_F (16 ));
66866686 MTXCopy (model->getAnmMtx (12 ), *calc_mtx);
@@ -6780,7 +6780,7 @@ static int daE_RD_Execute(e_rd_class* i_this) {
67806780
67816781 i_this->field_0x9a8 = i_this->bow_shake_timer * cM_ssin (i_this->bow_shake_timer * (TREG_S (9 ) + 0x7800 )) * (TREG_F (5 ) + 100 .0f );
67826782
6783- model = i_this->mpMorfBowAnm ->getModel ();
6783+ model = i_this->bow_anm ->getModel ();
67846784 if (i_this->field_0x5bd == 0 ) {
67856785 model->setBaseTRMtx (i_this->anm_p ->getModel ()->getAnmMtx (19 ));
67866786 } else {
@@ -6792,8 +6792,8 @@ static int daE_RD_Execute(e_rd_class* i_this) {
67926792 model->setBaseTRMtx (*calc_mtx);
67936793 }
67946794
6795- i_this->mpMorfBowAnm ->play (0 , 0 );
6796- i_this->mpMorfBowAnm ->modelCalc ();
6795+ i_this->bow_anm ->play (0 , 0 );
6796+ i_this->bow_anm ->modelCalc ();
67976797
67986798 if (i_this->field_0x9a2 != 0 ) {
67996799 MTXCopy (i_this->anm_p ->getModel ()->getAnmMtx (24 ), *calc_mtx);
@@ -7228,14 +7228,14 @@ static int useHeapInit(fopAc_ac_c* a_this) {
72287228
72297229 i_this->arrow ->setBaseTRMtx (mDoMtx_stack_c::get ());
72307230 } else if (i_this->weapon_type >= 2 ) {
7231- i_this->mpMorfBowAnm = new mDoExt_McaMorfSO ((J3DModelData*)dComIfG_getObjectRes (i_this->resName , BMDR_RD_BOW), NULL , NULL ,
7231+ i_this->bow_anm = new mDoExt_McaMorfSO ((J3DModelData*)dComIfG_getObjectRes (i_this->resName , BMDR_RD_BOW), NULL , NULL ,
72327232 (J3DAnmTransform*)dComIfG_getObjectRes (i_this->resName , BCK_RD_BOW_SHOOT), 0 , 1 .0f ,
72337233 0 , -1 , NULL , 0x80000 , 0x11000084 );
7234- if (i_this->mpMorfBowAnm == NULL || i_this->mpMorfBowAnm ->getModel () == NULL ) {
7234+ if (i_this->bow_anm == NULL || i_this->bow_anm ->getModel () == NULL ) {
72357235 return 0 ;
72367236 }
72377237
7238- model2 = i_this->mpMorfBowAnm ->getModel ();
7238+ model2 = i_this->bow_anm ->getModel ();
72397239 model2->setUserArea ((uintptr_t )i_this);
72407240 model2->setBaseTRMtx (mDoMtx_stack_c::get ());
72417241
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